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Magicka 2 Gameplay Preview - GDC

2015-03-03
hey everyone we are at GDC this is officially day one this is our first video for ddc and we're playing magic at two I am joined by a lot of people here we've got David Martinez doing PR for paradox interactive who published magica to Matthias working on as a producer yeah I'm magica too and I'm Kenny from destructoid who is hanging out so so we're going to blow each other up and play some wizard battles here but he is what can you tell us about the changes with the second game yeah well the 2nd game well it's more of everything you loved in the first game of course we're still using the same core of the game play with the elements and the spell few changes are for example you can move while you're casting spells it's a new engine graphics and so the graphic is much much better also netcode is stable less less bugs and I really mean it it's Leslie less bugs this time and one of the key things we added is something called artifacts with the game-changing elements which look at my core let's jump into again yeah sure um I gotta ask you David what what what is this device what is this you have handed right for you pc only folks that's what we call a controller did you in did you invent this from magica uh that is really am I was it was conjured but my sony we are playing the game today on a Playstation 4 but it will certainly be on a PC would never ever ever drop our PC audience with love you guys okay let's let's jump into a game okay you can move while casting now yeah that's one of new things what are these one of these icons above the elements here yeah well what we did with the magic from from Attica wellness that in the first one you queued up them up and then you use them and I Mashka to we have them as hot keys so it could be a little bit easier for new players to to you stomp we can still cross beams yes we but this time you're not so destructive I mean they're destructive together or before if you cross the streams you just kind of get thrown back yeah the original but that's not to say that that's not there anymore if you were to constitutional court allow me up if you cross two streams that are from opposite elements then you'll create like a little bomb in the center that's channel the screen you know while I'm learning where the buttons are on the controller how does a controller feel in your hands aha not sure I like it a little scary after a little scared so we are playing what is this photo challenge it's a challenge which is the score based this is scorch on shuttle call it we were playing 20 waves of enemies coming at you and you're getting scores during the game and while you're getting enough scores to unlocking new magics so you cannot use all your magics when you start so they unlock during the game sure and also you can't if everyone dies we have to restart from phase 1 again in magical one one of the more fun things for me was the different skins for the mages yeah so would you can you tell us about any of them that have moved over to this game oh well we haven't moved the ones from metal one so but we created a lot of more new art assets and skiing so you will have different skins at different probes melee weapons and staffs and that that stuff you're going to unlock during the adventure mode and you unlock more of these artifacts that I'm going to talk about sure when playing challenges so what are what are the artifacts their artifacts are something we call game-changing elements and with artifacts you can turn off or turn on different elements you're using or adding you can change the video mode adding brutal death so when everyone dies secondly exploding and flashes and pieces right so you could do things like turn the damage of the fire element of all the way to the tippy top which is great for when you're trying to destroy enemies but also makes it way easier for you to kill your friends because one thing we never do is we never turn off friendly fire okay no no never even turned off we have some settings we can tune it down a little bit so you're not gonna kill your enemy your friends directly but you're still going to be able to kill them that's a very important part of yeah killing of that yeah killing your friends on accident yeah I would never do it some from no never never hey Steve which color are you ah I cannot talk unreleased products of this oh I'll just kill this person i have one new thing is also that the shields is reflecting beams this is a challenge mode but when you're playing adventure mode you're going to see we have used more of my own mental to create puzzle so so we either you explore explore more of the map with for example freezing more water and finding secret thank you or you use elements to complete puzzles to go further in the adventure and there's also going to be possible that you don't need to complete them but if you do you get the reward so unlocking your stuff that's it so for people who are you did not play the first magica what what type of allergic of the most enjoy the game I think it's casual players casual action players so for for magica to do you have an intended release target yet blaming for q2 grand available on steam for pc audience i suppose yes yes of course so we've got running through the the game modes really quickly we've got adventure mode yeah it is more like a story we have challenge mode which we are currently playing and beating each other up in yeah and then kawana rating we call it cooperate cooperate yeah yeah yeah have you have competitive cooperation is I think of good summary for magica so that was magica to hit links in the description below for more information on the game I was just blown up again I think by one of my teammates here links in description below check it out we'll let you know as the game progresses there will see you all next time
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