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Vega FE Gaming Mode vs. Pro Mode Benchmarks

2017-07-06
this video for us should be quick which should tell you something about the results we are talking about and these Pro Mode versus gaming mode for the new Vega frontier Edition video card which has a driver package that has a button that says gaming mode but it defaults to pro mode theoretically one versus the other would provide some kind of different performance at least that is what the commentary online would lead you to believe including some comments that perhaps Specht you perf might perform better with pro mode versus gaming mode we ran our test on pro mode but it's easy enough to verify and run them on gaming mode as well and further there are some suggestions that video games might play better with gaming mode so we're talking about all that we're going to put all that to rest there will be a few charts but the data is so consistent that it doesn't need to be a lot of them and that's at the end of the video I'll give you some more opinions and commentary to at least add something other than some simple data points but before that this is brought to you by our patreon backers at patreon.com slash gamers Nexus thank you to those of you who helped us there you can join our community discord by supporting us on patreon where we have a chat that I hand out in most a day so check that out or go to store that gamers next to spot not to pick up a shirt if you want to support us that way instead our initial round of testing for the review and the follow-up round for the clock for clock benchmarking of fury X versus Vega use the we'll call it appropriate driver mode for each set of tasks so the professional production applications were in Pro Mode and likewise games are in game mode now we're talking between them for these benchmark numbers a quick note here the immediate difference between switching modes is a UI change it basically pro mode is a slightly changed version of Radeon settings if you have an Andy card you probably know what Radeon settings looks like the gaming mode is identical to that including wot man including Radeon chill and really every other tab on that page Pro Mode removes wot man but you can still overclock you just have to do it with a third-party application so wot man is removed from the interface it's still installed they just take the button off the interface and I believe Radeon chill is also removed from the interface with Pro Mode enabled so that's the immediate visible difference it is a UI change other than this the implicit change would be that there is some form of impact to your performance in either task game in production and that seems to be a common thread with some of the discussion online and when we were speaking with and these representatives the word that we received that led us to believe that there would in fact be a difference hence we benchmarked everything for the review in the appropriate mode thinking that it might actually matter and that it would be the most realistic use case to do that way for each user group so full testing methodology is in the article below as always but it's really pretty simple we toggle the mode starting with production first as that's the easiest to demonstrate we end up with the numbers on the screen now notice that there are some error bars which indicate that the range of tests to test variants basically accounts for any differences here taking these into account everything is equal not effectively equal but equal and there's no clear performance leader in either mode there's no pattern which mode holds the marginal within error differences and because there's no pattern and there is no clear winner that means that all the tests are within variants and can be declared as equal that was easy let's get the fire strike with fire strike ultra the difference is 6.5 points in the graphic score 0.1% different we're at 49 30 6.5 points after 5 averaged automated run for the gaming mode card and 49 30 points after the same run count on the pro growth card if we look at the represented FPS number instead of the scores the difference looks even less significant it's 0% we're at twenty five point five versus twenty five point five for graphics fps one and eighteen point five verses eighteen point five for graphics FPS - in fact if we update the chart and include two significant figures or digits after the decimal there's now a difference twenty five point five one versus twenty five point four five and eighteen point five three verses eighteen point five two so that's not exciting next chart with time spy we're seeing a difference in FPS of 0.33 five frames per second for graphics one 0.53 5 payments per second for graphics - after five average test passes automatically executed with the program closed in between these two are identical in performance we technically have more firestrike results but it's boring so we can move on to games because they firestrike extreme and by österreich 1080p same thing there the results are the same so let's move on to for honor next with for honor at 4k and extreme settings we're seeing a performance difference of joke FPS average and less than 1 fps in our frame time values or the frame times representative as the percentage values the frame times and the frame rate are all the same for honor at 1080p is also the same as you can see in this 1080p chart where we see differences around 1 FPS at most between the prone game modes Metro last light at 4k post a difference of 0 fps we're at 47 fps on both devices with low is basically the same and a DP is also basically the same less than 1 FPS difference between the modes and that difference again doesn't have a pattern so it's within variants and if we ran the test 100 more times they'd probably basically equal anyway finally ashes of the singularity with DirectX 12 shows more of the same our numbers are basically tied here there's no significant difference between the two driver modes with as of the singularity even with DirectX 12 we have more data we have data on Sniper Elite and on GTA and a couple of other games I'm going to save you the time of watching and me the time of making the charts and tell you that they're all the same and other than that we're basically left with two modes that show no difference it's sort of frustrating because ambhi's marketing materials and representatives intentionally or not led us to believe that there would actually be a difference that was significant in some form whether or not it was 20% versus 5% either one is significant 0% is not significant so little bit frustrating there and the reason why is because if this is the ultimate goal with game mode versus promo this is the endgame for Andy it's almost insulting to the professional end-user because they received the card and they can turn on Pro Mode so that they can use premiere or blender or CAD software or whatever it may be all that does is take away overclocking one would assume so that they don't hurt themselves by mistake or something like that otherwise why I over talking sure probably not too common in that kind of use case but also why take it away you're just adding driver complexity to a driver package which is clearly already very buggy wot man doesn't even overclock correctly it's down clocks HBM if you down clock the core or overclock the core or really change anything so wild man's already buggy enough Andy you guys have enough to fix there's no point in adding a button that flashes the screen black to make you feel like something has happened and then removes wot man and I guess Radeon chill that's what this comes down to it does nothing and here's the thing if if that's the goal it's a gimmick if that's not the goal and Andy plants do more with game mode and pro mode for example incorporate whatever driver updates they may have for games in the future maybe that launched with RX Vega maybe they improve gaming performance and those aren't included for whatever reason when pro mode is turned on if that's the goal now we're talking about something useful but it shows that this driver package was fully unready to launch with Vega frontier Edition I we were we're pretty pretty neutral and didn't share too much of an opinion in the Vega review didn't share too much of an opinion and some of the other content but the opinion is here opinion is the driver package was not ready that's clear from looking at this either the pro mode and game mode do something or they don't if they don't it's stupid and pointless if they do it wasn't ready end of story as far as that goes this is nothing more than a psychological switch to make you feel like your graphics card is doing something better than it actually is so we've tested it enough to feel confident that games show no difference the production applications just respect be proficient or difference we did not retest blender because we're having enough problems with blender and Vega drivers already I know the blender team pushed patches but they're not perfect it still crashes with certain types of materials or effects that you can render in that application so we are not seeing the difference if someone has seen a difference I would love to hear about it so that I can test that same application in that same use case and report it and tell you all about how great the two modes are but as it stands now from our testing today no difference so thank you for watching as always you can subscribe for more patreon.com slash gamers Nexus to help that directly store that gamers ex has done that for shirts and we will have more Vega coverage going up if you missed the review go watch it it is pretty straight forward straight shooter neutral review goes over all the details and then tells you why you should not speculate about our ex Baker's performance because it's too soon to call and then come back for the RX maker review I'll see you all next time you
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