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Orcs Must Die! Video Review & Gameplay Analysis HD

2011-10-14
hey guys this steve from gamers nexus dotnet and this is our first video review we actually have hundreds of article reviews on our website that's a gamers nexus net if you did not catch that earlier so what better game to start video reviews with an aurochs must die it's just it's so simple but it's so crazy awesome at the same time and the game has gotten a lot of attention from us over the past week yes we did have early access to it for pc so if you go to our youtube channel you will see a couple of videos already i will be uploading more still and maybe a few walkthroughs for some of the more difficult levels that said Orcs Must Die is a really simple game all you do is defend your rift your rift is essentially the what you're defending in the tower defense game which is going to be the very end of the level as orcs go into it is actually going to lead to your doom so you want to keep them out of there the rift is just a big blue shiny ball of magic and this magic as far as the story goes which isn't hugely important in a tower defense game but the story just says that the risks are the source of magic in the world and we as the war mage and that is our that is our class by the way a war mage we must close off these rifts and make sure that the works do not proceed through them and destroy the villages and hamlets of whatever our world is now of course in the story this leads to the inevitable removal of magic I won't spoil too much but that's just story it's not really going to affect the game too much so keep it works out of the rift that's your first objective and really your only objective other than maybe not die so as orbs go in you do lose these things called rift points which are essentially how many orcs are allowed to go through the wrist before you lose the level and each level has a couple some of them have a couple different doors that works and come in through which really encourages complexity and encourages your trap design so if they can come in from two sides and have two different hallways that means one hallway might be better for example too late dozens of arrow traps in and just as the orange move through they get shot to ribbons by arrow traps another hallway might be better for depending on the construction of the hallway might be better for ceiling mounted mashing traps that smash them as the floor so pretty cool stuff now there are a lot of traps I don't know the exact number I can check that for you but it's a the trap so sadly are relatively underpowered for the most part that you will end up using the same four or five traps throughout the entire game that's what I found out anyway and as you unlock more traps you unlock one each level as you unlock more you'll find that some of them are more or less effective and never used some of the older ones again which to me is really sad because when i saw this game i was hoping that trap combos would be highly encouraged by more points or more something to reward the player with for example comboing maybe i don't know a steam trap that launches or it's into the air 10 feet for example with a ceiling mashing trap that smashes them back down into the floor and kills them or something to that extent that's kind of cool and and perpetually amusing for you to watch as a player but they're not really rewarded in the way I want so it's normally more effective to just use for example this is the staple trap for the whole game tar pits which slow works down immensely so you put tar pits at the entrance of the door then you put archers up on a cliff which aren't really traps they call it Guardians but they're in your trap book and then the archers can shoot that works in the tar pit as they're slow slowed down and you can also use explosive barrels in the middle there which are basically powder kegs the archers will shoot that on occasion just from crossfire and that will kill all the words it's a really boring way to win the game and unfortunately it does work on most levels but if you're the kind of person that can look past those types of combos and make yourself use new combos and new trap groupings then pray for you you will love this game if you're the kind of person who once you figure that you figure out an overpowered or cheesy strategy you may have trouble getting through this game without beating yourself in the head a few times for using the same tactics over and over now that said the level design is pretty fluid and very very good you can each level is designed to encourage as many trap types as possible despite everything I just said some of them are very open so that does lend itself to more archers or guardians but the ones that are closed and condensed and all hallways and typical traditional stereotypical casa castles there you go that was a lot of words that mean the same thing right there just basically castles and hallways are my favorite for traps because they really really push you to do new things that are cooler and you'll see in some of our gameplay videos we have stuff like swinging maces coming from the ceilings that are synchronized or even asynchronous combined with things like I don't know maybe arrow traps in the walls so any orgs that get past the swinging maces will get shot up by arrow traps and then you can have spike traps in the floor that poison them so if they get past those arrow traps they will be poisoned and then die by the time they get to the rift and all awesome stuff like that so some more sweet stuff about this game the art style and art direction is amazing it's just normally I'm not a huge fan of cartoony games and this game is cartoony but not to the extent that wow is for example it's really Orcs Must Die is more of a cell shaded comic book cartoon style which i think is just awesome because you don't see a lot of that even though a lot of game companies have done that kind of art style orcs must die just really takes it to a new level and really puts you in this fantasy world and in this more of a fantasy comic book really so our directions awesome the action is very very fast-paced so this is a tower defense game mixed with hack and slash or hack and shooter I guess because you do have a crossbow if you are a fan of hacking / or of games were using magic and crossbows and spells to kill things you will probably like orcs must die if you're a fan of strategy and powered events you will probably like or it's must die if you sort of like both of those you will love orcs must die that's just how they designed it and I think it's brilliant personally because then they get to genres and tower defense is sort of a smaller genre in comparison and hack and slash is more of a blanket one so they really really tried to appeal to everyone there and I do it in a way that combines and doesn't feel forced or sloppy so that is great on them huge props for that the replayability is another fantastic fantastic element in this game they do have two modes they have an apprentice mode which is essentially beginner or easy and they have war mage which is normal or medium and those you know their normal more modes there's nothing nothing special about them at all but you do unlock nightmare mode at the end and normally guys I'm the type of person that never replays a game after I beat if I beat it I'm just I'm done that's it I don't want to see it again unless it's multiplayer or something but this game I actually did go back into nightmare mode and start playing it again and it is a lot harder of course the reason I went back is because as you go through the game the first time as long as you don't force yourself to restart every level over and over you will learn new traps and you or a new trap combos and new effective ways to kill or so and it's all about efficiency in this game how rapidly you kill ores so as you learn those throughout the game you really want to go back and try those initial levels over again which you can do in media mode but might as well just do it in nightmare mode and get more points and more kills and more awesome in general so that's why i'm replaying this game because i can reuse those new combos i learned and that's what I love about it so replayability is huge in this great great job on robot entertainment for that more concerns I have as I was sort of saying many of the traps are useless or very very cost inefficient so you might if you want to do trap combos that are like I was talking about like a steam trap blasting aurochs into the air and then shooting them off over a cliff into lava with a master trap or even in one of the earlier levels I had set up a spring trap which pops up from the floor and springs them on sort of an arched angle towards wherever you face the trap I set one of those up and it shot them over an acid pick and only want to shoot them in it but I was shooting them over it onto another one of those that shot them back and then they shot back and landed on the first one and shot back over again and then I spilled I put spike trash around its origin mr. bounced a rag doll too much they'd hit a spike trap and died so it was a lot of fun but I could have killed them way faster just by doing era walls or Archer traps or explosive barrels so really not a ton of encouragement to do fun stuff like that especially since those fun setups normally take longer and taking longer does take off your points the faster you are the more efficient you are the more points you get the more upgrades you get and on that note upgrades in this game are sort of lame and sort of let down really if I'm honest there's essentially just as cheaper traps or slightly stronger traps nothing super innovative like I would have loved to see the wall blades upgrade to be visually different a new model or something to that extent when i upgraded them but alas they were not that special they were just slightly more effective and the same goes for almost everything else they might be have a slight stylized difference very slight but known not really any new models or any new effects from them other than maybe more damage essentially you can get poisoned but it's basically all just comes down to more damage so those were kind of this there is no level editor either so once you finish the game and if you play nightmare mode once you finish that you're done that's maybe so it took me nine hours to finish the game on medium mode with restarting the levels multiple times over and over because I wanted to get the perfect score or the best score I could so nine hours is probably going to be the average if you're like I am if you're a fast player and you just want to get through it or you're incredibly talented of these games then it will probably take you i would guess seven to eight hours and if you're going to replay you probably get probably 15 max's around is around where you taper off there so i'd say 15 max on the outlier end so level editors would really free that up and make it so you could add a lot more they did say there's some discussion but no plans of release yet and I guess really one of my final complaints is probably no freestyle mode I wish you could just go play with no time limit and with endless waves of Oryx coming in on all the basic levels just no objective really obviously you know maybe have no rift points that way you just like Oryx go through and not have any penalty and not lose because I would love a freestyle mode to set up traps so they can just kill or works on the coolest ways possible even if it takes forever to kill them you know because it's a lot of fun to watch those traps work and the art style really makes it even more fun to watch the word die as horrible as that sound but it's just missing a few core elements that I would have really loved to see in this type of game that does not mean it's bad game there's a very very good game and there are lots of levels probably 23 I think I counted maybe 24 somewhere around there so lots of levels lots of replayability great gameplay mechanics general fluid level design fast-paced action and all that great stuff that you want in a game the only reason you would not like it I would say is if you are an orc but beyond that it is a pretty great game especially for 15 bucks you get a minimum of eight or so hours and maybe probably in a max of fifteen to twenty if you really really replay it heavily I would say much more if there were a beast out loud but alas there is none maybe DLC my wish will be granted you'll see anyway orcs must die is available now for xbla and for PC so check that out we will have a written review up for those who for some reason want to see even more about this game and I do not blend you because it is pretty awesome I would say check out the demo there is a demo available so play it if you don't like it in their problem you didn't waste any money if you do like it then great why don't know in the comments below what you think of Orcs Must Die please like this video please subscribe to a channel it helps us keep producing awesome videos like this and we will talk to you guys next time peace
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