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Unlocking Castle Story's World Editor: Creating islands, doors, trees, etc | Tutorial

2012-10-21
hey everyone this is Steve from gamer this nexus dotnet and I'm going to do a quick tutorial on how to enable the world editor in your castle story game it is very simple so first you need to go to this folder which is you need to go to your castle story folder wherever you installed it and then go to info leaver a question mark and then you're going to look for menus group txt first hi highly recommend backing this up so I just hit ctrl-c ctrl-v on it and made a backup and now we're going to edit it so open that up and you will be presented with this which is really just a bunch of on/off toggles for different items in the game if you would like to for instance enable doors you can just remove this and you will now have doors and that's because these are effectively commenting out that item so it won't be available in the game with those in front of it similarly if you want to disable something you could certainly do that by adding the same dashes now for what you came here for which is the world editor you want to do a ctrl F for edit T or and there it is or just scroll down and the easiest way I found to do this is copy all the items you want there quite a few and then paste them under the menu debug what this means is that if you have debug mode on you will then have whatever options you've pasted over here in the debug mode from the editor mode available for your in-game world editing so I don't want all this stuff cluttering up my screen but I do want crystals trees and let's go for grass too because that creates flat ground I'm going to put it at the bottom and then it will appear at the bottom of my debug mode and let's see if there's anything else either a couple cool smoothing options some plateau options but we don't really need any of those right now so I'm going to save this as is with my edits and then launch castle story and I will see you in-game okay we are in castle story now so for we need to enable debug mode since we place these options under it and then launch a game I will create a new one and once that is launched there it is we have our brick Tron's of course and just click on the build icon and there's debug mode now if you are not familiar with debug mode it normally ends right here at the spawn ball option but now I have added the if you recall the crystals trees and grass options to the to the debug mode from the editor and we can click on for example grass and and I mean it does exactly as you would expect it creates grass so if I wanted to I could smooth out these trees very rapidly to gain access to flat ground or well relatively flat ish ground you may also want the smooth terrain option if you do want to smooth out terrain quickly we also added trees so you can now place trees individually if you'd like to build something and put trees strategically around it or something to make like some kind of cool fort you could certainly do that and then all the other options crystals are also in here so there you go now beyond this I do have a full FAQ guide going up so please check the description below for the article that will have all the information that you could want about cast story if it is missing anything please tell me and I will add guides for it and with that please like comment and subscribe as always and I will see you guys next time peace
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