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Battlefield 1 Benchmarks - 20 GPUs tested at 1080p, 1440p, & 4K!

2016-10-19
hey guys I'm back for a few more videos before my surgery next week thanks for all you guys for being so supportive and for making Steve feel so welcome to the channel you'll be seeing a lot more of him in the channel from this point forward and that's going to help us keep the content fresh while I'm on my road to recovery anyway I just want to say thank you again we only have a small Channel here but there's already a strong sense of community and the support you guys have always given me is pretty amazing so I'll continue to do my bit to make sure there's always interesting tech content on a regular basis speaking of which today we have another big current and previous generation GPU benchmark this time focused our little game you might have heard of called battlefield one yeah apparently it's pretty good back when the game was in the open beta stages Steve and myself put quite a few hours into the game more than we should probably admit thankfully we did capture some of the action which was shown in my triple 4k monitor a tight next teaser video walking away from the beta we were shocked not just by how amazing the game ran but also how incredibly well optimized it seemed to be now the retail versions available we're keen to see if any of the magic has been lost for testing well over a dozen GPUs have been used in our core i7 test rig and of course the latest AMD and NVIDIA drivers were installed testing the multiplayer aspect of the games near an impossible with this many graphics cards you simply can't gather accurate results so like all the big-name tech sites I'll be forced to measure the games performance using the single-player campaign now this title does support both the DirectX 11 and DirectX 12 api's and you might think I'd naturally focus my efforts on testing the DirectX 12 this was the plan but assume became clear that for this title the low-level API is nothing to offer at this point the game ran just as well using DirectX 11 in fact for the most part it ran better typically the DirectX 11 mode allowed both AMD and NVIDIA GPUs to render three to five FPS more and at times the margins were as high as 10 fps in favor of the older API so I've included one graph comparing DirectX 11 and DirectX 12 performance of half-a-dozen GPUs but believe me is the same situation for all GPUs Maxwell Pascal and GCN benchmark passed last 60 seconds we started the beginning of the through mud and blood story where you take command of a British mark-5 tank this test features plenty of AR control characters and more importantly and easy to follow path that allows us to reproduce the test over and over again with a high degree of accuracy here's a look at the rest of that part ice dry for everything so smile as we often do let's kick things off with the previous generation GPUs battlefield 1 is a fast-paced first-person shooter so ideally gamers will be looking for an average of at least 60 FPS for optimal gameplay with the image quality settings maxed out the r9 380 came close to a 60 FPS average which is very impressive the gtx 960 wasn't bad either owners will want to employ some overclocking here the GTX 970 pushed well above 60fps at all times and the i9 390 was even more impressive beyond that last season's high-end pixel pushers had no trouble rendering well over 60 fps jumping up to 1440p gives the mid-range GPUs a quick reality check the Unown 380 and gtx 960 dropped down into the 30s at times so the game was still playable but as a member of the PC master-race it was far from ideal the GTX 970 is really required here while the uhnot 390 would be preferred assuming both are compared at the stock reference clock speed which they are in this case now at 4k there are no surprises here the 980ti in fury X were never really able to handle the latest triple-a titles without multi GPU support the 980ti puts forward a gallant effort rendering 50 FPS and again while playable dipping into the 40's kind of spoils the 4k experience fast-forward to the present GPU battle and we find the 4th gen GCN cards take you on invidious mighty Pascal lineup the only overlapping products here the gtx 1060 and our X 480 both of which delivered similar performance not just that but the performance that was delivered allow for extremely smooth gameplay at 1080p something you might have noticed is the performance discrepancy between the two gig and 4 gig versions for the RX 460 having spent quite a lot of time testing framerate and frame time performance I found that for over 90% of the games out there the difference was negligible the only anomaly at the time was doomed recently we discovered when testing Gears of War 4 for example there was also very little difference between the two however here we see that the 2 gig model is over 20% slower than the 4 gig model and this resulted in a massive drop from 45 FPS to just 35 fps this makes the 4 gig version the must-have option here and if plea contradiction to my rx 462 gig vs. 4 gig conclusion or is it at the time I was chasing 60fps and here with the 4 gig card we're in the averaging 45 fps this means we'd lower the quality settings at 1080p without spending much time tweaking the quality settings we simply downgraded to the high quality preset this boosted the 4 gigabyte card by 16% a much nicer 52 FPS average however we saw a significantly larger 40 percent performance boost for the 2 gig model and it's now averaging 49 fps this means the 2 gig versions - 6 % slower and more importantly capable of delivering smooth playable performance even at 1440p the RX 480 and gtx 1060 is still provided a nice gaming experience the RX 470 wasn't bad either with an average of 56 fps as you might expect 1440 PS just a bit too much for the RX 4 60 even if it is armed with a 4 gigabyte frame buffer the gtx 1070 is really the slowest GPU you want to be gaining with using these quality settings the 4k resolution obviously if you can afford the 10a it's a much better option as it never dropped below 55 FPS and managed to average an impressive 65 fps it has to be said while stupidly expensive if the Titan X does look quite amazing here here's a busy looking graph that includes the current and previous generation GPUs together in a symphony of blue bars as you can see we have a number of varied options producing between 80 and 100 FPS so that's gtx 1060 and our X 480 territory here's the story of 1440p the gtx 1060 and 970 and delivered similar performance as did the gtx 1070 and 980 TI the RX 470 looks pretty good sitting next to the gtx 970 while the RX 460 was just rubbed out by the gtx 950 not much more needs to be said for the 4k results gamers are wanted GT X 1080 here or if they can survive without food for a few months the Titan X is the nice option as well so at this point you might be thinking what the hell Matt where the dx12 tests at I don't want to see this dx11 rubbish well ok you might not be thinking that but I can assure you someone's already made the comment as I explained at the beginning of the video the battlefield 1 directx12 performance is very disappointing so let's take a look shall we here you can see that for the most part dx12 is a step in the wrong direction thus far as framerate performance is concerned it isn't a huge step but here we see most AMD and NVIDIA graphics cards drop a few frames when using DX 12 / DFS 11 this is pretty much the same issue we've seen in other titles that have been designed initially for DX 11 and then basically ported to ds-12 CPU utilization saturda round 70 to 80% in both the single-player and multiplayer portions of the game keep in mind those utilization result - based on a core i7 6700 K clocked at 4.5 gigahertz so needless to say the game requires some serious processing power that said the game only ran a few frames slower on the 6600 K at the same clock speed my core i3 6100 system also played very well and pushed well over 60 FPS at all times when gaming at 1080p with a GTX 1080 well there you have it battlefield one is an awesome looking game that's also very well optimized the only headache we encounter was the account limitation which locks you out for 24 hours after five Hardware changes that may testing a pain and rather expensive is three copies of the game required with that mostly behind us for now we can look to the positive game is running modest rigs can really enjoy this one those rocky a previous generation Radeon r9 380 GeForce GTX 960 or something of equivalent power and enjoy battlefield 4 in all of its glory meanwhile 1440p gamers won't need to spend their Friday nights looking for working some Kilda affordable mid-range options such as they are exploiting GCS 1060 will more than suffice it was disappointing to find the DX 12 offers nothing over the aging dx11 api if anything DX 12 was a step backwards as I said of course the image quality remains the same so there's no advantage to using one over the other and that respect the issue being of the most part DX trial was slower or best able to match the performance dx11 I did notice on my lower end core i3 test rig that the minimum frame rates are slightly higher with the low-level API so for those running weaker CPUs DX 12 might provide a small performance bump for everyone else at this point it doesn't matter too much which API you run though I personally will be sticking with DirectX 11 for this for extra frames what do you guys think about battlefield 1 if you picked up a copy yet let me know in the comments I'm your host Matt as always and I'll see you guys next time to those of you that already support the channel thank you so much it's truly appreciated and to those of you that would like to support the channel directly I do have Amazon links and a patreon link in the video description below thanks a lot and I'll see you guys next time
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