Game News: Star Citizen 2.0 Alpha, Overwatch, & More
Game News: Star Citizen 2.0 Alpha, Overwatch, & More
2015-11-21
hey guys this is linda l with gamers
nexus and this is your weekly gaming
news wrap-up star citizen's alpha 2
point 0 launched on the persistent
universe this week available only to an
initial round of 1000 backers the
baggers were selected by cloud imperium
games based upon merits as testers to
include number and severity of bugs
reported up to this point the CI g team
thinks that this will ensure better bug
resolution before rolling out to point 0
to the larger star citizen crowd star
citizen 2 point 0 will eventually
introduced functional respawn increased
player count per instance zero gravity
spacesuit flight call DV a first person
shooter mode 38 playable missions and
more large world technology is the
biggest biggest item of note for star
citizen 2 point 0 which creates a
playable area of 1 million kilometers
squared and 200,000 kilometers high one
of the biggest playable game worlds
known in competition with elite
dangerous mark hamill recently discussed
his experience working with the star
citizen team and that discussion can be
found on the website AC syndicate has
launched and in this Assassin's Creed
title players assume the roles of Jacob
and Evie Frye who have found themselves
leading the revolution against the
Templars Evie plays more like a stealthy
character while Jacob is a bit more
brutal indirect set in London during the
time when Charles Dickens Florence
Nightingale and other known people are
alive to help in our assassinations the
game looks and feels like an assassin's
creed game which does mean a lot of
shading and lighting effects and high
detail and face character models full
GPU benchmark is on the site already
star wars battlefront is jokingly
referred to as a rescan of battlefield
both made by dice on the Frostbite
engine cattle front scale is extremely
well across GPUs and CPUs and offer some
of the best graphics ship to this year
largely thanks to his dedication to
lighting techniques and shading effects
like ambient occlusion to help smooth
model edges Blizzard is pushing out
another beta weekend for its team
shooter FPS overwatch the beta is
playable through the weekend and
distributed directly to battle.net
accounts so there's no application page
or email submission owners of battle.net
accounts can log in to check if the beta
has been applied to their account over
what sticks to the blizzard semi
cartoony aesthetic and borrow some
character concepts from MOBAs Team
Fortress 2 and other popular shooters
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