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Resident Evil 2 GPU Benchmark, Vega 56 vs. RTX 2060 vs. EVERYTHING!

2019-01-29
welcome back to harbor unboxed it is time for another mega benchmark session and the victim of today's GPU onslaught is Resident Evil 2 it's a survival horror game developed and published by Capcom it's also a remake of the original Resident Evil 2 which was released for the PlayStation way back in 1998 for those of you wondering the game's built upon Capcom's re engine this game engine was initially built for Resident Evil 7 biohazard but has since been used for Devil May Cry 5 fun fact the re is the first two letters of the game engines full name reach for the moon told it was a fun fact prior to the introduction of the re engine Resident Evil titles use the MT framework engine and this includes 2012 Resident Evil 6 the re engine is much improved it offers a variety of new graphical enhancements such as dynamic shadows shadow cache subsurface scatters and FXAA + taa there also a few updated rendering techniques such as HDR AVR specific mode the ability to output at a 4k resolution and more anyway I think it's time we get to it so let's get the important stuff out of the way I'm not here to tell you about the game's history anything about the story or how it plays and this certainly isn't to be treated as a review what I am here to do is show you how a massive range of graphics cards perform in this title so you know what you'll need for playable performance at 1080p 1440p and 4k using the maximum in game quality preset I've also done some additional testing with the sort of mid-range type quality preset at 1080p to see what you can get away with also please note that the game does support both DirectX 11 and 12 but I've used the older DirectX 11 API for all the testing because as usual DirectX 12 is a complete and utter mess it's plagued by low framerate and constant stuttering the modern GeForce r-tx graphics cards along with aim DS Vega models were both over 30% faster when using DirectX 11 for testing according a 60-second pass within the police station from the initial checkpoint once you do reach the police station so from that checkpoint I walk up the left staircase and then back down the opposite side and then under the roller door and this takes us to a cutscene and the test ends about halfway through that cutscene for the bulk of the testing the max preset has been used and it recommends 14 gigabytes of vram or I think it's 13.7 but I've written down 14 anyway it's a lot of VRAM as the point don't seem have been insane and it's a tad exaggerated based on what I saw the arch x20 atti that really only saw men or vram allocation peak at around 8 gigabytes it was usually around seven seven and a half but at times got up to around eight gigabytes now this was when gaming at the 4k resolution that's still a lot of VRAM to be allocated even when compared to newer titles but it's not quite fourteen gigabytes then using the balanced profile which is sort of like a medium type preset I suppose I retested some of the newer graphics cards along with some of the much older models and this particular preset suggests the VRAM usage will hit 2.4 gigabytes which is much more manageable for the Lauren cards as for the drivers I've tested with AMD's new adrenaline 2019 Edition 19 point 1.2 driver and this driver is optimized for Resident Evil 2 and then for Nvidia's GeForce graphics cards we have game ready for 17.7 t1 ok I think that's about everything let's get into the results starting with the 1080p results here we have all the current and previous generation GPUs actually we technically have three generations from your video now but anyway my point is we have a whole lot of squashed blue bar graphs here so let's stretch them out and discuss the results as we scroll down to the dreaded unplayable zone even with the maximum quality preset enabled the r-tx 2082 I blitz this test spitting at an incredible 217 fps the Pascal neck's GTX 1080i and RT x28 all provided very similar results needless to say they enabled extremly playable performance then we see a reasonably large step down to the arch X 2070 in Vega 64 at least when looking at the average frame rate and it should be noted that Vega 56 does incredibly well here beating not only the GTX 1080 but also the new RT X 2060 it didn't slip behind ever so slightly for the 0.1% low result but it wasn't ahead for the 1% low and average frame rate in fact from this point down AMD does very well the RX 590 was basically able to match the gtx 1070 you don't see that too often and this placed it on par with the gtx 980ti then we see the RX 580 smashing the gtx 1066 gigabyte by a convincing 26% margin basically placing them a category apart in this title that said it wasn't all great news for AMD their previous generation fury range didn't fare so well and this is down to the limited 4 gigabyte vm buffer basically they are unplayable that said it was interesting to see the 4 gigabyte versions of the RX 580 and 570 faring much better I'm putting this down to memory optimizations for the GC and 4th gen architecture there moving further down we see the GTX 980 6 gigabyte 1060 and a Radeon r9 390 all producing similar performance at around 70 FPS then to my surprise the 3 gigabyte 1060 was able to provide play performance given its very limited vram buffer size and in particular given what we saw for the 4 gear by AMD cards I was expecting a PowerPoint presentation here but it was playable sure the point 1 percent low performance did suffer but the experience wasn't overly choppy there was a noticeable frame stuttering but it wasn't super frequent and a similar experience was also seen with the GTX 970 but once we drop below that performance really does start to suffer increasing the resolution of 1440 pcs quite a few of the more modern GPU start to fall below the 60fps barrier with many of the budget entry-level models simply too slow to test so we've dropped them Ty Lee as expected the r-tx 20 atti has no issues at 1440p and the same is true for the non TI model as well along with the GT x 1080 Ti and Titan X it's also interesting to note that the GTX 1082 a slightly larger vram buffer I didn't give it an advantage over the RT X 2080 despite the game allocating around seven to seven and a half gigabytes of memory basically placed in the 2080 right on the edge here that said we can only monitor memory allocation and while the game was often allocating more than six gigabytes of memory the RT X 2060 had no issues keeping up and as was the case at turn AP remain just 11% slower than the 2070 at 1440p AMD's Vega GPUs again do very well Vegas 64 hung in there with the RT x 2070 while Vega 56 beat out the GTX 1080 and RT X 2060 at least for the average frame rate again the frame time performance was slightly down but nothing too alarming then we have the RX 590 it was again able to keep pace with the gtx 1070 while the RX 580 was 26% faster the gtx 1066 gigabyte AMD Zolder fury range continued to struggle due to its limited four gigabyte vm buffer not surprising given what we saw at 1080p though once again the GC and fourth gen malts with only four gigabytes of memory did fare better the GTX 1066 gigabyte was right on the edge for playable performance and here the older Maxwell GPUs the GTX 980 and 970 were really unable to deliver playable performance at 1440p then finally at the 4k resolution we have very few survivors the RT X 28 et I was of course capable of providing smooth playable performance and what we got from the RT X 20 80 GTX 1080i and Titan X was also very nice the RT X 20 70 and Vega 64 weren't really fast enough I think if you're going to spend that much money on a graphics card you'd expect a better performance than what you were seeing here at 4k though of course you could reduce a few quality settings and probably get them up to an acceptable level beyond that though you're better off at 1440p wrapping up the testing I grabbed a few of the mid-range graphics cards as well as some old bangers loaded up what's called the balanced preset at 1080p and ran the tests again this boosted the performance of the RX 570 by almost 30% that said the RX 570 did quite well with the maximum quality preset despite only having a full gigabyte vm buffer whether truly huge gains were seen was with the 2 to 3 gigabyte cards take the gtx 1050 for example it saw over an 80% performance boost with the balance preset enabled this preset suggests 2 point 4 gigabytes of vram will be used though again that seems to be a slightly aggressive estimate as the 2 gigabyte models work just fine for 60fps an average something like the Radeon HD 7950 will do just fine though from Nvidia you will require something that's considered quite a bit more high-end in their product stack I guess take the GTX 780 Ti for example or the GTX 970 generally those two would be considered much more powerful and the Radeon HD 7950 but not in Resident Evil 2 using the balanced quality preset at 1080p still we did see that older models or older more lower end models such as the r9 270x or gtx 960 did enable a playable experience at 1080p using this preset so not a bad deal there really before I forget there were a few issues with the GeForce 600 and 700 series models so any cards based on the Kepler architecture I say Kepler based GPUs because the gtx 750ti worked without any issues and it's the only GeForce 700 series model not to use that architecture instead it's a Maxwell based GPU there's also the standard 750 which I don't test within an OEM model the 7:45 there are also Maxwell parts but I don't test with those anyway well the game did load up with a Kepler based GP installed the game was very dark basically unplayable seems to be an issue with the lighting and this is obviously a driver issue I'm sure if GeForce 600 and 700 owners make enough noise about this in video will address the bug performance did also seem to be a bit lower than expected for those models so please note that there is a lightning bug with those GPUs and a driver fix should improve performance and especially the visuals but it could possibly reduce it a little bit as well so we'll just have to wait and see on that one but I have to imagine there is quite a lot of performance Headroom here that can be untapped through some driver optimization okay so wrapping things up for those of you targeting 1080p gameplay with all the bells and whistles you want to grab this cab with at least four gigabytes of memory that's really the absolute bare minimum ideally you will want six gigabytes or more of VRAM and so from the newer generations you'll want something like a six gigabyte gtx 1060 that you could get away with the GTX 980 from the previous generation and from AMD the RX 570 or r9 390 they worked quite well and as is often the case with the rx 570 it does represent exceptional value but for the max preset you probably want to ensure that you get the a gigabyte version and well that being the case you might as well just get an achy about rx 580 the 8 gigabyte rx 580 really was the pound-for-pound champ at 1080p for those gaming at 1440p there are a few good options Vega 56 is certainly one of them as is the new r-tx 2060 that said if you've got a Pascal GT X 1080 1070 TI over the 1070 then you'll have no issues playing rather than evil - at 1440p as for 4k well no surprises here you'll ideally want an r/t X 20 atti but if you're not drowning in coin then a gtx 1080i RR TX 2080 will get the job done of course as I mentioned previously you can tweak the quality settings for better performance and tomorrow my trusty sidekick will be doing just that as Tim players to test out every single quality setting using a few different GPUs so that'll certainly be worth checking out over all Resident Evil 2 looks great in fact it really looks quite amazing at least from what I've seen so far and if your interests of ival horror games then I'm pretty confident you'll enjoy this one the steam store reviews are also overwhelmingly positive so it looks like we have one of those rare titles that actually delivers I'll certainly be adding this one to our full time roster of games that we benchmark with and it even looks like it might be a decent CPU benchmark as well though I would like to play through the game a bit more to see where those demanding sections are if you've come across any feel free to let me know about them in the comment section below that is always much appreciated and that is going to do it for this 57 GPU benchmark if you did enjoy the video be sure to the like button subscribe for more content and if you appreciate the web widget hora box then consider supporting us on patreon thank you for watching I'm your host Steve see you again next time
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