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MSI GTX 1050 Ti & 1050 Review & Benchmarks - BF1, GOW4, Overwatch, More

2016-10-25
MD has issued a pre-emptive response to Nvidia's new GT x 1050 and GTX 1050 TI video cards that were reviewing today the rx 462 gigabyte model has had a price drop $10 to $100 MSRP in response to the $110 MSRP of a 1050 and the rx 470 is now dropped $10 to a 170 MSRP it's still hard to find for the most part below a 200 other than one or two examples today we are reviewing the GTX 1050 and gtx 1050 TI video cards comparing them in thermals in FPS overclocking and power draw but before getting to that this content is brought to you by Roseville and Anu Cullinan tempered glass PC case which currently has a deal where you get a free 650 watt power supply with the purchase of the case on Newegg hit the link in the description for more on that so for the cards we're using we're using a GTX 1050 Ti from MSI it is a gaming ex model that means got the Twin Frozr cooler on it as priced above the $140 MSRP that the Bayes 1050 Ti is listed at and by the way there's no reference model for either of these are just a IV partner cards the 10:15 on Ti we used which is dismantled here one of them anyway is a an MSI card it is base clocks it's pretty darn simple the cooler is really not that impressive but it is $110 so it fits that MSRP that Nvidia was going for and that's what we use for our non TI model let's recap the block diagram before getting to the review content the GTX 950 and 1050 Ti both operate on a GP 107 GPU with a 1050 Ti using AGP 107 - 400 a 1050 using a GP 107 - 200 this is similar to the 1080 and 1070 which use a GP 104 400 GP 104 200 chip respectively the GP 107 400 GPU has an SM count of 6 totalling 768 CUDA cores at 128 per SM that is the Pascal architecture other than GP 100 and this is built on 2g pcs as we saw on the GTX 1060 and down now the result is 6 T pcs the GP 107 400 GPU s 48 TM use again that's 8 TM use per SM with 32 ROPS it's smaller sibling the GTX 1015 aunty Aiko 1sm and cuts down to five total simultaneous multiprocessors which means we lose 128 CUDA cores 8 TM use texture map units and we're also cut down on memory capacity unrelated leaf from the 1050 Ti though both utilize a 128-bit wide interface so we're on 2 gigabytes of vram for 1050 there's one skew and 4 gigabytes 1 skew for the 1050 Ti the eye size is pretty small on these which does mean that there's less area to dissipate heat but they're also generating a lot less heat anyway the die size of the 107 400 GPU is 132 millimeters squared which you'll see on this b-roll by the way and the cards are powered by the PCIe slot in most cases some cards do include an extra power header though like a 1050 Ti gaming X that we received but not all of them do this anyway for more architecture discussion hit the link in the description below that's for the website the written review which has a lot more detail and you'll get here but you'll get a pretty good amount here that also includes the test methodology for thermals for FPS for overclocking all that stuff if you have a question about what drivers were used how we tested something how we tested the game what settings were used hit the link it's probably answered as for thermals here's our look at GP temperatures with delta T over ambient if you don't know what that means we've done a video on it it's basically just the temperature - an active measurement of ambience we have ii ii ambient subtracted from ii ii diode temperature and that takes care of any fluctuation in HVAC so the 1050 TI is at 39.3 3 celsius delta t / ambient with a 5.4 9c idle that of course is influenced more by the Twin Frozr cooler than anything and the 1050 OC card is at 30 5.41 Celsius and it is a pretty bad cooler just on the face of things when you look at it but the GPU generates low enough heat and requires low enough power anyway that it seems to not really matter a whole lot at the end of the day Rx for 16 I chose on here 51 Celsius but it is a sapphire cards half hour cooler so again that's the most responsible element and it's a bit hotter chip anyway moving on to power consumption measured at the wall we're looking at total system power of our test bench to create a hierarchy between the cards the system remains unchanged for every test so we can look at Delta's between cards the GTX 1050 based model with the fleet system mind you is running at about 72 volts amps idle below what our 750ti SC was pulling and at about the same load consumption the rh for 64 gigabyte model is at about 170 volt amps just under the 1050 TI gaming x is 177 volt amps load power consumption and that puts the cards right around where they are respect for in terms of power supplies you could actually if you wanted to get away with a 300 watt power supply with these things because this is again an x 99 system with a lot of ram and iron parts and we're still pulling just 177 volts amps at the high end between the three cards i just listed let's get into the gaming benchmarks for these cards we're starting with overwatch at 1080p given the obvious market position of 100 $250 devices we've only tested low-end devices with overwatch and the rest of the cards will appear on the next tests against the last generations gtx 950 the gtx 10:59 Ti is operating about 10 FPS faster or about 10% change laws have also improved on the GP 107 GPUs both posting north at 70 FPS at the low end though that argument is a little muted since the lows are north of 60 on the 950 anyway overwatch isn't an intensive game at the end of the day so that's all there really is to say about these results large for 64 gigabyte is running at about 67 FPS average with the 2 gigabyte stock clocked card for $100 at 64 FPS average just for the curious here's a quick data point with the RX for 64 gigabyte vs. the gtx 1050 TI for gigabyte up 1440p overwatch allows render upscaling without a higher resolution monitors so if you preferred pixel density to speed you could actually get away with a 1050 TI upscale to 1440p anyway let's move on to a game where we've got more cards on the bench like the arts 417 480 and 1060 in battlefield 1 our testing is defined with exceptional depth in our be f1 GP benchmark article if you're curious about the precise actual process for test execution you can check that out here's B f1 at 1080p with dx11 and ultra settings the gtx 750ti from the first iteration of maxwell is operating at 32 FPS average and that's not exactly playable you have to run low settings for that combination to work and battlefield 1 looks so good that it really is actually feel like a ways to do so moving up the ranks we hit the rs4 64 gigabyte card at 43 FPS average then the 1050 at 46 FPS average which is mostly the same though a couple percentage points better technically and the gz x 1050 TI operates at 58 FPS average which would actually make it reasonably playable in competitive matches if you're willing to reduce a few settings to hide from ultra that performance puts the 1050 TI about on par with the overclocked to 960 SSC and considering the 960 was $200 when it launched the 1050 TI is availability in the 140 to 165 range shows minimally progression in the performance per dollar market and these are x4 70 outperforms the 1050 TI handily operating close to 75 FPS average and with it low as time to close to 60 FPS if the rx 470 is ever properly available for 170 which there is one card out there for 170 it would be a serious competitor to the 165 MSI 1050 TI card for this game at least it would be a better choice we'll talk about that more in the conclusion as for dx12 performance you've already talked about how high frame time variants of Mars the game's low-end performance for both Nvidia and and the hardware that remains true here alongside the negative scaling we observed in our original bf1 benchmark 1050 Ti is operating at 50 FPS average width D X 12 and with 0.1% lows that dip as hard as 1 to 2 fps and 1% low is around 7 to 9 fps these issues don't persist throughout the entire multiplayer match if you play them but you'll see hitching at least a few times per match and that's enough to be annoying we tend to see these every few minutes it's just enough generally to recommend focusing on dx11 results for now regardless the stack up is pretty similar here the RX for 64 gigabyte is between the 1050 TI and 1050 and performance moving on to 1080p with GTA 5 we see that the gtx 1050 TI is operating at 67 FPS average with 1% and 0.1% low metrics that are reasonably scaled leading the r9 380 X marginally the 970 SSC is ahead of the 1050 Ti with an 89 FPS average and the 1060 is above all of these the 1050 Ti leads the rx for 64 gigabyte card by about 20 fps with the GTX 1050 non ti also ahead of the RX 460 at 57 FPS the new at 10:50 is marginally ahead of the Maxwell 950 but they're pretty close to the same here's Gears of War 4 at 1080p with high settings we're seeing performance that ranks the GTX 1050 Ti at around 72 FPS average landing it again just under the gtx 960 SSC from EVGA this also marks the card well ahead of the GTX 950 and the rx for 64 gigabyte card which pushes 52 FPS average the 10:15 on TI card also pulls ahead of the rx 462 gigabyte model and that's more significant in the 1% and 0.1% low values thanks to better frame times on the 1050 and it also manages a better average than the 4 gigabyte rx 460 card bike ops 3 has some performance limitations that prohibit 2 gigabyte cards from running equally high settings to 4 gigabyte cards and up and so this first set of data is only showing the 4 gigabyte devices that would be the RX 4 64 gigabyte and 1050 Ti no 1050 or 2gig 460 we're seeing 1050 Ti operating at about 78 FPS average with the rx 460 getting closer to the 1050 TI's performance than most other games the 1050 Ti is outperformed by the r9 380 X in the scenario and the GTX 970 and 1064 in way outperform any of the most recent releases in terms of video cards in the last month or so Andy does tend to be shown a bit of favor in black ops 3 for testing but it's still not enough to pull ahead of the 1050 Ti for the rx 460 that said the RX 470 is well ahead at 116 FPS average here's a quick look at the 1050 and rx 462 gigabyte cards at medium-high settings we are forced to buy the game to dropped extra quality on these devices so they have their own smaller set of data for dota 2 Metro Mordor doom and more hit the link in the description below and you'll find those benchmarks here's a look at our overclock stepping table for the GTX 1050 Ti note that we ended up capped on our memory overclocking even setting the OC to a thousand mega Hertz didn't increase the base memory clock rate beyond 2002 megahertz and that's about a 250 megahertz offset from base on the memory we were also able to accompany this with a 1911 megahertz peak core clock or about 1873 resting core clogs that's more of an average the performance for the 1050 Ti improved a little bit with GTA 5 now operating at 68 FPS average and with a for fps again 20.1% low is not really significant or visible but certainly an improvement shadow of mordor moves to 59 FPS from 55 and is one of the more clock sensitive games which is why you're seeing that for FPS jaunt we also see Mirror's Edge catalyst shifting from 52 FPS average without the OC to 55 FPS average with GOC not a big deal overall but then again overclocking doesn't seem to move framerate a whole lot for most games with this generation of hardware anyway the 1050 Ti and the 1050 cater to slightly different markets you've got $110 MSRP card with obviously a range above it for AIB partner models $140 MSRP card this one in this particular case $165 so it does scale quite a bit over the MSRP the two cards are separated really only by a few things in the architecture it's one SM difference so you've got one SM effectively disabled on the 10:59 ti that means 128 fewer cuda cores it means 8v or TM use that's just every SM on this architecture other than GP 100 will act that way other than this the obvious difference is the memory so 2 gigabytes last vram on the 1050 and there's only one SKU for it so we end up with a performance stack that's pretty straightforward at the top if you top out at $170 which is around where this is the RX 470 comes in and all the games we are showing for the most part are h4 70 is a better performer than a 1050 TI even the $165 model so that would kind of get the the the favorable recommendation over $165 1050 TI for the most part unless you have a specific use case once you get below that once you're in 150 ish dollar range the cards that are closer to MSRP for the 1050 TI are actually pretty good and if you can't afford that extra stretch to something like an rx 470 it makes sense to buy let's start with focus in on the 1050 Ti and its alternatives there's one rx 470 available for the new MSRP and XFX model and that's 170 dead the GTX 1050 T I should have launched date cards for 140 with priyo si cards again scaling upwards of 170 given the current performance metrics we're seeing it makes more sense for gamers to prioritize an Rx for 70 at the 170 price point than 1050 TI but that doesn't mean the 1050 t I shouldn't be bought cards closer to the $140 mark have a big enough gap to make a difference in budget builds and will cater to the same market segment that the old 750ti once did that extra $30 helps go toward a cpu and at this price range that could be a big deal we're talking the difference potentially between an i3 and an i-5 but if you're looking at the segment closer to 170 rather than 140 150 we would recommend the arcs 470 generally for most different use cases that is until you're reaching the gtx 960 3 gigabyte and RX 40 4 gigabyte cards which we've already got plenty of content on as for the gtx 1050 this card is falling into the range where we generally encourage most gamers to take one step up to something like a 1050 T I normally don't recommend cards of this class for something like overwatch and dota 2 though you'd be ok be in good shape with 1050 or even an Rx 460 but the GTX 1050 is vastly superior in each of these two games and you can even upscale the resolution to 150 percent off of 1080p if desired with a GTX 950 and overwatch so recap in generally in the 140 ish wage the 1050 Ti makes good sense and if you can stretch from a hundred and ten dollar price point up to reach the low end of the 1050 T is it's probably worth it because that expands your range of games from stuff like eSports titles no no problem at all with just playing only eastwards titles but if you have games other than themes like csgo overwatch dota2 and rocket League that you would like to play it's worth looking into one of these because you can get into things like battlefield one with a bit of a higher ceiling of your graphics quality but if you are only playing to eSports titles I suppose something like this just bordering on unnecessary because you've seen the frame rates for getting already with a 1050 and even an rs4 60 now mentioning the rx 460 this card for the most part does invalidate the 460 a little bit it is even at a hard dollars $10 reduced price from its MSRP this thing's still outperforming a good bit in some titles upwards of 20% and $10 difference to gain that much performance does make this a better Buy but the RX 470 at the top is a better buy than something like this so it depends what you're going for this is a bit of a tougher review because we're obviously reviewing two cars of different price ranges but you get the idea all the numbers are there you can make your decision if you have more questions hit the article link the description below for additional information more games tested things like that if you need some more numbers to help you make a decision but otherwise that is also patreon like the post roll video help us that directly links the description below for more information subscribe for more content because that will be good 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