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Just Cause 3 - GPU Benchmark (Current Generation AMD & Nvidia Graphics Cards)

2015-12-02
finally the third installment of the completely bonkers Just Cause series has arrived and every bit as crazy as we'd hoped like the previous versions there's at least a thousand square kilometers or 400 square miles for our Liberia and Myanmar and of course American viewers for the players to roam and wreak havoc it's hard to believe but it's been five long years since Rico Rodriguez first began blowing things up in Just Cause two is now returned home for Just Cause 3 only to find it under control of an evil dictator giving him the perfect excuse to blow up yet more stuff but this time the new guns gadgets and vehicles and not just that Riku now has a very cool wingsuit it can be combined with his grapple and parachute for extreme sports like mobility now as you might expect after such a long period between titles the third installment delivers some significant visual upgrades just towards three boards High Definition textures more complex and realistic destruction and the latest graphical effects such as global illumination screen space reflections pocket depth field edge paid and invidious wave works water technology although Just Cause 3 is an Nvidia game work supported title it's already running really well in AMD hardware assuming you have the latest crimson 15 point 11.1 beta driver installed which addresses a number of graphical glitches Radian users were facing in the game and video has also released the GeForce game ready driver 350 9.0 seeks for Just Cause 3 which tested using that very driver the testing fraps was used to report the minimum and average frame rates during two minutes of gameplay and we took the average from three runs the test starts who play Jar where we jump into a snazzy looking car that changes color every time we load the test we then drag the car taking the same path every time in turn facility opening a ramp and ending up in the drink before we get to performance numbers here's a run-through of that very test using the geforce gtx 980ti and a port-a-potty first up at the popular 1080p resolution we find that despite Just Cause 3 is impressive graphics the game is very playable on lower end graphics cards such as the geforce gtx 960 and radeon r9 380 speaking of which here we see no difference in performance between the two gigabyte and 4 gigabyte models at 1080p which isn't entirely surprising despite the fact that the game will use over 2 gigabytes of vram in this resolution when it's available the 4 gigabyte 960 for example so a VRAM usage climb as high as 2.9 gigabytes in our tests still with around 50 FPS on average at a minimum of 40 FPS or more both the 960 and 380 provided a pretty smooth experience at 1080p as for the rest of the cards tested most had no trouble averaging around 60 fps or better even a 1440p with VRAM usage is well over 3 gigabytes the higher capacity for gigabyte models of the gtx 960 and r9 380 offered no real performance advantage in just 2 or 3 the game plays very well as long as the minimum frame rate is kept about 30 FPS so ideally at this resolution games are want to ride at least in r9 380 X or GTX 970 that said for an optimal experience we recommend the unknown 390 or GTX 980 finally at 4k games will ideally want a Radeon r9 Fury or better so far I've been playing Just Cause 3 at 4 K using a single geforce gtx 980ti the experience has been great as I said if you can keep the minimum frame rate above 30fps the gameplay surprisingly well and with a 41 FPS average I didn't notice much input lag like you would in other games pulling myself away from this game to do some benchmarking wasn't easy you would think rattling around blowing things up the halibut would get boring pretty quickly so far it has a just coaster is a great-looking open-world video game that plays extremely well on currently and NVIDIA hardware providing the latest drivers are installed prior to that we've noticed a lot of graphical glitches and suffered a number of crashes so fingers crossed that seems to be behind us now unfortunately as it stands no multi GPU technology is working in Just Cause 3 and that isn't because AMD and NVIDIA have been lazy rather Just Cause 3 engine is not compatible with either SLI or crossfire we knew the Avalanche will need to release a game patch in order to enable multi GPU support it's been a rough year for multi-gpu owners first we had all the issues with Batman Arkham Knight and then Assassin's Creed syndicate and now word is broked the Rainbow six siege will be yet another title that's incompatible with multi-gpu solutions something we didn't show in this video as a focus on current generation GPUs for CPU performance all of our testing was done using a core i7 6700 K which only saw around 30 to 40 percent utilization that said I did swap it out for the core i3 6100 noticed around a 30% decrease in framerate at 1080p and utilization never dropped below 90% likewise I saw around a 30 percent performance reduction when moving to my FX 8350 system as well with processor utilization constantly above 70% so keep that in mind CPU overclocking when possible might be required to avoid GPU bottlenecks in a games explosive yet tranquil environments for now I'm satisfied with the performance being delivered by both camps and I'm not sure if there's much more performance that can be squeezed out of either the Radian or GeForce graphics cards that said I expect to see a few more game patches in the coming weeks and months and I really hope they can add multi GPU support for better 4k performance thanks for watching another Hardware in box game performance video if you have any questions at all and please hit at forums at Hardware inbox calm or disasters in the comments remember to hit like hit subscribe and I'll see you guys next time
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