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AMD Interview - Dx12 Multi-Threaded Command Buffering

2016-04-25
everybody I'm Steve at PAX East 2016 i'm joined by Donna Bullock rosti from AMD and we're going to talk about CPUs so before you get into that all this coverage brought to you by cyberpowerpc is at fain book and other hardware which we've recently overclocked more information links below as always Don let's start with the newest announcement here today the Wraiths coolers so what's happening on the Wraith run well we had a lot of positive feedback about the Rays cooler obviously really a discrete class cooler and so because of that feedback we're including with two more processors today that's the FX 6350 and the fx-8350 and that the 6350 would be a new of like the most accessible now at the same price as it currently is with the race cooler it's not the same for the 8350 is the price different yep they're both going to track about the same as they are today so in new lake today is 63 50s about one hundred twenty dollars the 8350 is about 140 150 so expect it to come in to market about those prices very cool and then the ATK we just recently benchmarked so that's the once you give a quik Shmi let everyone know sure the ad IDK comes with the essentially it's a wraith cooler without the shroud and the LED so it's really extremely capable hardware that's a that's a cooler easily capable of cooling a processor of a 125 watts and that ATK's only a 95 lat processor so you got a lot of nice head room there for guys who want to push it further and in that class hardware right some overclocking one of the interesting topics for cpus these days of course DX while vulcan are changing things a lot for the industry what on the multi-core side how does dx12 benefit CPU specifically and what should we look forward to with regard to that well i think by now everybody knows about multi-threaded command buffering and DX 12 and and how it's finally truly we got some really multi-threaded game engines on the horizon and and we're starting to see I mean we saw that 3d mark ferndale sorta sort of showed some what we thought were pie in the sky ideal benchmarks and and then we so I asked you the singularity we're starting to see like wow that really does fun performance up in some cases almost twice as high right so really exciting there we've got a ton of new titles coming over the next month I'm not the ISP engagement god that's that's Peter ah so I forget which one's a blow to talk about i'm not going to say i'm not going to say the game named i know one you can talk about I know that total war war hammer right is dx12 enabled right and that's one of many coming out and we've got a lot of really really positive cpu performance uplifts out of there so the cool part is all the people with these I mean AMD's been on top of more cores for a long time so in theory the guys who but like you know six and eight core AMD processors a while ago are going to see this awesome free boost in performance and it really keeps it makes it relevant in you know 2016 and beyond having these lots of CPU cores which is great right like that's kind of cool so a lot of that is just from removing the draw calls moving the draw calls to the GPU I guess right yeah I mean I mean there's a lot of there's a lot of stuff going on under the hood and dx12 this is not it's just not specifically draw calls but but it I mean it just does a great job of moving those resources to all the different course oh so then on the front of dx12 in the immediate future with your say in more cores should benefit things I know CryEngine is capable of running eight threads and then other engines but I think we've seen as well we're with AMD and other vendors are finally supporting additional threads yeah in the immediate future looks like yeah it's a really bright future I mean no one's going to say that Direct X 12 isn't going to totally dominate gaming over the next couple of years it's pretty obvious so it's it's kind of nice to be in that position and have all these multiple processors just ready to go let's do a quick Zen question here is there anything that you can tell us or timelines or anything like that I'm not allowed to say anything more bugs in except that it's very exciting to be on the team that's working on the stuff that's going to really change the game over the next over the next while and we will have more news this year obviously and it's very exciting really good stuff coming so I think people will be really really happy to see what we have on the table very cool sir more than news later this year we'll definitely be covering it as it rolls out as always link the description below thank you for watching we'll see you all next time
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