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An In-Depth Look at Ryzen's Gaming Performance: 16 Games Played at 1080p & 1440p

2017-03-05
hey welcome back to harbor unboxed 4 what is going to be another big benchmark video this time I am focusing on risings gaming performance previously or my rising day 1 review I only covered 4 games and only tested at 1080p which is generally how you test but let's not go into that point again anyway for this one fortunately I have tested 16 games that not just turn a DP but also 1440p also added to the testing your results for the 1800 X and 1700 X with SMT disabled longtime subscriber yack has pointed out a very unique problem with the Windows 10 scheduler for Rison processes which was discovered by some users over on the anon tech forums apparently Windows 10 treats all rise and threads the same not identifying SMT from physical cause this means Windows thinks all threads have access to their own level 2 and level 3 cache I'll touch on this a bit more another video soon but for now this is why SMT can hurt performance in some situations for these updated results I built a brand new test system around the gigabyte X 370 gaming 5 motherboard and strapped on the ek xlc predator 240 all-in-one liquid cooler for good measure the gaming 5 was updated with the latest f3f BIOS revision and my corsair ddr4 memory was indeed running at 1.5 gigahertz for a double data rate of 3000 mega transfers per second this then is showing Rison in the best possible light in its current condition and this is indeed the performance you guys as consumers can expect to see for some reason a vocal minority which are obviously AMD fans have been calling for reviewers to stop testing Rison until it has time to mature that's a strange request I have to say if aimday were to pull sales until they're happy with where aizen's at then it might make sense anyway guys I'm not going to stop retesting rise and expect constant updates there are so many more different tests I want to do and of course has claims of improved performance arm 8 I will be investigating those right away hopefully we'll be able to closely monitor aizen's gains over the next few weeks months several months and so on there's no point saying don't test riser now in games as they aren't optimized for it hardly going to run a few game tests now and call it a day and shut the book on Rison I think most of you guys know me better than that by now I'm going to be doing so much horizon testing I could dedicate a separate channel to all the data I will be collecting so with the results from 16 games now in at two resolutions featuring 11 different processes plus the two disabled SMT configurations we have a total of 416 results to look at from at least twelve hundred and fifty individual benchmark runs gathering all that data took around four full days of work thankfully I had the foresight to test the Intel processes in advance just before Verizon arrived anyway that's all behind me now let's get to the results starting with the division we find a rather severe GPU bottleneck even at 1080p when using the ultra quality settings of course it's not until we look at the dual-core Intel chips or the AMD FX 8350 40 P resolution looks much the same the dual-core Intel chips catch up for the average framerate but still like ever so slightly when looking at the minimum needless to say their eyes and CPUs all do very well here next up we have hitman which I have tested using DirectX 11 in terms of performance the rise in CPUs are similar to the core i7 59 60 X which makes them a good bit slower than the 60 900k 6700 K and 7700 K processors performance is slightly better than the unlocked Core i5 skylake and KB Lake CPUs and disabling SMT support doesn't have much of an impact on performance here though did afford us a few extra frames moving to 1440p we find some interesting changes in the results that's how they are mostly expected naturally as the GPU becomes the more performance limiting factor margins between the CPUs narrow the 1800 X for example is now just 11% slow in the 1600 K where it was 19% slower at 1080p overall strong performance on the rise and CPUs here as they roughly match the 59 60 X the Civilization six numbers might seem surprising but AMD Zone Review guide which they shared with media showed rising to be quite a bit down on performance here in relation to the Intel CPUs still the performance was far from poor as the 1800s was just 10% slower than 600k at 1080p jumping to 1440p the results don't change much the 1,800 X is still 10% slower than the 1600 K which is obviously a commendable effort and a solid result for AMD I have tweaked my testing methodology for overwatch ever so slightly I now run a 12 player bot match while spectating the bots are set to the easy difficulty and I use the Zarya character on the Ilyas map once the bots from opposing teams meet in the middle of the map or somewhere around there the battle takes place and I start my test which runs for five minutes because the bots are set to easy and the character that I'm using they don't actually ever seem to be able to kill each other so it's just an all-out non-stop battle it actually provides really nice accurate results and as always I take the average and minimum frame rates as an average from three runs the only other change made to the testing has been the upgrade from the ultra quality preset to the epic quality preset which helps to knock the frame rates down from that 300 FPS cap at 1080p we see like my previous test the Rison processes don't look particularly impressive when looking at the average frame rate albeit they are plenty fast enough to drive a 144 Hertz display in this title still what's important to note here is the minimum frame rate out of the box the 1800 X isn't much slower than the 59 60 X meanwhile with SMT disabled it actually pulls ahead so then we have a good example here of why the window scheduler really needs to be updated for the horizon processes now at 1440p we see Rison becomes very competitive the 1800 X pulls ahead of the 59 60 X out of the box and this time disabling SMT doesn't lead to the same big gains for the minimum frame rate I have to say both the 1800 X and 1700 X CPUs look really good here for some reason in Mirror's Edge catalyst the rise and CPUs hit a bit of a wall albeit at well over 100 FPS the 60 100k went on to averaged 146 fps while the Rison processes seemed to stop at around 138 fps the good news is though this made them just 5% slower moving to 1440p the results tighten up and now the rise in process is just 2 percent slower than the 16 are ok while matching its minimum right so we are seeing rising pretty well get the most out of the Titan XP at 1440p in Mirror's Edge catalyst mafia 3 has some very interesting figures for us first and foremost rising can be seen kicking some serious silicon here this is one of the very few games where you will see Broadway Lee smoking kb lake the 1800 x gets right amongst at matching the 5960 x2 tail a 69 hundred k by a very slim margin and these are 1080p results it's also interesting to note that disabling SMT actually hurts performance as the 1800 X becomes 7 percent slower things get even more interesting at 1440p here the 1800 X actually takes the top spot on our graph granted it is just 1 FPS ahead of the 1600 K and 5960 X this is still well within the margin of error but a great result nonetheless again disabling SMT hurts performance by quite a bit in mafia 3 performance when testing with Gears of War 4 is better with SMT disabled the minimum frame rate is slightly improved while we see decent gains for the average frame rates overall though Rison looks quite average at 1080p as it trails the 59 60 X and struggles to match the minimum frame rate of the core i5 7600 K now at 1440p the rise in cpus look much more competitive and while the average frame rate is a bit slower then you might have hoped for the average is still quite strong I have to say the rise in cpus look a bit lost in Deus Ex mankind divided as both the 1800 X and 1700 X for behind the 59 60 X by at fair margin that said turning SMT off does boost the average frame rate significantly in this title though only the minimum remains much the same overall not a great showing in this DirectX 12 title at 1080p which is quite strange given how closely AMD worked with the developer obviously AMD focus on optimizations for Polaris but you thought they might revisit the game for Rison in any case upping the resolution to 1440p using the very high quality settings we run into a GPU bottleneck and now horizon looks quite impressive disabling SMT also has no impact on performance here yet more interesting results this time when testing with battlefield 1 here the 1800 X is just 8% slower than the 1600 K for the average result and 10% style for the minimum so a decent result disabling SMT didn't impact the average frame rate but the minimum was 23% lower on the 1800 X which is very interesting moving to 1440p the 1800 X and 1700 X looked a very competitive as they roughly match the 7700 K and 16 900 k f1 2016 runs better with SMT disabled here we see a 7% boost for the average frame rate at a massive 16% increase for the minimum with SMT disabled the 1800 X is roughly on par with the 59 60 X and just 7% slower than the 60 100 K moving to 1440p we find yet more interesting and this time confusing results here disabling SMT slightly reduces performance go figure anyway out of the box the 1800 X was on par with the 69 hundred K although the Rison processors look very weak in total war Warhammer this is clearly again that doesn't require more than four cores as evident by the core i5 versus 1600 K results that being the case it's not surprising to find that disabling SMT here leads to considerable performance gains in fact with SMT disabled the 1800 X actually pulls ahead of the 1600 K whereas previously out of the box it was 8% slower moving to 1440p the results between the Broadway Lee and rise and CPUs is much the same with the added GPU load the skylake and cable 8 processors don't enjoy quite the same lead as they did at 1080p again the rise in CPUs look average at 1080p when compared to the 600 K and of course Core i5 and core i7 KB Lake CPUs this time when testing with grand theft auto 5 Rison was faster with SMT disabled in GTA 5 though the gains weren't large enough to really better their position now at 1440p Rison does look more competitive and with SMT disabled the 1800 X roughly matches the 69 hundred K watchdogs to results are a little confusing because despite all 16 threads on the rise and CPU is being heavily utilized the performance isn't that impressive the 6100 K and 59 60 X for example crush the quad core Core i7 chips yet Rison doesn't enjoy the same gains obviously this is an optimization issue even at 1440p we see that Rison isn't terribly competitive and watchdogs too which is a shame again hopefully something can be done to better support and is rising CPUs in this title ARMA 3 isn't a game I really like to test with but after all the passionate requests I received on my rise in review I feed you guys might burn the channel to the ground if I excluded it again despite poor utilization the 1800 X actually looks quite good in relation to the 1600 K though unsurprisingly the higher clocked cabe you like and skylake chips offer much better performance in this title the 1440p results are much the same though the 1600 K and Rison CPUs are more competitive with the core i5s here Far Cry primal is in a particularly CPU demanding game and it doesn't utilize a large number of threads out of the box despite offering smooth performance the Rison 7 1800 X and 1700 X are actually seen to be slower than the pentium g 4560 however disabling SMT support boost performance by 14% and now the 1800 X is on par with the 6100 K the 1440p results are more competitive and again with SMT disabled the 1800 X is able to rub transistors with the 6900 K see I told you guys I would get a 4 on a CPU benchmark done this counts right anyway like Far Cry this isn't a CPU intensive game that said rise and CPUs do rather well here and beat up the 6900 K moving to 1440p we had a hard GPU bottleneck with the Titan XP so the results are very much shaped to you ok so this is by no means conclusive data but I know many of you really liked it when I take all the games tested and provide the average performance in one nice easy to read graph so here we are from the 16 games tested we see that disabling SMT on the 1800 x ended up delivering an average of 3% more performance for the average framerate and just 1% for the minimum so overall not a big difference of course the effectiveness of turning SMT off at this point did vary quite a bit from game to game hopefully before too long gamers will be able to leave SMT on without having to worry about losing moments in certain games out of the box the rise in seven 1800 X was on average twelve percent slower than the six Niner okay and that seems in line with what we found originally at 1080p so not much else needs to be said here then moving to 1440p the 1800 X is now just 4% slower than the 69 oh okay so a huge improvement with the Titan XP with SMT disabled the 1800 X came out on power the 6600 K and 59 60 X so overall quite good results were seen at 1440p but remember we are kind of running into a GPU bottleneck here so I'll let you guys argue about which resolutions more useful disabling SMT sent performance backwards in ARMA 3 battlefield 1 mafia 3 and watchdogs 2 meanwhile it boosted performance in Deus Ex mankind divided f1 2016 Far Cry primal Gears of War for Grand Theft Auto overwatch and total war Warhammer all these games play better on the horizon with SMT disabled though mileage did vary finally much the same performance was seen in Civilization 6 for on a hitman Mirror's Edge catalyst and the division the key thing to note here when looking at the Intel CPUs is the fact that at 1080p the 1800 x trailed the 600 K by 12% of course once we move to 1440p that figure shrunk to just 4% I think you can guess what will happen at 4k so what have we learnt well honestly not much compared to the original review the findings are all sort of in line with that we just have a bit more data now and we've seen that there are places where Aizen does do very well so now we are waiting on optimisation to sort of enhance the overall experience if you will and that will come from things like you know board partners improved biases Microsoft will improve their operating support no doubt and game developers as well so hopefully ambi can work closely with game developers to better support Rison so I believe all that's coming and AMD promise that is that it is and I don't think we have another bulldozer sort of situation on our hands where promises are made and they're not really followed through with I think aim D has a real winner on their hands with Verizon speaking of operating system support the first really useful step would be a fix SMT support and that should be a fairly easy step to accomplish and doing so will really improve performance especially in games and I know that last graph where I compiled all 16 games and just looked at the average frame rate or the average frame rate the minimum frame rate and disabling SMT didn't look particularly useful there but that's because in some games disabling SMT actually hurt performance so once the operating system is optimized for SMT we should see really strong improvements right across the board and SMT itself will be more efficient but then when it's not able to be utilized the operating system won't be grabbing threads instead of physical cores so we will see better performance so as I said originally the cheapest tries in CPU being the 1,700 without the X is going to be a great option for those not interested in high refresh rate gaming and want to either game at 4k or with a more reasonable mid-range GPU for those scenarios I think I personally would pick the 1700 over the 7700 okay as it feels like a safer bet long term and of course right now productivity is much stronger of course the other side of that being if you're a gamer that was targeting 1080p or 1440p 144 Hertz high refresh rate gaming then I feel like a KB like 7700 K or the skylake 67 or okay would probably be a better choice as I've already said I will be following risings development or how it matures very closely doing a lot of testing and reporting that data back to you guys so there's going to be plenty more rise and testing to come and I also there's some different kind of testing I want to do as well when I get time so there will be plenty more rise in benchmarks but I'm not going to make this rise and unboxed the channel won't be changing to a rise in benchmark channel there'll be plenty of other non rise and related content as difficult as there's going to be at the moment because I'm so excited about rising and want to test so many different things but yeah there'll be other content to come but there will be a Rison system coming and I don't mean a rise and build for me it's more for you guys or one lucky you guys I will be building a rising 1800 X system full system really cool case graphics card motherboard obviously the process of the whole lot and that will be for a giveaway for one lucky subscriber so be sure to keep your lids peeled for that because there will be more details to come anyway that's all for now I'm your host Steve thanks for watching hope you enjoyed the benchmarks and I'll catch you next time you you
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