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Dead On Arrival: NVIDIA GTX 1650 Review, Benchmarks, & Overclocking vs. RX 570

2019-04-23
Nvidia's GTX 1650 was sworn to secrecy with drivers held for a quote unification reasons that doesn't sound weird up until actual launch date the GTX 1650 comes in variants ranging from 75 watts to 90 watts and above meaning that some options will run without a power connector while others will focus more on boosted clocks power target and require a 6 pin connector for overclocking GTX 1650s will start at $150 with this model cost in 170 and running a higher power target stock more overclocking Headroom and potentially better challenging some of Nvidia's past generation products we'll see how far we can push the 1650 and today's benchmarks including overclock testing to look at maximum potential versus a 1660 we're using the official unmodified GTX 1654 30 point three nine public driver from Nvidia for this review before that this video is brought to you by deep pools captain 240 pro closed-loop liquid cooler the new captain 240 pro comes with the RGB illuminated fans and a pump easily synchronized to each other for color matching in your system the captain 240 pro radiator also uses a unique elastic pressure relief bladder in the water tank as a leak prevention mechanism it expands and contracts based upon liquid temperature to counteract a IO leak concerns the cooler is available now and you can learn more at the link in the description below the official drivers came out at 9 a.m. today it is presently 1:50 p.m. and we got the card in at about 8 a.m. so we have this one hour before launch we got the drivers at launch and now we've finished testing or some of it's still ongoing but it's mostly done so the problem here is that end video withheld drivers typically we get press drivers in advance of launch this is so that we have time to really put together a solid review and make sure we look at every aspect of the card now fortunately because we are pretty efficient here we've still done our full 100% review without cutting corners but it wasn't easy and that's because of the secrecy around the drivers and the reasoning one might postulate for withholding drivers is not because as Nvidia says it's to unify them or something but rather because probably the rh5 70 is better is what its gonna come down to but that's not going to stop us from a day one review so we're working with the EVGA gtx 1650 SC ultra for this review i will probably call it x z ultra by accident a few times or the entire review because they keep changing the names on us but the 1650s c ultra is a 90 watt reference 90 watt power consumption for the board versus reference of 75 so EVGA has boosted the power available to the card which means that it will boost higher in its clocks and have a bit more overclocking Headroom you can go 106 percent beyond well if six percent extra on top of the 90 watts so you have some overclocking Headroom in there and that's why it's a more expensive card at $170 instead of the base price of 150 put some of the cheaper models will have a separate teardown video for this one because this is a new cooler designed for EVGA and it allows them to get the cost down at lower which is worth looking at in depth so make sure you check back for that this model also includes a metal backplate which is one of the main marketing features because at this price point that's rare the card runs 896 CUDA cores or seven sm's at 128 CUDA cores per SM which leaves us wondering when the 1650 TI will release as this is not the fully populated die pjs boost clock on the card is 18 16 megahertz with memory at 8 gigabits per second and we can do some overclocking to get things better than that let's get into benchmarking will have 1080p and 1440p tests primarily with overclocking power thermals and frame time charts thrown in and we managed to get all this done in just the last couple of hours so there are still of course things you could do beyond the tests we've done so if you really wanted to buy this card and use it at higher resolutions in some games that are lighter weight you can drop the graphics settings a bit but we left with our standard benchmarking settings for now because it'll allow us to compare versus all the other cards and remain timely so let's let's just get right into it f1 2018 and the ego engine are first at 1080p the GTX 1650 XC ultra runs at 61 FPS average with room to improve if settings were reduced toward high or medium the RX 570 for a competitive reference runs at 66 FPS average this is a lead of about nine santan will be a theme through most of this review with one outlier the gtx 1066 gigabyte holds a strong lead over both running at 75 FPS average demonstrating at least 1650 is into the successor to this 1060 but rather the 1616 on TI was an overclock gets us to 66 FPS average for the 1650 XE ultra which ties the rx 570 stock card not a great place to be especially considering you can still overclock the 570 and also it's cheaper at 1440p the 1650 runs at 46 FPS average with ultra high settings which really isn't all that bad when considering where we came from a few years ago a settings reduction would even allow an average of 60 FPS of so desired unfortunately for the 1650 the rx 570 still performs better here not just an average framerate but also measurably and perceptibly in frame time performance this is something we've demonstrated relating to f1 2018 in the past as well and so isn't really a new revelation overclocking pushes 250 FPS average but that's still just not enough we need more than that apex legends is up next this is a modern DirectX 11 game that we set to all high settings then we use a highly controlled multi player task force we test away from other players but within the actual game our previous content discovered that this was highly representative of real gameplay and multiplayer and as the most accurate way we found to benchmark at 1080p and with all high settings the 1650 XC ultra plays at 64 FPS average with Louis reasonably well timed at 49:41 fps 1% in 0.1% lows the arts 570 isn't as advantaged here as it will be in sniper in the next test as the workload has moved to DirectX 11 and drops a synchronous command support versus what sniper will allow the 5 70 70 FPS average allows it a lead of 9% over the stock 16 50 XE ultra overclocking the 16 50 got it close to the stock rx 570 but the card still fell short with a 69 FPS average or an improvement of about some percent over baseline the GTX 1066 gigabyte card hasn't been retested since our initial round with Apex Legends but what was that 72 FPS average at the time of last test it may be a few percentage points faster now but not much the results overall haven't really changed much for the other retested cards moving on to frame times again being mindful that lower is better but more can distance is better than lower we see that the gigabyte rx 574 gigabyte card manages performance in a range of roughly 11 milliseconds to 25 milliseconds with the average falling closer to 15 to 16 milliseconds although the data is more spurious than we see in some other games there still aren't any extreme swings and frame to frame interval this is important and shows that the card is performing smoothly over all the 1650 as we plot it performs well about where you would expect it given the average FPS chart so you know as average FPS has just derived from frame x anyway no major spurious swings from the mean so that's good it's just that the 570 still manages to be highly competitive in this test to the point where it's well it's cheaper and often better than framerate so that's really all he needs to know well fought the 1050 Ti just to get it on the chart although it needs serious settings reductions to really play fluidly in this game 1050 Ti doesn't have extreme excursions from the mean either but it certainly is slower on average Sniper Elite 4 is next this game uses the Astoria engine and is one of the best built DirectX 12 titles out we use dx12 asynchronous compute high settings and tests primarily at 1080p for this class video card that said we also have some 4k tests strictly for synthetic comparison to a wider range of products for now let's start with the more realistic 1080p setting at 1080p the gtx 1650 XC ultra run Sniper Elite at 71 FPS average with lows at 61 fps and 53 fps 0.1% this particular game is compute intensive and so and these are rx 570 leverages our architectural advantages to lead the 1650 by about 36% the 97 FPS average the GTX 1066 gigabyte gaming X leads of both the rx 570 and the GTX 1650 although the latter is led more significantly with it's 104 FPS average overclocking the 1652 about twenty eighty five megahertz gets it to 77 FPS average an improvement over baseline of eight percent improvement in the 1650 over the 1050 Ti as meaningful posting 24% uplift but it doesn't compete well with the rx 570 in this title actually it's the worst in this title this title is sort of an outlier and that's something you need to keep in mind going forward here's a frame time plot for Sniper Elite 4 remember frame times are the base magic for frame rates and are important as they don't average out potential issues that average FPS and even 1% lows can obscure the rx 574 gigabyte card runs exceptionally well here with an average frame time of about 10 milliseconds frame to frame this line is nearly perfectly flat which is what we want to see the flatter the line the last the variance for reference 16 and white 667 milliseconds is 60 fps we have observed that excursions beyond 8 to 12 milliseconds frame to frame will cause it users to notice stutter as for the new 1650 the line is relatively smooth it's just slower than the rx 570 finally the GTX 1050 ti4 gigabyte card on this line ends up at about 15 to 22 milliseconds on average with more spurious frame time consistency along its plot it's not bad but this card is clearly not particularly high-end 4k is obviously not a real-world scenario for these cards but we're going to briefly look at 4k sniper charge for a synthetic comparison and seeing the card hierarchy there are 570 again leads is time by 41% over the 1650 XE ultra again a bit of an outlier over clocking the XE ultra marginally helps but not enough to change the stack the 1650 and 570 are both still led by the gtx 1066 gigabyte farm cry 5 at 1080p has the gtx 1650 XE ultra 56 FPS average which is again behind the RX 570 62 FPS average the 570 maintains a steady lead of 10.5% while managing to be cheaper the gtx 1064 what it's worth still leads but we're only pointed it out because some of the rumors had suggested that the 1650 might surpass the 1060 which was clearly wrong and not something that we ever suspected to be true hence not reporting it originally overclocking puts these 1652 61 FPS average and improvement of about 8% 1440p doesn't play much into this story the RX 570 again leads the 1650 at 1440p either card is particularly meant to play this game at 1440p so we'll move on quickly to the next chart GTA 5 has typically posted much better performance on nvidia than AMD when compared relatively to other games and that remains true here at 1080p the gtx 1650 xt ultra ties the RX 570 for the first time all review the two results are roughly within margin of error of it one another for averages although we'd like to see better low seventies 1650 posted the GTX 1060 still leads both handily with an eighty three FPS average it's not even close to what some of the rumors projected with a 1066 gigabytes still holding a lead of 31 percent over the 1650 overclocking allows an important improvement to 68 FPS average which is enough to tie the stock 780ti reference model although obviously overclocked 780 is hold a significant lead here asking on this chart the 570 for what it's worth could also be overclocked here but we're arguing over single-digit movements at this point and the two cards are effectively the same an average FPS for GTA 5 at 1440p at gtx 1650 XE ultra continues its tie with the RX 570 with an overclocked stretching up towards 46 FPS average nearing the RX 580 game + ex stock that's not bad but GTA 5 has been the only instance of this thus far and overclocked 570 would encroach similarly on the 580 as we demonstrated years ago with the RX 400 and 500 launches shadow of the Tomb Raider is last and is another modern DirectX 12 title for this one the gtx 1650 XE ultra operates an average of about 50 FPS predictably allowing it to lead the 960 and 1050 Ti but also allowing the rx 570 Elite of about 9.3 percent please note again that dropped settings further would obviously allow relative playability and Shadow the Tomb Raider although overclocking helps a little bit the 50 FPS average is fine for comparative purposes with our higher settings but if you wanted to play the game with a higher FPS it could be done drop in to about medium overclocking pushed us to 52 FPS average instability in the OC dropped our low-end performance for frame time consistency unfortunately this could be improved with more time spent on overclocking for example if Nvidia released the drivers to press ahead of launch that's not gonna stop us from a launch day review though at 1440p at the 1650s 33 FPS average doesn't inspire much confidence with these settings the game would need a serious settings reduction to bring this closer to fluidity strictly for comparative purposes though we learned that the RX 570 holds a lead once again this time at 38 FPS average for about a 15 percent lead this table shows our overclocked stepping providing a look at the very quick process we followed to get our overclock we were able to sort of hold 20 100 megahertz but it wasn't stable in all games tested and so we had to pull back to 20 85 megahertz for the final average frequency Peaks depend on thermals as always and this is illustrated immediately in the top three rows of our table we changed nothing between those three rows the first three and just let temperature slowly rise on its own eventually dropping us from nineteen eighty megahertz to nineteen thirty five megahertz once nearing 60 degrees Celsius this demonstrates how boost works after this we started actually overclocking the card settling it for just a one 60 megahertz offset and 400 Hertz offset for the memory we sort of had 175 stable four core but 0.1% low as we're dropping way too hard and so we reverted to 160 for the core offset the last chart is power consumption where we have total system power consumption measured at the wall and logged so this is total system power consumption it's not just for the card but the system's heavily controlled and so we can compare them by the deltas the SC ultra system let's get that right there SC ultra is drawing around 200 to 220 watts peak for the full system whereas the RX 570 systems drawing over 300 watts like 292 a little over 300 watts so clearly the 570 is drawing more power and that's where you start to balance out against some of that performance we saw earlier so then the RX 570 we made fun of AMD a little bit for Radeon seven final e matching 1080 TI performance after a couple of years that was it just it was really not the biggest acknowledgment it was a good thing for sure and we were happy to see it but it's not a huge accomplishment to match your competitors previous generation or previous previous generation products a few years later that's what this is doing the rx 570 the tables have now turned to the rx 570 is an RX 470 which is like maybe three years old now or something like that from the AMD mchale event so getting pretty old and it's beating this and it's $130 on average maybe 140 something like that worst absolute worst case is there like 150 bucks for a pretty good one but there are five 70s out there which are four 70s four in the 130 to 140 range and they'll beat this which is a good card like EVGA did a really good job at building this video card it's unfortunate that EVGA ends up with the GPU they did because they don't make that part but if the coolers really pretty reasonable at the price it's a 90 watt power target baseline instead of 75 and it's got a 6 pin connector on it so you're losing part of the benefit of the 1650 in favor of more performance and even with that boosted performance the 570 is still winning out and we used a pretty cheap 570 with 4 gigabytes of memory so the 570s the easier choice here because worst case scenario for the 570 it's about tied in GTA 5 this card's reasonable to overclock but even that isn't really getting it past stock 570 performance and then of course you get overclocked to 570 as well so the 570 is cheaper it is typically 7 to maybe 10% 10.5% better on average with one outlier in Sniper Elite 4 and worst cases it's tied but it's cheaper and this is something that came out a few years ago like the original one 470 so really not impressive the 1650 and that makes it impossible to recommend so we just it's not like it's a terrible ripoff or anything and those have certainly existed in the past it's just that it's not competitive and that's what matters in a competitive market so we would typically push toward a 570 at this price point $130 is actually a really good deal we were looking at them the other day and remarked internally about how wow that's actually a really good deal on a car that used to be about $200 at launch and was supposed to be a hundred and eighty or so the primary or only upside of the 1650 is the lack of requirement for a PCIe connector and the really low power consumption at 75 watts so you could put it in a system with no available PCIe connectors or maybe you just need a video out but still some reasonable potential process something on the GPU maybe like a home server there's value there the 570 will require a PCIe connector it will typically draw more power so if those things bother you then this really isn't bad at you have to buy one a different model but it's not bad it's just that that's a that's a pretty limited scenario where you find usefulness it's not a it's not a massive enough difference where if you can deal with a power connector you shouldn't go with the 570 you should you just buy the 570 instead so that's it for this one thank you for watching we did our best to get it out quickly despite under his best efforts so hopefully end video will push drivers to press in advance in the in the future they typically do it this one was just weird so we'll leave there subscribe for more go to store documents access net to support us directly and go to patreon.com/scishow and access to get access to our behind the scenes videos thank you for watching I will see you all next time
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