Josh hey what's up man so look I know
that you said that the core 500 toaster
can fit full-sized video cards and AIO
liquid coolers but dude I can't even fit
the motherboard in the damn thing so
what's the deal so if that's not the
core 500 hippy huddle Barney wouldn't
keep don't buy him yet it opened up the
core 500 from fractal design provides
top-class cooling and supports
full-sized hardware in a compact design
click the link in the description to
learn more bread toasting only supported
with AMD chips what's up guys so if
you're looking to build a new gaming PC
and your heart's already set on an Intel
Core processor the next thing you might
want to consider is whether to spend the
extra cash on an unlocked case q for
those of you newbies out there okay at
the end of an Intel Core CPU part number
indicates that the multiplier of that
processor has been unlocked meaning it
can be overclocked by the end user to
achieve clock speeds faster than what's
advertised on the Box all in the name of
increased performance this potential for
extra performance comes at a premium
with unlocked CPUs typically costing
anywhere from five to ten percent more
than their locked core counterparts
plenty of synthetic benchmarks show big
gains from overclocking Intel processors
but when it comes purely to gaming what
real-world performance gains can we hope
to see from CPU overclocking and does
that benefit warrant the premium price
of a case few chip what makes this a
worthwhile discussion is that most games
these days most games these days are
heavily GPU dependent so putting the
money saved on CPU overclocking costs
towards a faster video card for example
might be a wise choice
when it comes to sheer gaming
performance to investigate the matter I
ran a few benchmarks with the core i5
6600 K at both stock frequency to
emulate a locked 6600 and overclocked to
4.6 gigahertz pushing the limitations of
the unlocked chip also in our test bed
is the z170a gaming pro motherboard from
ms
I 16 gigs of g.skill ddr4 and a ZOTAC
gtx 980ti amp Edition running at stock
clock frequencies all tests were run at
1080 1440 and 4k on Windows 8.1 so
starting with Metro last light at very
high settings we see our average FPS at
1080 jump from 103 to 111 when
overclocking which is a respectable 8
percent performance increase from simply
tweaking our CPU however this boost
begins to taper off at higher
resolutions which is a likely indication
of GPU bottlenecking now that our gtx
980ti has its hands full rendering those
extra pixels our CPU overclock is
sending instructions faster than the
card can execute hence the smaller
impact on performance if we were to
throw in another 980ti for two-way SLI
I'd imagined we'd once again be CPU
bound and see more mileage with our
overclock at these higher resolutions
oddly enough minimum frame rates
decreased from our boost but as you're
about to see that trend lives and dies
with this title in GTA 5 once again we
see more dividends from overclocking at
1080 and less payout as we go up the
resolution scale still we see a sizable
11% average FPS increase at 1080 and a
more modest gain at quad HD even more
exciting perhaps is the impact our
overclock has on minimum frame rates
here at 1080 we see a 52% increase quad
HD goes from the 30s to the 50s and even
4k receives a nice bump these higher
minimum frame rates can help produce
extreme FPS drops when using double
buffered vsync for example while
providing an overall smoother gameplay
experience so this is a big victory
point for CPU overclock II similar
results were achieved in hitman
absolution except we see little
difference in frame rates between 1080
and 1440 revealing a bottleneck with our
6600 K if the CPU could keep up with our
video card there's a fair chance we'd
see higher frame rates at 1080 even at
1440 the 980ti is drawing frames with
time to spare and this is exactly why
overclocking the CPU has a big impact on
performance here the one exception is 4k
where our video card finally gets to
slammed to benefit much from our CPUs
boost so what's to be gathered from all
these results well the hard data
suggests that CPU overclocking is
generally more effective at increasing
the average and minimum frame rates when
gaming at lower resolutions like 1080
where the GPU still has some breathing
room to process incoming commands at a
faster rate overall we saw an eleven
point seven percent increase in average
FPS when gaming at 1080 which definitely
builds a strong case for unlock chips
depending on the game CPU overclocking
can make an impact at quad-hd - albeit
by a smaller amount as we saw 6.7%
increase across the board and average
frame rates in most cases if you're
gaming it either of these resolutions
it's hard for me not to recommend paying
the extra ten or twenty bucks on a case
cube processor with just a 2.2 percent
average FPS boost at 4k don't expect
pushing your CPU to score you any mad
gains unless you're playing a heavily
CPU intensive game or have a powerful
multi-gpu set up looking at it from
strictly a price to performance
perspective you'd essentially be
spending five to ten percent more on an
unlocked CPU for just 2% more
performance in game and while that
doesn't sound very appealing at face
value there's more to overclocking than
peer gaming performance even if you're
not taxing your CPU with things like
encoding and rendering simply having the
opportunity to overclock is the best way
to learn more about it and the impact it
has on your system
apart from being a hands-on learning
tool overclocking can also be a fun
hobby or pastime that really becomes
more about the hardware's capabilities
than the user experience one person on
the Tom's Hardware forums phrased it
best by saying some people own a car to
get from point A to point B and some
people own a car to drive it but that's
pretty much gonna wrap it up for now
guys so let me know your thoughts on CPU
overclocking in the comments and don't
forget to toss me a like on this video
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