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16GB vs 32GB vs 64GB RAM - How much do you need? (Gaming vs Rendering)

2014-09-12
this video was brought to you by NCI X great technology selections and service so whenever building assists them either for gaming or for editing have you ever wondered how much system memory or RAM you actually need for a specific build well there's a bit of misconceptions surrounding system memory and that we assume the basics of more RAM means better performance across the board and what is the optimal capacity to be actually utilized with certain tasks for example most gaming machines come with eight gigabytes of RAM that is plenty enough as games require more processing power from the CPU and the GPU instead of RAM and in our tests with watchdogs that there is a graphically intensive game only six gigabytes in total was utilized during game time so we would suggest to stick to eight gigabytes if your sole purpose is gaming and invest into other resources for the machine instead of more RAM now for this test we'll be using our super project workstation that we built for uber recently make sure to check out our build log if you're interested in the detailed overview of the parts and from memory we are utilizing Corsair Vengeance quad channel 64 byte kit at 1866 megahertz so first let's start with some generic benchmarks like Geekbench and it's clear that Ram doesn't have much impact on the scores same story with noah bench where you only gain four percent higher score with a 64 gigabyte versus the 16 gigabyte the lowest capacity specific Ram benchmarks like memory mark tests reveal interesting scaling result we're doubling the memory from 16 to 32 gigabytes increases the score by a factor of one point eight so almost linear scaling here while increasing Ram capacity by a factor of four from 16 to 64 gigabytes increases the score by a factor of three point four so we can see that Ram scaling is not linear when we reach into the higher capacities in this benchmark ram for editing on the other hand is a completely different story where programs like Adobe Premiere and After Effects can utilize most of the available Ram or much faster render time as the goal here is to reduce render times especially in after-effects an application that can eat your memory without a problem showed impressive results with doubling the capacity from 16 to 32 gigabytes reduced our render times by a factor of 1.4 while quadrupling the ram to 64 gigabytes reduce the render times by a factor of 3.1 an interesting results to show that 64 gigabytes scaled better and our render times in after-effects then the 32 gigabytes did moving on to premier again it's all about reducing our render times doubling the capacity to 32 gigabytes we saved 44 seconds on our video render so that's a 13% improvement doubling the ram capacity further to 64 gigabytes saved as almost 2 minutes with a 32 percent reduction in render times from our control point of 16 gigabytes so there are obvious benefits of having more RAM for video editing but of course the question of price comes into play and whether or not the time saved is worth that much as that is one expensive kit but still looking at our performance numbers the 64 gigabyte kit comes out to be a better value upgrade over the 32 gigabytes kit as performance scaling was actually better with higher capacity at 64 gigabytes both for premiere and After Effects and so we hope this video was helpful to establish how much RAM you should buy for your specific build and let us know how much memory your machine has with a comment below and do you ever fully utilize it during game time or editing so as always thanks for watching don't forget to subscribe for more similar content and we'll see you in the next one you
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