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Saturday Heat Signature - Deadly30 Preview & Gameplay

2012-03-31
hey everybody this is Steve from gamers Nexus dotnet and today we recovery deadly 30 a side-scrolling zombie killing game based on World War two for Saturday heat signature episode 8 that means eight solid weeks of indie game coverage and game coverage of those games that are a lesser known but really deserve attention so this time we're talking about deadly 30 you need to survive 30 deadly nights as the name would seem to imply of zombie attacks in a World War 2 based setting so we start out as an American soldier that's got an SMG and is stuck somewhere over behind enemy lines our first objective is to fortify a house so we can survive the night so we first go over to this abandoned house build a small fence because white picket fences do amazingly against zombie attacks that is why the suburbs are obviously the best place to be in the event of a zombie apocalypse and we fortify those we actually can get companions later as well but I will talk about that in a second we can go buy some ammo some you can make new guns once you have enough parts to do it and all kinds of cool stuff like that and it is just to get into mechanics for a second a side-scrolling shooter as I said so it is point to aim you just point where you want to shoot and you click and they die pretty simple there is no real skill involved in that there is some skill involved and staying alive though and making compromises and sacrifices you can duck to aim have better aim to have more accuracy you can jump which I used quite frequently when I was running low on health and I was bunny hopping just like in a quote-unquote real FPS so we do have multiple types of zombies and the game does sort of borrow heavily from games like killing floor left for dead all of these old I mean even a little bit of what was that game called dd5 i called it world at war nazi zombies actually it borrows from everywhere which whether direct or not it is actually not that bad because when you take from so many different places or when you get influenced by so many different places subconsciously it turns out to be a better game because you have multiple influences in there to make sure that there are all kinds of unique ideas so I actually like that in my games but it is roll or two base so we have a couple different weapons I think 12 and they're all based on World War to weaponry except for one which is a laser gun each character in your squad up to three members a Russian and American and a German all appropriately stereotyped in their voice overs are assigned a specific weapon set so our army man from the US gets the SMGs our Russian gets the sniper or a Winchester line and our German gets the shoddy line you can actually switch between characters which makes it pretty fun because there's different play style for each one and if one of your characters dies there is no requirement finally to keep one particular member alive as your squad begins to fill up it becomes much easier but of course these zombies become more difficult so there are bloats and stuff like that the fatties I think they're called in this game so new types of zombies that evolve with each progressive night on the way up to 30 nights that make it increasingly difficult to survive but on that note you can upgrade your fortifications in the house and this is actually a huge part of the fun factor is you need to go exploring and scavenging every day so there's a day/night cycle when it turns tonight obviously you're fighting zombies turns today there's still some zombies hanging around but they're not spawning as frequently as they are at night so we have to go scavenging of the day for new materials to build guns with so we can upgrade our walls so we can build auto centuries like those and tf2 all this good stuff very standard in terms of ideas for multiple games but a lot of these haven't been combined into a single simplistic side-scrolling two-dimensional game that can be played on any system basically I'm sure there's some requirements but I have not run into those when you scavenge for resources you come across big vehicles like tanks or abandoned German cars and you can salvage those you can break them down basically and grab those parts and then you can use those parts to build new guns or to buy health kits or stuff like that at the shop which is conveniently located in your two room apartment that you're defending but when you're scavenging in the day there are multiple will call them zones where you can go either left or right of your base to the left our fields and then I'm mountain and to the right is a snowy area and then a castle so you can go either of those directions and try your luck and hopefully find the other new companions if one of them died or if you don't have one yet if you go to the left it is a bit of different scenery there's a cotton farm or something like that first and then a large mountainous area to the right there is a snowy area and then a castle as I said and beyond that they're really not too different but it's just it's kind of cool to see the idea of okay you have these four or five different zones you can run through and you have to pick carefully which one you're hoping to roll the dice on for picking up some kind of randomly generated character or item or whatever because you really don't have that much time it is basically you I've found that you have enough time really to run through the first zone immediately adjacent to your base and then run through about half of the next zone and then night starts to fall and if you really want to push all the way to the end of that last zone and hit the end of the map as it were you start running into problems of holy crap it's about to turn in tonight and I'm completely out here alone maybe with a few squad mates you really have no cover at all so at that point it is almost impossible to run back to your base without getting murdered by zombies on the way but that's part of the fun of the game if you really need those resources you will find a way to get out there and get them so you get out there you grab your resources you head back to the base and then you fortify with walls with better walls with Auto turrets with laser guns with armor all this awesome stuff and it is a highly compatible game so that means it's great for road trips and things like that it's a five dollar game I picked it up on impulse after seeing someone mention it on reddit so thanks to that person because I actually enjoyed it a lot is it worth five dollars well that depends on if you like this kind of game it did have a few bugs it definitely has a repetition value i would say you'd probably get a couple hours out of this game if you really ration those hours and it is a good travel game and it is a little buggy so you might have to enter a couple of weird black screen glitches when you change the resolution but I didn't see any bugs really when i was in game so nothing to complain about here this is not a review though this is just a video to tell you about the game so that's the game is called deadly 30 by head up games I believe and that is our Saturday heat signature episode 8 please comment subscribe and like if you like this video i will be at PAX East 2012 next week with three staff members so come say hi if you see anyone in a GN shirt and that means I probably won't have a Saturday heat signature next week but i will try desperately to get one up and in the very least we will have several packs videos so i will see you guys next time peace
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