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Mortal Kombat 11: Everything revealed from its debut event

2019-01-18
I'll pick your bones clean savagery is no match for skill the wait is over we just got our very first hands-on look at Mortal Kombat a--let's at an event developer NetherRealm held for fans and media alike the studio showcased some of the new systems characters and gameplay mechanics coming to this year's highly anticipated fighting game one of the newest things that we're offering this time is the ability for character customization and MKX we introduced the concept of character variations but those were kind of set in stone now we're handing all that control back to the player and they're able to make their specific variations exactly how they want Mortal Kombat 11 combines the character customization of its predecessor that the gear system found in other realms prior title and justice two players can pick between character variations or create their own for a personally tailored experience so the gear that you get throughout the game and stuff like that it's a cosmetic only piece so the gear like the mask that scorpion wears or the spear of the store those are cosmetic only piece and then other loot that drops through the game is called augments and through those augments you can SWAT those into each piece of gear to give yourself different static bandages we were able to see a total of seven characters that include Scorpion and sub-zero along with a mix of familiar mortal combat fighters and newcomers mk9 scarlet is back as his fan favorite Baraka Raiden's now a bit more surly going by dark Raiden and new character Gareth controls both time and sand in combat and in a surprise announcement WWE and a former UFC star Ronda Rousey is providing the voice for Sonya Blade poisoning a character has been really different and really interesting and fun because I don't have to think about how I look and only about how I sound Sonya Blade calling in air support as for the gameplay itself series mastermind edy boom showed off several significant changes to Mortal Kombat 11s fighting systems instead of a single meter allowing players to enhance their moves there are now two meters one for offensive and one for defensive maneuvers a new comeback mechanic has been added to the game with players getting what NetherRealm calls a fatal blow once they are down to 30% health it does significant damage but it can also grant your opponent their own fatal blow in the process nether realm also presented a story prologue from Mortal Kombat 11 with boom promising a bunch of time-travel hijinks with characters meeting their younger selves master manipulators getting mad at ratings blocks and of course cinematics filled with war and yes Mortal Kombat 11 story is a canon continuation of previous games in the franchise blood is a mask trust me I'm not your type well this is a continuation of our 26 years story arc and we're really excited to kind of show the next installment of where the story ends meaning really encouraged me to check it out because I wish I could share more about the story but it's really exciting where it's headed Mortal Kombat 11 will hit stores April 23rd with a beta launching March 28th for those who pre-order the game will be available on ps4 Xbox one PC and the switch though we haven't seen the switch version in action oops yet again will your gang you've chosen the wrong destiny
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