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CNET News - Pitch perfect: How stories are developed at Pixar

2013-06-21
what are we looking at so this year a lot of times you know sometime we will go off and we'll kind of work in our offices alone kind of solving a problem or just or avoiding a scene but every lunch smile there'll be something where we're like okay we need to come up with a lot of ideas and we call those gag sessions yeah yeah well brainstorming and gag sessions you know depends upon what we're what we're doing sometimes we're solving a problem and doesn't really know to be funny but you know we try to you know put a little bit of comedy and everything we do so we'll get together in that story room and actually just like all right we're all here to like discuss this idea and let's go over some ideas and then we just start cutting paper and we start drawing and then we're like oh that's hilarious and then he'll pin that up and then we'll pin it up and we'll react to other people's drawings go ah that's funny what if he did this and you draw something else and it's it's really kind of an improv type of thing you're kind of building up haunting each other so this board here was we had a thing where we needed some monsters who were athletes to get really mad we're like okay monster athletes getting mad how could they do that in a unique way just not just us like yeah getting all angry but what's a funny unique way so there's ideas like Oh like here's unless he puts all like the three basketballs a mountaineer I don't he just like boom bites them all down or a guy like ah boom slams and went on his like you know Hornick Shh it like you know yeah this little dude is like he gets really mad like he's like wow it's really big and like runs around yelling I also like this one over here we're a free monster gets all bed he just grabs us for rips it all off there's some other good ones oh yeah multi-character like you know when they get sad it's just yeah it's more of an animation note all you can have to have them droop down a little bit or let's see what some other ones you know monstas actually just literally when they get mad they start to steam and that could I could actually probably what I would do is I'd like I gave me some paper and I'd draw him on fire so this is like a 1 2 3 and I do a form where he's like like in flame because you can do that in the monster world and then what happens from here so you throw all these ideas yeah bored and then how do you make a lot of good ideas here how do you condense and we're actually just trying to come up with as many ideas as we can and then what we'll do is we get together with the director and we'll say okay here's our best you know and then I'll go up and I'll pitch them all of these different ideas and then we go okay cool it would class me okay great great and then you know Dan in our case the director dan scanlon would come up and be like alright cool well you know what I really like this one I think that one could really work that one's really kind of solving it and I don't mmmthat's really funny but we can't do that for whatever reason or we shouldn't or it's just not appropriate for the story sure so they can narrow it down and even sometimes what what's so great about doing it together in a room is it spawns new ideas that you wouldn't think of it on your own you may come up with an idea I may come up with an idea and then somebody says whoa both our idea has just just inspired a third idea and then really that's it that's the you know and if we did it all alone if we wouldn't get to that point that's why I love Pixar it's everyone working together being collaborative to find the best solution how many people are involved in the story team you know it grows and shrinks depending on where we're at but typically it's anywhere between five to like ten-story artists not including myself ya know we try to keep it you try to keep it small you don't want to have a room yeah I mean whatever room more than like 10 story artists it would get too crazy
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