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Valve's Steam Machine controller attempts to change the game

2014-03-19
if at first you don't succeed try try again everyone America Franklin at GDC 2014 and today I'm taking a first look at the new valve steam controller for steam machines this is the latest version of Steve control it still is shoes analog controls or this kind of distant platform it it's a lot of getting used to but the real whole thing the new thing is that it actually has your face buggies now the previous vs didn't as a B X Y have played about this a little bit and the control is really really sensitive and it takes a lot of getting used to for me at least I felt like a lot of times I would be controlling my character and not necessarily feeling like I'm actually touching the disk so it's kind of weird also the buttons are really really small and a lot of times my felt like I was pressing the a button l's actually made me but just kind of weird as well the shoulder buttons are a little bit shower for me the trigger buttons really shallow there's no real resistance it just kind of clicks at certain point which is really satisfying but I usually like a lot of resistance of my trigger my trigger button my biggest takeaway is that it feels comfortable to hold in my hand but the disc based control methods going to take a lot of getting used to I still prefer analog controls but I've only spent like five minutes in this thing also this is still a prototype about the stove working on it steam machines won't probably be released until this later this year the earliest service or a lot of time to kind of affect it you know knowing about and then I keep argon into the hidden right once again eric franklin here at GDC 2014 taking a first look at the new valve controller or christine machine you
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