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Best Of Star Citizen's Town Hall @ PAX South

2015-01-27
and so they said it at the top of our panelists today but probably not what was that but and this is actually quite different looks of the other reveals that we've done where we've actually had a polished ever because that's all going to happen in March when we sort of show the actual planetside in operation we show the FPS module which would be releasing that is kind of like 1.1 will be to social module and also including the FPSO but we talked about it once a crime as mobile as contact lens in game chat punch Santa Barbara can go and export shopping so we can't necessarily buy stuff yet that would probably the next major milestone on the planet side stuff but we eventually around shouts be able to do the movie glass see stats how much Castle the rest of stuff and then also we're sort of moving to a sauce impart motif which is kind of similar to the old wing by the way leaves happen there's arcade machine in the pilots referee week we want to talk about that piece of art knock that is a jump we're really when you sin things through it has to go through the state and basically what it does is it would be seized pigeons that are like robotic their little robotic things that go through a jump go ahead and come out the other side and then there's another relay that grabs the pigeons from the other side relays the message through through jumping so that's what about things very cool I read said attend to it right because of tents and whenever i taunted concept artists in austin has done some pretty awesome stuff and we want to talk about this is the complex system this is just sort of a UI sure yeah this so as mentioned in one of the panels earlier basically in the short term we're importing your contact list from the website what we're going to wind up doing probably the version after the social modules we should actually have these full true friends to where you extend an invitation to someone and they actually have to accept that and basically that it and so the relevance of the contact list next slide introverts to the social module is that allows you so this is a mock-up of actually being in your elevator and what you're seeing down here at the bottom left is our the destinations that you can go to what do you do on planetside landing zones 10 in the short-term you're going to do I hesitate to say shopping because it's really window shopping would be more accurate that's exactly right you will be able to look but you will not be able to buy you'll be able to so this what this is basically showing you is a mock-up of the shopping interface early early paintings we carry on tradition and here's one of the first shops this is the one where your cubby blast you can't buy love your personal weapons of personal armor you have grenades ammunition things of that sort so this is a early in game prototype muggy glass stuff that's my wife's going into the open to the hour together so you can turn your er mode and sort of show you locations or stuff yes we're going to actually we are we with you the whole alone to look at it you're not necessarily gonna do this in mobile iphone classic contacts it's still a little and the concept with immobilizer there's going to be all these applications it can be loaded and lots of the applications in the context sensitive so the applications will be things that you would buy a handsome advance so you use things for shopping or navigation marriages your friends or talking about missions now one other thing i guess to mention since we will have one of the shops is we will not have nearly as diverse a selection of things to browse and all the other shops because there is a huge amount of promises that they need to be created you know for those so we'll probably to have some run this is that this is the Colbert was an old if you would disturb their phones and Lily prototype of the baby glass I think we're actually talking about having a combination of an augmented reality that you have with the contact lenses or glasses you would wear and then if you're currently go like doing the clip of the web browsing that would be sort of projected so you don't always have to bring you are about to see stem fishes sort of what kind of plan is this is the customs area that we talked about earlier that you have to pass through regardless of whether you land in a public land examiner in your own private hangar you eventually have to go through customs before your leaded to you know the Lightning's own proper and that's where for example they would refuse admittance if you had a weapon on you and you had done something that it caused your your license to carry for some period of time to a bit revoked at which point you have to go back to your ship or your hangar stow your weapon away and then they would actually allow you to proceed yeah this is basically serve certain a couple different purposes one is when you actually die you know out you know outside or even in town this is basically where you would wind up us respawning this is also where you can buy a variety of items related to new healing defibrillators stimulant packs bandages yeah that's worth a this is an example of some of our early hourly characters that have layer systems built into them so the pants for instance you could take the pants off of this dude just a level of interactivity you know that we want to achieve starting down starting to build characters in that with that environment the grinning a stroke on this is Astro Amarna it's a high-end ship dealer that's this particular one is but this is kind of like your kind of Porsche dealership although they do sell right ships not just once that's kind of the again I mean once you go across the galaxy you're not going to see your shop or say see a lot of different kinds of shops still shifts per se you know will be different levels of quality sharps that one just happens to you we go you can show kind of what it's going to look like and we let's see the game the other side knows you'll see how like the different like vortexes warp it as you going around sir there's a little bit things you have to avoid as your flag through jump point he was done someone has to be good or actually takes enjoys flying so trying to talk the audience so you want to talk about the various places with we're going to be going in the early alpha of listeners so this is next salad won't fix well mark and talk about all the artistic aspects but basically nicks is a being more lightly regulated planet to where you would more likely be able to sell some of the others know whether the entire the entire establishment exists within a large crater on an asteroid and so step with your feed regards to explaining their role it's basically a huge excavating a crater and around the edges they wasn't originally a mining colony and this was it was originally a mining colony and they were having these machines set up and they've been you know holy stuff out of it for a while I could have dried up so they left it as squatters came in political activists and pirates and took it over and kind of made it their own and set up shop there there's a lot of kind of like around the lip of this big crater is a lot of like blown out areas where they kind of built in you know various various shops and things like that so we're basically at a time like to thank everybody again for coming out especially when a big thank you for chris Roberts for coming out to I spent some time talking with is so nice
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