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The Sony Morpheus VR headset gets more comfortable and more immersive

2015-03-04
hey everyone Eric Franklin here at GDC in San Francisco and today I'm taking the first look at the sony Morpheus well actually not the first look is actually my second time seeing this I saw it last year at GDC but you know Sony has made some improvements since then is it something you should be excited about well I'm gonna answer that right now so Sony has made some improvements to the Morpheus it's a little bit more comfortable you can adjust the visor to like kind of pull away from your eyes which is I really appreciate it even having it on it was just kind of soft on my face so it wasn't that uncomfortable it's still a 5.7 inch screen but now instead of being LCD it's an OLED screen I would say the graphics they're running at 1080p but the graphics aren't that impressive they're a little bit Jaggi and look maybe not PlayStation 4 quality maybe PlayStation 3 quality this is my opinion the demos that I saw saw two demos one of them you know you're just in this kind of futuristic kind of cartoonish kind of world you can kind of shine the light emanating from your controller on these robust and they interact they kind of they kind of close our eyes when you're trying to light them that was kind of cool you know it made for a kind of a good demo for the uninitiated for people who don't know what VR is the one that I really like however was a demo called London heist so basically you start off you're in this kind of warehouse you're being interrogated by this really tough guy in a in a tank top he's about to probably do some really bad stuff to you and you're using the move controller so you have a move controller in each hand you have a trigger for each hand and it was actually really immersive there was a few times where the guy kind of gestured towards me the virtual guy in the world kind of gestured towards me and I have to say I flinched a little bit you know that might be it's a little bit embarrassing but I did it was it was that immersive there was definitely a sense of tension that I felt when I was playing that game well it's a demo and not necessarily a game hopefully it is a game hopefully it's something that you know can kind of kind of inform Sony and and other developers and how VR games should be made because you know I didn't have to move around that much there was no danger of me tripping over a bunch of things it was just in this kind of like very small location that I could kind of interact with Tessa Sony Morpheus those are my impressions sony is we're gonna release this in 2016 s for the PlayStation 4 there's no price yet but they do say to look forward to e3 for more information so I'll definitely be looking forward to that I'm Eric Franklin at GDC in San Francisco and this has been a first look at the Sony Morpheus
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