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Clock Bug Rant: No, Vega Isn't Hitting 1980MHz

2017-08-19
you're not heading to gigahertz no one's hitting two gigahertz on Vega 64 or 56 it's not happening they're not hitting 19 28 megahertz they're not hitting nineteen forty eight megahertz they're fine not hitting 18 hundred megahertz but keep people keep reporting this and the reason is because there's a bug in the reporting for the software but if you stop and think about it for a second the cards are not hitting two gigahertz that's 400 megahertz higher or 500 than what they ship at don't you think AMD would have added a little bit more to the clock if that were so easily possible before that this coverage is brought to you by cable Maude already well-known for their work in custom sleeved power supply cables cable Maude is now venturing into liquid cooler tubes leaving with their new AIO sleeping kits compatible with Corsair and NZXT as of now check the link in the description below for more information we're going to demonstrate that even with a two hundred percent power offset and with three hundred and eighty watts going to a Vega 56 which is by default cap to 300 even under those circumstances we're not going to hit these high insane numbers on clock and hopefully show once and for all what the clock bug is in the current drivers okay so we're going to do a demo of this clock bug in action and if there's background noise I'm sorry they're a bunch of really high rpm fans hooked up to this video card which is under a three sixty millimeter radiator so here's our work load it's frozen but it's still engaging we're currently reading 1312 megahertz stock which who knows if that's accurate and then we can go down to here this happens whether or not you have the special offset we do even if it's 50% same bug so at 242 percent offset we're pushing 300 something watch through the card right now and then let's just go ahead and go straight to the frequency stuff so we're reading 50 90 mega Hertz right that's because we've offset the power by 242 percent so it's no longer power choking which was limited us to 13 whatever it was so that looks cool but then what if we do something like set a we can use any one of these tools they all produce the same bug let's first set voltage I'm going to use Y tool for that so let's might as well just type in 1200 everywhere 1200 then watt - I'm going to go ahead and type in 1200 and on what tool we also have 1622 for DPM six and seven and before anyone says hey but you also need to change BPM as one through five no that's not how it works with custom mode on only six and seven are active so now so you sent that to 1622 with 1.2 volts it looks like it's applied we're not we haven't crashed and this still works so okay that's cool our overclock is really good I guess what if we uh what if we overclock this thing's something crazy like 1780 megahertz maybe it'll just crash instantly nope still working and this says 1782 megahertz on GPU core this is 1780 two megahertz this is 1780 megahertz everything things for 1780 two megahertz so you can see why people would be tricked by this not really their fault although you should think about it a bit because it really kind of becomes obvious once you start hitting numbers like you know what 1809 high enough to prove a point we do 1880 so another 100 megahertz or what we just did this is this must be a card that was Bend really well because right 1882 megger 1882 everywhere it says 1882 yo what's the max what if we type in 2000 megahertz to gigahertz it looks high pH 1080p I think we go higher 1980 there you go 1980 okay you know what we're going for two gigahertz yep Wow look at that two gigahertz and it doesn't even flinch it almost looks like the framerate hasn't even improved that's weird well there's a reason for that because it's bug so this is all wrong everything is incorrect if you encounter this bug what you need to do is reset everything and then redo it until you get to a point where the performance stops improving so rather than doing what I'm doing here in the background which is pretty normal for overclocking you kind of find your ballpark by running the application on loop and waiting for it to crash rather than waiting for a driver crash because they won't what you need to do is actually kill this and then keep running fire strike or whatever software you use keep running it over and over and just enable the graphics core test and see if it improves not let me show you what I can't with earlier because I did this in advance save us some time so earlier we came up with the numbers down here when we were at a 9% core offset a 980 megahertz HBM we got a graphic score of 22,000 659 to give you perspective our absolute stock score zero changes whatsoever out of box 56 no special cooler no special power hack 18,000 892 points add 50% power to that no other changes 20,000 769 points but the 10% improvement stock HBM at 950 21,000 660 HBM 950 with a 9% overclock 22,000 to 28 you can see the scaling here we're at 2.6 percent over the previous number and we settled that 22 6 5 9 with a 980 overclock on the HP i'll and i'm personick or well we did our mod here and started thinking right are we burst this thing first then you try it 1780 bag Hertz oh wow that looks like it works watch our score though 20 3 4 6 0 our previous high score was 22 6 5 9 you can see how that would be a bit deflating if you get those numbers after doing all that effort on the mod because it comes out to be a difference of 3.5% and that's jumping from whatever the 9 percent offset is it's hard to tell that to 22 the 1780 megahertz clock ok so there's where we are right now let's say we increase this eventually do you can see where I've kind of marked things we eventually got 25,000 score which sounds really damn good that's a huge improvement but fire strike started outputting in grayscale the score was going up because it was bugging out so it's actually kind of a fake score speaking with build Zoid when he did the times by testing he was getting missing geometry he was getting items and display cases not showing up anymore and the scores will look better because there's stuff not being rendered so that's either some kind of bug in the colon or a bug in the drivers or something going wrong obviously it's not a stable overclock though so let's look at the highest numbers we did 1980 megahertz 990 megahertz HBM 2 we know 9 idea stable on hbm's units actually seems to be real but 1980 on the core well that sounds unrealistic in fact I just told you it was unrealistic moment ago so 22,000 707 versus our previous score of 22 659 is an improvement of 4.6 percent that improvement is not because we were went to 2 gigahertz it's because we went whatever a couple dozen megahertz over maybe even a hundred megahertz over the previous overclock in fact if we look at twenty two thousand seven or seven and the percent scaling of that versus the alleged seventeen eighty megahertz which had a score of 23 for 60 I had a difference of 1% which is within test variance of firestrike well within it in fact because it varies like a hundred points sometimes in these runs alone more than that depending what you're doing so we're not 1% difference going from one point seven eight gigahertz to one point 9 8 gigahertz that's a 200 megahertz change and that comes out to about an 11 percent increase in clock for a 1% increase in score doesn't that sound wrong that's why this is a problem so it's a clock bug and really all it comes down to is you need to run a test here just like I was doing with all these numbers every time you change the clock let's see if it increased if it didn't increase reasonably then you've encountered the bug and it's time to revert back to the last known score that actually provided a reasonable increase in fact if you do this enough it's possible you run into scenarios where your highest clock so-called is actually performing worse than the previous clock to the point where if you look down here high-potential II reset to 1500 over 990 and saw that there was no score decrease and found out another bug which was that afterburner wasn't adjusting DP m6 it was only adjusting DP m7 so if that's happening that he's got another problem and he's reset everything or going to wat man which was more reliable although still produced the same bug we're at 1500 alleged megahertz we're heading us towards was the same as our 1780 megahertz core and then we rebooted did it all again I was a lot man and fifteen hundred megahertz 990 HBM we're still hitting 22,000 800 points which is like the same as 90% of these other scores so you can see the bug that's what's going on with this situation and the clocking on Vega it's all the saucers lying to you hopefully the drivers fix it maybe this officer needs updates but that many drivers need updates anyway because every call you can kind of buggy and it's been a process to do it but just be aware of these issues and you'll be fine as far as people reporting that they're hitting 1900 plus megahertz on the clock which some reviews have done those are wrong and this is why so I think that adequately explains the issue so that's the Vega clock bug basically if you want to validate your overclocks right now you should do it the way Andy was suggesting that we do it before we posted our review which is validate based on performance that means that you want to run your game benchmark or fire strike or time spy or whatever it is run that before overclocking run it after each overclocked interval logs the performance and then run another overclocked interval and log that performance if you see an improvement in performance it means that the overclock is working and that the clock is still actually increasing and not just lines view if you see that it stagnates or even drops below stock and performance then you've encountered this frequency bug and if that's the case you should basically just reset everything and go back to the last clock that was successful at which point you'll have a functional overclock with software that is probably still lying to you but is lying to you in a way that isn't dragging your clock down below whatever stock maybe that's what we're looking at right now for the clock bug this should be fixed at some point Andy has been aware of it since we were working on the review for Vega 56 at least if not before then build Zoid I believe has talked about it in his 50 minute long rant about Vega so we're just trying to bring some attention to this because we keep seeing people report numbers that they've overclocked the card to do gigahertz and everyone's like that's amazing why is there only a 14% performance increase because it didn't actually go to two gigahertz so I think that's it for this one as always patreon.com slash Gary's axes if you'd like to help us out directly links in the description below to other related content and you can go to gamers Nexus about squarespace.com to become a shirt like this one thank you for watching I'll see you all next time you
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