106 cameras 10 gigabytes per second of
raw data and a whole lot of studio
lights this is how you make a hologram
here at microsoft's mixed reality
capture studio they're making volumetric
3d content to watch in virtual reality
or augmented reality on the hololens
these cameras film the object or person
standing inside an 8-foot circle with
four microphones pointing down to record
audio half of the cameras are infrared
to capture details of shape and texture
while the other half are RGB just like a
regular film set the director shouts
action and the capture process begins
footage is then reconstructed into a
mesh so post-production Studios can
change the lighting manipulate colors
and integrate the hologram or 3d model
into their content even though the
system captures data at 10 gigabytes a
second the finished mesh is compressed
to 10 megabits per second so it's
manageable and can be streamed more
easily but the capture system wasn't
always this sophisticated we started
seven years ago to see if we could use
multiple connects the Xbox connects to
see if we could reconstruct these 3d
holograms at a consumer level this
Studios in San Francisco the original is
at Microsoft's headquarters at Redmond
and another is opening up in London so
how much does it cost for a capture
session Microsoft didn't disclose a
price point but don't expect it to be
cheap and it's not really open to the
public
they're expecting clients from the
entertainment industry celebrities all
those who want to make instructional
videos
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