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Inside Pixar: The tech behind 'Finding Dory'

2016-06-15
13 years after finding Nemo made a splash Nemo Marlin and Dory are back my mom my dad I have a family I miss him resurrecting those beloved characters wasn't a matter of copying them from the original film Pixar had to recreate them using updated technology but still stay true to the characters look and design they basically had to be rebuilt from scratch because we could no longer animate with them or light with them but it was a new character that proved most challenging Hank the octopus wasn't technically possible for Finding Nemo simulating everything from an octopus tentacle movements to its squishiness to its camouflage proved quite complex and time-consuming Pixar's first scene featuring Hank took two years to make actually an engineer worked on Hank for about six months I think just figuring out how to do a new create a new type of curve that the tentacles could use it can squash it can stretch it can move around if you move a tentacle the whole body reacts to that motion for the sequel advances in lighting rendering and Pixar's presto animation system helped automate processes that took much more manpower and time in the first movie a new technology called Auto swim provided a recipe for animating swimming fish the aquarium imagery of water and glass could look more sophisticated and natural and unlike Finding Nemo they didn't have to scale back on any water effects water is still challenging you know the aesthetic bar for that is really high but now we have the opportunity to you know do as much water effects as we can finding Dory opens in theaters on June 17th in San Francisco Brian Tong cnet.com for CBS News huh
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