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Titanfall Strategy Guide: Last Titan Standing Gameplay Tips & Tricks

2014-02-17
hey everyone this is steve from gamers nexus dotnet and today we're talking about strategy in titanfall specifically the last Titan standing game mode last item standing is a 6v6 titans only game mode where the only time you'll see a pilot is if they ejected from their Titan for the most part it's basically a giant game of Rock'em Sock'em robots involving rockets and nukes so it's a bit more interesting that given that everyone starts in a Titan and fights Titans almost exclusively in this game mode strategy and load out straight a bit from what we find in domination and attrition or team deathmatch before i get started keep in mind the game is currently in beta if you're watching this after the beta has been out and the full game is coming all of this will have changed because there will be entirely new loadout options so based on what we know so far this this video kind of shows a couple of key strategic elements of last night and standing and I've written a highly detailed three thousand words strategy guide linked below that goes way more in-depth so hit that immediate let's start with basic load out information beginning with primary weapons and then move into team tactics and advanced tactics each weapon has different implementations we've got a 40 millimeter cannon a chain gun and a quad rocket launcher that can be equipped with rapid single fire rockets at range the 40 millimeter cannon is the absolute undisputed best I don't even use the rocket launcher or the Chengguan when fighting long-range battles a good example of this is when taking to Angel cities fields or fractures canyons more so angel city though you'll want the 40 millimeter cannon and both of these positions in order to properly hold against enemy advances the cannon deals high damage at a slow rate of fire but it's incredibly accurate when compared against the other two options and it has a slight arc so you can volley it just a little bit over the low walls that you can hide behind in the field quad Rockets won't even hit by the time it reaches your target at long range so just don't bother and try to try to change your tight based on where you're going on the map if you're covering the field or another long-range location like down street towards the bridge stick to the cannon quad rockets and the rapid fire attachment do incredibly well when in close combat and they also tend to be more reliable and and enable aggressive pushes from you against the other players if you can go streets in Angel City and or flank the canyon on fracture obviously before the enemy team you can properly cover it if you're that quick you'll do well with quad rockets because of their high damage and their close range effectiveness the chain got intends to do really well in tight combat scenarios with multiple targets it's most at home when your team is pushing really hard like when you're doing a new crush which I'll discuss in a minute and you can drill down the enemy shields on their Titans and you can use the chain gun to prevent their shields from recharging while your allies tear it into the hole with rockets or cannon round so the chain gun is awesome for keeping shields from recharging but it does deal significantly less damage than our other two options you do get a better ability to aim for the head though and close like mid range scenarios with the chain guns that does do quite a bit more damage than that in that scenario next we've got ordinances both work well here the targeted rocket barrage is much easier for the enemy to block with a shield keep that in mind but also works very well at long range and when the enemy is retreating the Rockets salvo works extremely well if you're pushing and getting into another Titans face like in melee combat as it can unleash several rockets and do high damage before the enemy can even respond with the shield especially when at such close range really either choice works well just take targeted rockets for longer range in salvo for more aggressive builds then we have kits first off just drop Auto eject all together get rid of it it has absolutely no purpose here last Titans standing is about knowing when you should push the limits of your dooms Titan and when you should deject early auto eject only messes with flow so you're better off taking survivor instead it'll give far more staying power remember that every shot count in this game mode so an extra few seconds to assist your team could be enough to fire off one final ordnance barrage or round of ammo before ejecting and that's that's really the key thing here is to stick around as long as possible next we've got a choice between regen and nuclear ejection at first glance regen appears best because of its ability again to further enhance stay in power but nuclear ejection combos extremely well with a new crush strategy we've discovered and I'll talk about in a second you should create at least one kit with nuclear ejection keep in mind that nukes are generally very easy to dodge unless you rush properly so regen does tend to work better if you're playing at a longer range or are less aggressive finally we have a choice between electric smoke and vortex shield for the tactical ability the shield sees heavy use in last Titans standing for a few reasons and it can do a few cool things in combat first off because pilots are scarce electric smokes primary use is actually going to be for concealed escape rather than for killing pilots at most only one team member should be using electric smoke it does have its uses but shield will generally perform much better it's not a bad idea for one team member to hang on to it though the best way to use shield is to wait until your opponent has their own up for instance if you've just fired an entire volley of ordinances and primary rounds into the enemy and they've popped their shield you can approach to gain ground on them then throw your own shield online and absorb the return of your volley so this is your own mo coming back at you now you're grabbing it so you're following me this means that you're now holding onto your own ammo in a vortex shield that has been returned to you and now you're going to release the shield to fire it straight back at them that hopefully you've gains ground and advanced on them in this time which if you're safe to advanced is important because it makes it much harder to dodge when you return the return so your enemy won't be able to shield against it because they've already exhausted their shield and basically you you just you always want to be the second person to trigger your shield when possible let's say this tactic is used against you though here's the scenario that me just fired a barrage of warheads into your shield and then proceeds to put their own shield online so you know what's going to happen they're going to return your volley straight back at you if you firing so the best thing to do here is to look away and fire the round elsewhere like a wall and if you've got a close team having another allied dighton step in front of you with their own shield will keep the chain going so you can basically what happens is they fire their rounds into your shield and then you release the shield fire them back at them they pop their shield fire them back at you and then a teammate steps in front of you grabs it and does the final return volley so that's kind of cool it has happened a few times and it works best with a highly communicative team now on to new crushing the importance of rodeoing up as a pilot shows up in the strategy and again in a moment the new crush is very powerful when deployed properly and as with any type of rush the idea is to catch them unawares while clustered in a vulnerable position you need teammates who will follow closely as we do in this footage and clean up the remains of what you've left behind the best way to pull this off is to rush the field on Angel City or Canon on fracture more so angel city than fracture and on Angel City sprint and boost down the field as quickly as possible and try to cut into their sidelines you want to take lots of damage but you also need to position yourself in between multiple Titans to reduce their chance of escape they should think that you're just an easy kill the first time this is done so it should be possible to tag enemies with the blast getting your teammates to engage from afar will also help distract enemies and will force engagement while your nuke goes off cloak immediately upon ejection and attempt to rodeo any remaining enemies the nuke should kill adjacent Titans and will bring others as low as 1 bar of whole strength in our experience so that's enough for you to finish them off while rodeoing or for your allies to them and this brings us to the next topic the role of pilots and last Titans standing is I mean that's that your job is to rodeo that's your job as a pilot you have absolutely no business using stem in this game mode so drop it in favor of cloak which works better against titans on pilots anyway and you'll also want to drop frag grenades in favor of art grenades which display of titans and open them up to attacks from above again like rodeo in it is also generally advisable to use the archer heavy rocket instead of the Sidewinder the Sidewinder is great at keeping their shields down because of its high rate of fire but the archer allows more fire and Hyde type gameplay which is important here a single shot from a Titan will take you out of the round as a pilot so try try to get a shot off hide and then hit them from another corner if they spent time try and do it to track your movement they're going to be slammed from your allied Titans anyway so it works better for everyone if they're if they're worrying about that use the time reloading to relocate also keep in mind that electric smoke is very rare in this game mode because of its substandard use the smoke is best used as a smoke grenade rather than a pilot killing device since pilots are rarer so everyone runs shields right now anyway this means it's pretty difficult for Titans to get rid of rodeo in pilots part of your job as a pilot is to call out where enemy Titans are when you're when you're on foot so try to position yourself above the streets on Angel City and on the big fracking object will call it on fracture and you can see almost everything on the map from the position i'm showing right now these are like cell phone towers or something on Angel City you can hit them at the peak of your ejection arch so try to do that generally they won't find you except in this instance where I was shot in the face with the 40 millimeter round and I mean what kind of helmet doesn't protect you from a cannon shot anyway that's just I mean obviously I had defective equipment so anyway it's extremely dangerous to disembark and last Titan standing that tends to be a poor method of dealing with rodeoing pilots your best bet if rodeoed would be to recruit fellow Titans to shoot the pilot but that may be hard a secondary option is to boost around the corner disembark and position yourself to take out the pilot or intentionally put yourself in front of allied shots friendly fire does not exist so it'll kill the pilot on you generally it's best not to beep rodeoed in the first place though keep eyes on pilots and on your radar to avoid going through parts of the city that would allow them to easily jump on you and remember it's your job to kill Titans not pilots so you can ignore them and move elsewhere on the map so the last thing I want to say is remember to use your burn cards hit the link below for more on that and this gives you a pretty good overview of the article if you've got your own tactics you employ share them in the comments below so other players can benefit check out the full article linked in the description below other titanfall content i posted includes benchmark results on different video cards crash fixes and a custom pc build for titanfall so let us know what you think remember to Like comment and please subscribe if you liked the video and let us know what you want to see next I will see you all next time peace
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