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NVIDIA GTX 1060 3GB vs. AMD RX 480 4GB Benchmark

2016-10-19
we've already done two separate videos for the GTX 1060 and it's two SKUs and the RX 480 and it's two SKUs those videos are on the channel the articles are online but basically they were for gigabyte verse a gigabyte 480 and six gigabyte verse three gigabyte 1060 today we're taking the low-end SKUs of each I'm doing a head-to-head directly between the three gigabyte 1060 and revisiting the 4 gigabyte R X 480 for benchmarks in games before we get into that coverage this content is brought to you by an tech and the new cube mini ITX case which is a small form-factor enclosure capable of fitting a full custom loop and you can learn more in the link below to quickly recap the differences between these two cards and what we're calling their base models that would be the 6 Evo by an 8 gigabyte versions the gtx 1063 gigabyte is the card that we already looked at versus its 6 gigabyte alternative and basically said it should actually have a different name and that was because this is more than just a halving of the vram so it's more than 6 to 3 gigabytes there's also 10 percent fewer SMS which means fewer course 10 percent of them and you also lose some TM use as a result of that so it is a slightly different processor than what's found on the gtx 1066 gigabyte card and the RX 480 on the other hand depends on what model you're buying this one is a bit more variable because they having partners have some say and pre over clocks things like that but the base model which most of the IB partners are selling obviously you've got half the vram 4 gigabytes the only other difference is a slower memory speed so this one operates at about 7 gigabits per second whereas the 8 gigabyte model is always at 8 gigabits per second or there abouts so those are the differences for the most part the memory speed doesn't impact too much and some games like doom we actually do see a difference but it's not too common and then the SM performance is going to impact everything so testing methodology is defined in the article links in the description below if you want to learn about how we tested these cards for the 1016 the 488 we used a stock card for each of them so stock clock rate 1708 megahertz and then stock clock rate for the 480 as well it was not modified we didn't use a B partner card so these are basically box obviously and I know this and many of you will point this out a B partner cards for either one of these could be pre overclocked and that would impact performance pretty heavily in clock sensitive games we're doing stock cards if you want to look at a B partner model performance relative to other cards on the bench you can check our reviews of the individual cards MSI is EVGA S or whatever other partner you may be looking at so links in the description below for drivers test methodology and previous content on the rx 488 versus for gigabyte in 1063 where six gigabyte getting to the benchmarks though Gears of War 4 is the first on our bench this is a Windows Store title that operates on direct x12 which we've recently tested in a separate benchmarking video and article across multiple GPUs we have to use present mom to test this game that is built by Intel Microsoft hooks into the system pretty directly and then we leveraged our own in-house scripting to analyze the frame time data this produces the usual 1% and 0.1% low numbers that you're used to it from our content at 1080p with ultra settings the GTX 1063 gigabyte card operates at nearly 115 FPS average with 1% low performance at about 87 fps and 0.1% at about 76 fps the RX 484 gigabyte unit performs at nearly 104 FPS average pretty close but about 10% slower than the 10 63 gigabyte card and sustains it lows with tighter timing than the head-to-head competition that set at this frame rate throughput the differences are largely inconsequential moving on to 1440p Gears of War 4 at Ultra remains playable on each device though frame rate is dragged down to 75 average on the 1060 and the our X 480 down to 68 FPS average the low percentage performance is just shy of 60 FPS on the 1063 gigabyte but the output is tight enough for each device that the perception of the fluidity of the frames is largely the same with each GPU that said the 1060 is the victor in this particular benchmark performing approximately 10% faster than the rx 44 gigabyte card and we'll move on to doom to see if that changes anything we tested doom with both Vulcan and OpenGL API as well start with OpenGL results at 1080p at the GTX 1063 gigabyte card is coming along at 112 FPS average for doom with 76 FPS 1% low and 66 understand low performance the RX 484 gigabyte meanwhile is hitting playable framerates but sits far behind what the gtx 1060 is capable of the RX 480 is operating that around 80 FPS average with low frame rates timed tightly and around 60 FPS so that's a good thing and a 1060 is a clear winner here but if we switch to Vulcan things change a bit with Vulcan at 1080p the RX 480 is now just 3 FPS behind the gtx 1060 and both are performing effectively equally when looking at gameplay at frame time deltas and frame rates overall this lens the RS 40 is just a couple percent off of the 1060 if you're running an RX 480 and doom obviously it's time to switch to Vulcan 1440p with OpenGL shows a similar disparity between the GTX 1063 gigabyte and Rx 484 gigabyte cards as in the first test and swap into Vulcan again changes our output to be pretty similar between the two with 72 FPS average on the RX 480 and that's just marginally behind me gtx 1060 each card produces exceptionally tightly timed at low values with a Vulcan also a trend between 1080 and 1440 with black ops 3 at 1080p high settings we're seeing the RX 484 gigabyte card leave the gtx 1060 card by about 14 fps and the averages though Andy does have less reliable frame time performance the variance in frame times occasionally manifests itself in stutters during gameplay they don't happen every single test pass but they do happen somewhat sporadically and this is more of a driver sight issue than a VRAM issue since the GTX 960 3 gigabyte does not exhibit the same behavior and we've already seen this in the past when we did our initial 4 verse 8 gigabyte our X 480 benchmark this is where you'll have to make a judgment call because the our X 480 does have better overall FPS than the GTX 960 objectively when looking at the averages but the occasional stutter will impact gameplay and whether or not you care about that it's sort of up to you though it's one of those things where the stutters are not too frequent you'll definitely still see a few per match if you're playing the game regularly at 1440p we're seen similarly variable performance with occasional stutters but overall superior framerate throughput the GTX 1063 great white card gap is approximately 11 FPS average favoring AMD or about 16.5% again in favor of the RX 484 gigabyte card for the average FPS stutters are a pain but can be somewhat compensated for with settings tuning it within black ops 3 moving on to GTA 5 at 1080p we're seeing a performance throughput of 89.3 FBS average on the 1063 gigabyte card versus 80 3.7 on the RX 484 gigabyte card the low performance is greater than 60 FPS for 1% values on the 1060 with 56 FPS 0.1% low performance the RX 484 gigabyte is using its now fixed GTA 5 driver update so this is not the drivers that it launched with where we had some issues with GTA 5 that puts the card at 50 7.7 FPS average for 1% lows or just below 54 0.1% lows the 1440p performance shrinks the gap a little bit as we're becoming bound elsewhere in the system by what these cards are capable of doing and the GTX 1063 gigabyte operates north of 60fps for its average with dips tightly timed and around the 50 FPS mark the 484 gigabyte card is also around 64 this average though it's low performance dips down to 36 fps 0.1% lows in some of the more abusive scenarios for the benchmark so again we're looking at an event where basically Andy's got some driver kinks to work out to hopefully improve the low frame time performance in the future Mirror's Edge catalyst is an interesting test case because we've seen some issues with lower vram capacities when testing hyper settings in the past our main test is still with ultra at 1080p and the GTX 1063 gigabyte card leads marginally with 2 FPS gap that is effectively invisible to the players so this is really not of any consequence and what's not invisible is the frame time variance again frame times our gapped enough on the RX 484 gigabyte card that we're seeing less than 30 FPS and the heaviest stutters remember it's that frame to frame Delta that becomes observable as a stutter in gameplay and that creates the more jarring throughput in terms of your frame rates and have fluid they look the same is true for a hyper settings though you're really not going to be playing with hyper setting on either card because it's far too VM intensive and just taxing on the shaders in general the GTX 10 at 63 gigabyte card generally at least in these Gamze has more consistent frame time performance than its direct competition the rx 44 gigabyte card in the past we've shown some games like Assassin's Creed syndicate where you'll actually see a difference in performance based on vram and VM consumption we did not have those games here because we've already looked at them and this video is obviously for people who are already looking at these two specific devices to buy if you don't know about what I'm talking about basically Assassin's Creed syndicate and a couple of other games we've seen black ops sometimes 1440p will have results that have poorer 0.1% low and 1% lower performance and that's a result of VRAM being eaten up and the cards basically cashing out for lack of a better phrase but you can learn about that more in our previous content so the 1060 here does have generally more consistent frame times but the AMD are X 480 is a very good competition and that is especially true in doom when enabling Vulcan if you feel like overclocking you could do some changes obviously to either one of these devices to make it a bit better still but that's something we're not really going to look at too heavily because one already looked at the overclocking performance in our reviews and two if you overclock one you might as well overclock the other and we're going to end up with more or less the same gap because the overclock in Headroom is marginal at best for both and that also depends heavily on a be partners and things like that which we're not looking at today so performance overall the RX 484 gigabyte has better average performance in black ops 3 despite its worst frame times you'll have to decide if you want to deal with the stutters or if you want to tweak your settings to be a bit lower in some cases for black ops 3 to be more fluid but that's one case where this is better and called duty does generally have a bit better performance on AMD then we've seen in other games compared to Nvidia so that's one use case for doom again it comes down to if you're using Vulcan or not Mirror's Edge we see some of the frame time performance issues coming out with the RX 480 but you can dip your settings down to compensate and then other games like Gears of War 4 which is a DirectX 12 title do allow AMD to stretch its legs a little bit and improve the frame time performance because it is a newer API and AMD tends to do well with the low overhead api's that are starting to hit the market now each device can handle 1080p with Ultra settings and really for the most part they can handle 1440p with higher Ultra settings as well so they're both good cards in terms of their $200 price points and it really does just come down to that price the our X 480 isn't a bad option despite its frame timing consistency compared to the GTX 1060 which is performing pretty well here but we were able to find both units available for $200 or $1.99 there abouts the RX 470 is also worth a consideration if you can find one for 180 or less because that's really the only point where it competes but that is a good alternative if you're trying to save money 1050 Ti will be reviewing it soon and we've already announced its specs posted them from Nvidia's announcement this week so the GTX 1063 gigabyte despite our issues with its naming and market positioning as described in a previous video is doing well for its unique price position and the our X 480 does okay you may want to do some memory overclocking though if you're playing Doom but otherwise that's what we've got for the data you've got all the numbers so I'll let you make your decisions from here as always patreon like the post roll video if you want helps out directly links to description below for more information subscribe for more content I will see you all next time s/m performance is going to impact everything hello
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