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Results: Hades Canyon Overclock w/ Liquid Cooling | #HadesRiver

2018-04-27
well we we liquid-cooled it this is the Intel nook it's the Hades Canyon one that in town and II worked on together the cooler is now significantly larger than the product and what we've done is we stuck a be quiet silently 280 on top of the CPU and the GPU which are on the same substrate but they're not the same silicon one is a Vega M GPU from AMD the other is an Intel i7 CPU between the two of them there's a good amount of power that we need to dis to cool and dissipate and plug it into the wall as well we were pushing upwards of 200 watts draw during some of our tests so it was time for somebody cooling to see how far we could overclock the hades canyon nook before that this is brought to you by the msi gtx 1080 gaming X and Nvidia's GeForce experience which allows you to retro actively capture key gameplay moments with shadowplay convert captures into gifs with new tools and apply filters to games hashtag no filter MSI's gaming X PCBs are high quality with well-built power management and coolers that we've previously recommended learn more at the links in the description below so our goal here was to see if we can hit 5 gigahertz that's kind of the magic nice round number for Intel CPUs we were hitting about 4.2 to 4.3 previously with the stock cooled Intel nook and that was just using a couple of the blower fans that come with it these right here and an aluminum thin stack basically pretty simple but we were running into thermal limitations the liquid cooling should resolve that pretty handily the biggest concerns we have here of course are going to be vrm cooling because we've removed the heatsink from the V RMS and the cold plate here doesn't contact them so we can solve that pretty easily a fan high rpm fan right next to it it blows air across the cold plate for whatever parts of the cold plate are exposed and then also across the vrm components they're fine so that takes care of that problem very easily and then we also had the resolved mounting pressure there's not a good solution to that other than maybe a clamp like a woodworking clamp just stick it on there with a non conductive surface in between the clamp and the PCB or something but we have just the zip ties for now it's not the best solution our biggest weak point with this whole project is the mounting pressure however it still worked and it worked pretty well just I think partly because of the brute force solution I'm using a 280 millimeter liquid cooler with two maglev fans from Corsair and another NZXT fan blowing air across the V RMS that's a pretty good brute force method to fix everything so previously 4.2 gigahertz to 4.3 hitting 95 plus degrees Celsius depending on what we were testing and that was on the CPU GPU is also getting pretty warm 60 70 s depending on the workload let's get into the new overclocking results before this section we're planning to do a live stream with this version of the Intel nook the hades Canyon hybrid as we're calling it so I don't know if this video will go before after the live stream but we'll be doing a live stream and trying to push further than we got for this video so if the live stream is online go check the results of it because we might have gotten further and if it's not then stick around and come back tomorrow but basically we had about 4.7 gigahertz so we got an extra 400 megahertz to 500 megahertz depending on what we were testing for point seven very stable we offset the voltage 0.06 volts and in CPU intensive workloads that are 100% CPU we're still running into some thermal issues but for other tasks like fire strike as you'll see momentarily we had temperature drops upwards of 30 plus degrees Celsius 40 in the case of some overclocking temperatures vs. stock air cooling significant reductions but again at times with CPU loads that were really abusive we'd still end up in the 90s and that was at 4.7 gigahertz so we are presently bound by either voltage or silicon quality or something like that so the plan is to at some point fix the mounting pressure or put an even bigger cooler on it we also did CL 19 for the memory that seems reasonably stable seal 19 29 33 for the they just sent us HyperX memory with the nook we're using the high-end one that's like $1200 and with an i7 and the vegam high-end mobile Vega version of the GPU we were between 13 40 and 13 70 megahertz GPU tend to be 1370 that's up from 13 20 megahertz on the GPU we're at nine fifty megahertz max 935 sometimes or HBM two depending on how stable the game is and that's up from 900 megahertz on HP m2 we had to down clock for a couple of games overall though between 4 to 500 megahertz extra on the CPU overclock and then 50 megahertz extra on the GPU overclock 50 megahertz extra on the HBM to overclock depending on the title that's pretty damn good for just brute-force cooling so let's go over some of the power numbers and thermals and see how those look we thought we'd be running into power limitations with a higher overclock a logging power meter put us at around 190 watts for fire strike extreme but about 150 watts for CBS works like when we use blender to render things we were at 200 watts peak under any load conditions and some games were about that high the power brick is the next consideration not one that we had considered actually it's 230 watts for the brick so it's I think it's eleven point eight amps at nineteen point five volts this puts you about 230 watts multiply the two together so we could potentially become limited but we're at 200 watts peak and that's at the wall measurement so that's before efficiency loss and things like that so we're pretty much towards the upper or the the limits of that power brick to get any further beyond it we'd have to like grab a similarly rated laptop power supply at 300 watts or something and solder the end onto it or something like that I don't really know the best solution but that'd be the the next limiter after thermal which we've somewhat solved and after voltage we're limited by power so thermally though let's go over those numbers the hybrid mod under stock conditions operated at about 33 degrees cooler and CB temperature than the stock configuration not bad considering our mounting pressure isn't the best here it just goes to show how much brute force can make up for other deficiencies our overclock had us about four degrees warmer than stock and GPU thermals were also dropped about 30 degrees down from 73 degrees Celsius we're also cooler let me stock 100% fan configuration while being significantly quieter at around 42 DBA versus north of 50 DBA even SSD motherboard and other temperatures are significantly reduced to the less impressive than CPU and GPU temperatures we have more overclocking Headroom now and will likely run to again voltage or power walls before thermal walls but we could further improve thermals by clamping down that cold blade a bit harder again there's one scenario where our thermals don't look as good as the previous charts and that would be in a 100% CV torture workload ie a generally synthetic power virus workload we're in ongoing CPU targeted stress tests with FFTs or something like that we're still hitting almost 100 degrees Celsius we're between 90 and 94 on some cores but not all which again would be indicative of a potential mounting pressure difference not a surprise given how we've mounted the cooler to the board really not not surprising anyone so yeah that's again biggest weakness but overall it's doing pretty well the V RMS our caps complete with inspect they're well under 100 degrees and well under and that's just from a 2,000 rpm fan on it so a total non-issue for the V RMS not really practical but for cases purposes of overclocking it's completely fine well start a game testing the same way we did in the review remember we didn't know what to expect for the initial review so we started with our low end GPU test suite before moving up to higher end DGP benchmarks after seeing the relative performance of Hades Canyon starting with rocket League at 1080p and relatively high settings we observed Hades Canyon stock at 162 FPS average with lows proportionately behind at 118 and 96 fps Hades Canyon with a stock cooling and an overclocked received an impressive 12 percent performance uplift and that's from a 4.3 gigahertz all core turbo and 13 20 megahertz GPU core 900 megahertz on the HBM going to 4.7 gigahertz and 1350 to 935 megahertz on the GPU components gave us an uplift of 5 percent over the previous overclock not a ton but we think we can get more with further tuning which is something again we'll consider doing on a live stream if you all show interest leave a comment below if you're interested in that one more reference before moving on to the higher end testing for dota 2 with dx11 we saw a performance baseline of 126 FPS average complete stock which gained at 9 percent performance with an overclock and stock cooling air from the original build our liquid mod moved us up to 145 FPS average a jump of 6 percent over the previous overclock 137 FPS average or a jump of 16 percent over the 126 FPS baseline not bad at all for something that is really basically laptop components for honor is our first intensive high on d GPU benchmark at 1080p extreme settings we measured the original Hades Canyon no cat 59 FPS average with the original overclocked version of the nut gaining 10.7% landing at 65 FPS average the liquid-cooled version didn't improve much getting stuck at around 60 at FPS average a gain of 5% comparable to previous data that puts our note as nearing the RX for 70 and i2 770 700 K for performance where the rh 470 is not bound by the cpu we treat ashes of the singularity like a synthetic benchmark for these so it's unrealistically configured to 4k and high settings again that's because it's a synthetic tool for % scaling between high-end GPUs the stock nook operated at 30fps with the stock cooling overclocked at 33 points 6 FPS again that's in the 50s for decibels because we're at 100% fan speeds the hybrid mod is at 34.8 FBS here that puts our hybrid as 16% faster than the stock air-cooled unit or about 3.6 percent ahead of the air-cooled overclock not as impressive we're way ahead of the 1050 Ti in performance partly thanks to using dx12 with ashes and a bit behind the RX 470 Sniper Elite gives us a Vulcan and asynchronous compute workload to consider where Polaris and Vega tend to be advantaged by architecture this one is also the least exciting we gained from 72 FPS to 80 point eight FBS a verge with our previous tests for about an eleven point six percent improvement with a hybrid mod we were within margin of error for improvement and it seems that we were bumping into other limitations with this title something we'll explore if we do a live stream overclock so we didn't quite make it to 5 gigahertz yet but there are a few tricks I have here one of them is potentially just fixing some of the thermal limitations fairly because even if we're running a non CV benchmark where we're not thermally limited with this mod we're in like the 40s or 50s sometimes for temperature even in those scenarios having a better cooler can still help because we'll reduce power leakage in our previous testing we've found and published that roughly every 10 degree reduction in CV temperature results in about a 4% reduction in power consumption from leakage so if we can further reduce the thermals to a point that we somewhat reduced the power leakage that was just a couple extra watts to play with out of the 230 watt hour break without having to hard mod that brick which we'd really prefer not to do although would be an interesting project I'm just not sure how it turned out because we're not as experienced with that but again I don't know about 5 gigahertz we can definitely push the 4.8 because it's semi stable a bit more voltage would stabilize it that could be achievable in some benchmarks like fire strike we probably passed those but not blender or prime and more mounting pressure with a clamp would fix any of those limitations - so we've got room to do more and push this further we definitely have room to push the memory further because it currently CL 19 and 29 33 megahertz but that's where we'll leave it for now either way a lot of fun for the project this thing is not exactly a work of art okay but it's functional and you have to give credit because a 30 to 40 degree drop and some of the temperature values we saw is pretty substantial and that did absolutely give us 400 to 500 megahertz more on the CPU and an extra 50 megahertz on the GPU core extra 50 on the HBM overall a massive uplift but I would like to push it further so make sure you subscribe if we haven't already done alive here at this point then subscribe so you can get it when it comes out in the next few days and if you if we did do the livestream go watch it if you haven't and find out if we got any further than we here so that's it for now go to patreon.com/scishow and access to helps out directly go to store gamers nexus net if you're interested in seeing what these things are because they're new and we're getting them in pretty soon so you can go there and learn more about each of these items and we'll talk about those more in the future as well or go to the same place for the GN anti-static mod mat thanks for watching I'll see you all next time
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