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News Corner | Nvidia (Slightly) Delays RTX 2080 Ti, Intel Using TSMC?

2018-09-17
welcome back to the hardware box news corner in a special time slot this week on a Monday normally of course we release these episodes on a Friday the last Friday was the nvidia RT x unboxing and truing technical info embargo so we push news corner out to Monday also as a heads-up there won't be a news corner this coming Friday either as we're pumping out GeForce r-tx follow-up content at that point another quick note because I know some of you will otherwise ask about it yes we have seen the RT X 2018 RT X 20 atti performance information from video cards which was allegedly sourced from the reviewers guide because we're testing the cards right now we can't talk about performance or comment on those numbers if you want to see our performance figures from a wider range of games using more resolutions you'll have to wait for our day 1 coverage on Wednesday and trust me it will be worth it but there is some new Nvidia art X news that we can share with you a forum post on the official GeForce forums has revealed a slight delay to GeForce r-tx 2080 Ti general availability the card was supposed to officially become available on September 20th but there is now been a one-week delay pushing that availability back to September 27th Nvidia says pre-orders should arrive between the 20th and 27th the RT X 2080 will still be available on September 20th as planned and there is no change to when we can talk about performance so you'll still get to hear how the 28th ETI performs in just a few days Nvidia didn't give any reason for the delay perhaps the same issue caused our our TX 28 ECI sample to ship out later than the 2080 sample who knows in any case we still expect availability to be very limited on the 20th and 27th for these cards pre-orders are sold out basically everywhere and I can't see there being a huge amount of stock available on launch day on top of that pricing will likely remain well above the AIB MSRP for at least a long while I reckon the other Nvidia story of this past week is certainly less interesting the company announced a further nine games will support their deep learning super sampling or DL SS technology including Darksiders 3 and hell-blade seniors sacrifice these games join other titles like shadow of the Tomb Raider hitman 2 and pub G as a quick note I've heard a lot of chatter wondering what exactly is DL SS and Vidya has done you guys absolutely no favors calling it a super sampling technique while also pointing to the supposed performance benefits of DL SS as I'm sure you're aware super sampling usually comes at a performance cost not at a performance gain when enabled so to clear everything up there are 2 DL SS modes the standard mode is simply called de OSS and that renders the game at a lower than native resolution Nvidia says the actual resolution is around 2 times lower but it varies depending on the game's implementation so when you have the game running at 4k with DL SS enabled the game is actually being rendered below 4k DLS s then uses an AI network trained on a 64 times super sample anti-aliased version of the game to reconstruct the image back to a 4k presentation you can sort of think of this DL SS method like a potentially superior version of checkerboard rendering or temporal rendering techniques used with consoles to play games at 4k while actually rendering the game at a lower resolution Nvidia confusingly compares DL SS to taa or temporal anti-aliasing in their slides taa is usually applied to a game running at a native resolution to provide basic anti-aliasing but I assume for these comparisons and video is talking about running at a sub native resolution than using taa to upscale personally the more interesting DSS mode is called DL SS 2x which does not run the game at a sub native resolution instead DL SS 2x is more like a traditional anti-aliasing technique it runs the game at a native resolution then uses the AI network to try and clean up the image to match 64 x super sample anti areas so in theory this could be a low-cost a a method like SMA or fxaa but instead of using basic processing techniques or just straight-up blurring the image it's using the AI network to neatly clean up jagged edges or other artifacts well before look into the OSS a bit later but it certainly sounds quite interesting this next story is an interesting one if true report from the ever unreliable digi times has suggested Intel is at capacity with their 14 nanometer fabs and to meet the demands of their customers has had to offload some chip production to tsmc on their equivalent node at this stage Intel said to offload H 310 production and several other 300 series chipsets to their rival fab in the statement to PC games n Intel didn't exactly deny the rumors but did say that in response to the stronger than expected demand environment we are continuing to invest in Intel's 14 nanometer manufacturing capacity that could mean Intel are going to solely use their own 40 nanometer fabs for 14 nanometer products or it could mean they will indeed be offloading chips to tsmc while they invest and improve therefore 10 nanometer capacity there has been some speculation as to why Intel has allegedly had to move some chips to tsmc or why their 14 nanometer fabs are at capacity the obvious candidate for jokes is Intel continues to really so many 14 nanometer plus plus plus plus processes but usually each release Intel would ramp down manufacturing of their old chips to ramp up production of new ones the best guess I've heard is in televising their latest modem to Apple for use in their new iPhones and this new modem is produced on a 40 nanometer process while previous modems used older nodes so to produce enough modems for Apple on 14 nanometer there had to ditch some other less important stuff and push it to TSMC that's just a guess though I doubt we'll ever know for sure last week AMD announced the Rison 320 300 X and Rison 520 500 X 2 very little fanfare and that's for one reason these new lower tiers n+ processes for Om zone lis for the time being the strucker's is a bit strange as there probably would have been demand for the 2,300 X and 2500 X among system builders but regardless they have actually launched officially now after a few months of rumors the two CPUs they're quite basic the ricin 320 300 X is a four core four threads n+ CPU clocked at 3.5 gigahertz base with a 4.0 gigahertz turbo the horizon 5 2500 X includes SMT so it has 4 cores and 8 threads but it's quatrain the same at a 3.6 gigahertz pace and 4.0 gigahertz turbo both chips have eight megabytes of level three cache and a 65 watt TDP I suspect AMD art so amused to consumers because they feel the risin 320 200 G and risin 5 2400 G already do what the 2300 X and 2500 X 2 while also providing the benefit of integrated vega graphics after all the 2500 g for example is only clocked slightly lower than the 2500 x but it also packs in 11 vega compute units the 2500 x would only make sense as a cheaper cpu than the 2400 g and maybe AMD doesn't want to do that not really sure but at least for the time being we won't be seeing those new cpus available for consumers final news topic of this week IOC has launched a new series of affordable g1 gaming monitors there are 4 monitors all up three of which are basic 1080p models in 24 inch 27 inch and 30 1.5 inch sizes and the fourth is a 30 1.5 inch 1440p model all of these displays pack 144 Hertz maximum refresh rates with free sync support and all use curved VA panels of either 1800 F with a larger models or 1500 R for the 24 inch model aside from those basic specs not a lot to discuss it's all basic VA display specs including 3000 to 1 contrast ratio is 215 it's of maximum brightness srgb color gamut and one millisecond MP RT response times which no doubt will be nowhere near one millisecond in practice the 27-inch 1080 P g1 monitor is available now for $280 and I put in a request with a OC to review it so that should be sent out soon so stay tuned for that the other models will be available in q4 at prices of $230 for the 1080p 144 Hertz model which i think is actually quite a good price for those specs in a VI panel it will be $300 for the 32 inch 1080p and $400 for the 32 inch 1440p alright that's it for this week's news corner subscribe to get the segment in your inbox every Friday I guess except for the times we don't do that and publish it on a Monday instead consider supporting us on patreon to get access to our exclusive discord chat and of course look out for our coverage of invidious r-tx cards starting on Wednesday with actual performance information that's it I'll catch next time
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