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RollerCoaster Tycoon Re-Re-Announces Itself

2016-03-03
you couldn't build the roller coaster with more ups and downs than roller coaster tycoon world's production and release schedule or at least you couldn't use roller coaster tycoon world to build it because the game has been delayed so far into oblivion that now all we have is quote early 2016 for the launch date nonetheless three developers deep Atari continues to push the project forward the result of Ataris most recent delays is today's announcement which is really more of a re reveal or RIA nouncement that roller coaster tycoon world will take advantage of the Steam Workshop something we discussed on camera with Atari at PAX Prime last year users will be able to use unity compatible 3d editing programs to make their own content and features for our ctw and some examples from Atari include quote a new type of tree very exciting a tiki idol a rocket ship or a whole volcano which rules out any Polynesian space program theme parks or the launch product but hopefully someone will eventually make all that now key item here back when we talked to atari previously new rides in their entirety we're not actually in the plans for multiple content so in games like cities skylines and other games skyrim what have you where the modders are able to completely add new gameplay elements with mechanics or whatever is connected with the new rollercoaster tycoon game that is not immediately in the plans for our ctw it's more the modding of aesthetics varieties and it's all just new sort of prefab objects and elements not necessarily full rides which is of course the thing that everyone is actually interested in beyond just making objects however players who take advantage of the system will be able to post them the Steam Workshop and this would allow anyone to download them and place them into their own theme parks ugc will also be compatible with the games piece-by-piece custom content system quite a mouthful and that allows players to combine multiple features into one larger feature like a volcano rocket I suppose not really sure what they have in mind there however Atari has also stated that this feature won't be available on launch this isn't the first time we've seen user-generated content some games like city skylines and dota 2 have certainly made it work a steam workshop and cities skylines very closely resembles what our ctw is trying to do but has done it first obviously and we've made plenty of comparisons to this in the past with other videos but city skylines approach allows fairly plug and play object and modded asset placement within the game and that makes life easier for players who want to change up gameplay without committing to complete overhauls and sort of getting locked into a particular save file Ataris blog post did not provide commentary on whether the content will be monetizable by the modders but given the fiasco with steam workshops skyrim attempt that seemed a poor choice for any game at this time in the same blog post it was suggested that the launch date would be announced soon again and that is unless they have to bring in another developer or delay and host another willfully criticism riddled beta or just cancel another beta altogether the bold the brave and the very interested can pre-order the game through the official website but with multiple changed launch dates and the utter absence of one of the plan to beta periods who knows what you'll end up with or when you'll get it third launch dates the charm I suppose subscribe for follow-up coverage of roller coaster tycoon world and hit that patreon link the postal video to support us directly thanks for watching I'll see you all next time
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