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Gaming at 3840 x 1600, The Next Step for Ultrawide Monitors?

2018-05-08
to ensure you don't miss a single hardware unbox video hit subscribe then tap the bell welcome back to hardware on box so a couple of months ago viewsonic reached out and said they had a brand new ultrawide monitor that I might be interested in checking out as a big fan of the 21:9 format for gaming I jumped on board with this opportunity because this monitor in question isn't a standard ultra wide rather than using a 2560 by 1080 or 34 40 by 1440 resolution the VP 38 81 packs a higher 38 40 by 1600 resolution which is something I haven't used before now the 38 inch VP 38 81 isn't really designed for gaming it's a professional monitor with features like X right calibration yes calibration for accurate srgb reproduction but I was interested to see whether the largest size and higher resolution have a notable impact on gaming especially coming from the ACE of primer x34 that I use personally is this the next step for gaming ultra wines or is there not much point when we already have 34 40 by 1440 there's actually a surprising number of advantages to the 38 inch 38 40 by 1600 panel compared to the slightly smaller lower resolution ultra wise that are commonly used today while we are only talking about a few extra inches added to the diagonal dimension relative to more common 34 and 35 inch ultra lights the overall display area is a significant 21 percent larger thanks to an additional 8 centimeters of width and a bit over 3 centimeters of height when viewed from the same distance as a 34 inch monitor it's more immersive and has quite a noticeable impact even if some of those dimension changes don't sound that large the great thing about this particular 38 inch panel is the radius of the curve modern ultra wines typically use an 1800 or 1900 R curve which in my opinion is a bit too aggressive while the original ace x 34 used a rather flat 3800 R curve the VP 38 81 sits in between at 2300 R which is that little flatter than most modern gaming old wives and I think it works really well it's not as obviously curved and that makes it better to use for productivity apps when you're not gaming while the panel is larger and slightly less curved it does maintain the same pixel density as 34 inch 34 40 by 1440 panels the higher 38 40 by 1600 resolution basically matches the increase in display size now posting 110 point 9 paper versus 109 point 6 on the other older ultra wide panel types you actually get nearly 1.2 million more pixels here for a 24 percent increase and of course there is going to be a performance hit associated with that in fact let's take a look at how the higher resolution impacts performance this is going to be a fairly basic comparison between 34 40 by 1440 and 38 and 40 by 1600 resolutions on my personal rig which is currently equipped with the Rison seven 1700 exit 3.9 gigahertz 16 gig of ddr4 3000 and an NVIDIA Titan X Pascal however it should give you a good idea of how this higher resolution compared to the current high-end ultra wide standard in 8 games all the games I tested here is set to their maximum quality presets or ultra presets using DirectX 11 playing games at 34 40 by 1440 with ultra details is already a bit of a challenge with a Titan X or GTX 1080 Ti class graphics card especially if you're targeting above 60fps in GTA 5 we're seeing 1% lows around the 50 FPS mark at 34 40 wide and that drops closer to 40 FPS at 38 to 41 so a 17% reduction in rise of the Tomb Raider the performance choppers have been higher at 21% though when as we aren't achieving 30 fps 1% lows you'd probably turn down the quality settings anyway then in watchdogs 2 we're looking at a modest 14% drop in 1% lows which keeps the game pretty playable while in prey it's a significant drop from around 70 FPS to just 59 FPS in 1% lows you get a similar performance drop of around 16 to 17 percent in both Star Wars Battlefront 2 and battlefield 1 they're both games still run above 60fps and are quite easy to play on such a high resolution provided you have a decent graphics card in for we're seeing about a 21% drop in performance looking at the 1% low results while in Far Cry 5 the drop is a more manageable 12% overall when looking at average frame rates the move from thirty four forty by fourteen forty two thirty eight forty by sixteen hundred sees the performer shop of around eighteen percent on average which is in line with the resolution change similarly when looking at one percent lows the shift to a higher resolution brings about a seventeen percent performance drop so this new thirty eight forty by sixteen hundred panel is larger and more immersive which is great for gaming though it does come at a performance in I do like the extra size but is it really worth a minor upgrades over thirty four forty by 1440 at thirty four inches when you get that performance it as well for some people the exercise will make no difference and all you're left with is reduced performance for others the exercise might be great and then you might be fine with the performance in bit of a personal preference thing here and I think it does come down to your system as well my personal rig has a Titan X in it so I'm somewhere okay with the performance hit and I like an extra size others gaming on more like a gtx 1070 on high res ultra wise probably won't want fewer frames the other issue with these pedals at the moment is refresh rate the vp 38 81 is capped at 60 hertz which makes sense as it is a professional modeler where you know additional frame rate isn't as important as with gaming modernists currently though we have 34 40 by 1440 panels that go as high as 120 Hertz and there are similar monitors scheduled for release later this year that push that up to 200 Hertz if we start to see 38 40 by 1600 pushing to the gaming market 60 Hertz really isn't going to cut it so we need at least a hundred Hertz here for these sorts of panels to be attractive to gamers luckily there are some big benefits to using a thirty eight forty by sixteen hundred mile outside of gaming as the pixel density remains around that 110 PPI mark you can still use these sorts of panels in desktop apps at the native resolution without needing to mess around with display scaling it maintains a 1440p class density it just gives you more screen real estate to work with and the extra screen real estate is genuinely useful one of the big improvements is snapping apps in a side-by-side view on the 34 40 by 1440 mano this by side view gives you to 1720 by 1440 windows which I have felt isn't quite enough horizontal distance a lot of interfaces are designed with 1920 wide in mind well the 3840 by 1600 VP 38 81 gives you 2 1920 by 1600 windows which achieves that nice compatible 1920 wide resolution while still providing a ton of vertical space to work with again it may seem like a minor change but in some apps it does make a big difference to usability just as an aside to if you're interested in this view sonic VP 38 81 is a professional-grade model it really is excellent fantastic color reproduction with certified average Delta values below 2.0 for industry standards like srgb and rec 709 and it's one of the most uniform curved displays I've looked at plus it supports USB C connectivity that can charge a connected device and provide display output over a single cable anyway the stylus video I wanted whether 3840 by 1600 ultra wide would be the next step for gaming motors having now used one I think there's a lot of great qualities to this type of panel that makes it a decent all-rounder for gaming and desktop apps it doesn't provide anything significantly better than more commonly found 34 40 by 1440 displays but it is a bit better in some key areas and that's the real selling point here however I do think that to make these sorts of panels work well for gaming they will need to push up to higher refresh rates as 60 Hertz is a bit last-gen these days whether or not it's possible or whether companies are even working on higher refresh panels of this resolution remains to be seen and of course you'll have to put up with around a 17 percent performance here to enjoy the extra size and pixel count anyway that's it for this brief look at 3840 by 1600 gaming thanks to viewsonic for sending out a vp 38 81 for some testing it's always appreciated if you liked this video give it a thumbs up and support us on patreon if you feel like it there's some cool stuff over there and as always I'll catch you next time
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