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CES 2014 - What is Microsoft Project Spark? Indie Gamers Rejoice!

2014-01-10
welcome to Jay's two cents exclusive insider coverage of CES 2014 our trip this year is brought to you by aqua tuning your global source for PC modding and cooling components and by sennheiser the pursuit of perfect sound and of course by generous viewers like you so strapped in with Jays two cents as he takes you on a wild ride through CES 2014 hey guys Jays two cents here and i am here at the AMD booth or the AMD tent here at CES 2014 and i'm joined here with james from project spark microsoft studios we know what we're looking at here you kind of gave me a demo already is a user based gaming GUI basically where you can create your own games any type of game that you want so I kind of caught a little bit of this i'ma let you talk about this because this is really interesting so we like to refer to a project spark as I open the world digital canvas where you can create your own games your own rose and your own story just kind of get in here and showing some of the basic tools we have a tool set over here where you can kind of get in you can owe this all right expand tool so one of the one of the ways you can sculpt terrain and start to get in here to make something cool now you're doing hand based gestures here but I mean obviously this works with mouse and stuff on 8.1 absolutely so this is our windows 8.1 bill and what you're saying but uh but it's gonna be on xbox one it's gonna be an xbox 360 and you can use mouse and keyboard you can use controller so whatever's comfortable for you comfortable for you it's kind of cool to show it off on you know with the ppi it's a lot of fun but I equally as fun on the other plant device as well so it's just kind of like a paint program but you're telling it what to create based on the type of brush you're selecting yeah so it's um I think it's more of a kind of a you know world editing too so I mean I'm in here I can I can play around my world I can set it to look exactly how I wanted to look and then once I feel like I have a you know you know it scoped it out the way I wanted to scope I can use my smarts paint brushes to kind of go in here and quickly paint my terrain where I can use my biome brush which is actually going to give me some props and other objects that are going to spawn into my world so as you can see I have some trees things like that are going to drop in and opinion on the size of this brush I'm going to get some different objects but it's just one of them one of the aspects of project spark so not only kind of make something that looks really cool I can actually get into the game start to add some other stuff to it so I'm just going to before I happen to play i'm going to add a couple enemies in here and just like hitting just like that hitting play grab my controller here i'm in the game and i can start to fight these goblins are just just set you can see my water plane you can see my cave just like that we've actually created a dynamic experience in a short amount of time now if i want to change this if i don't want to have goblins that are attacking me if i want to change that's what's up my game i can easily do that and just for the record guys in about 30 seconds he made a small little RPG interactive game with goblins and stuff and I mean okay so what kind of games can you create oh man it's limitless i really wish i could put it in a box and say hey you can make just this kind of game with this kind of game but but I'll because we're curling in beta right now we have a few thousand people that are in our beta and seemed the games that they're creating it's really impressive so this is just ranges from me you know you can puzzle games shooters you know just driving games you know whatever kind of blackjack you know those type of games whatever kind of game you want to make this up there's a way you can make it in projects part okay now show us how you kind of create some of the dynamic of the character and whatnot so this this how we control the brain this our brain so a lot of our objects have what we call default brains this is one of them here so right now you can kind of follow our logic so when do logic so when a espresso do jump when you know excess press or the left mouse button is pressed to attack when Weiss press to shoe so you can kind of follow the logic power creating here okay now you're showing controller-based interactions is it same thing at the right click left click in keyboard mapping absolutely and you can you can completely change that all yourself so you can change how your controls are set up you can also change your controls to be just touch only you can make a touch on your game if you like so this is our this our goblin brain so I can change this all line by line if i want to change his behavior or i can go into my brain gallery we're just gonna give me a lot of different options this is kind of a really kind of a easy way to kind of get in and learn about our brains and start to do some really cool stuff so just gonna put a bird brain on that one who was he was just attacking me your second ago put a bread brain on him in for this honor make him friendly by going over to our follow a healer brain what i did follow a normal so see here do the healer i like the healer brain so that's it so I'm use our following healer brain and just like this will go back into play we're going to see how this is just changed our game so right now I'm going to go over to this when you just trying to help me out and this one I said a bird brain too so when I go over to him is flying away so just like that it's kind of just a small example of all of the way you can customize your own game and change the game to make whatever you want to make okay James couple of questions one sounds and things can you record and put your own sound so so so you can edit your own sounds in your games right now using the options that we have in game but something else that we have coming us really cool on the Xbox one is we use the Kinect to do performance capture so with this tool you can actually go into full body animations records your your voice record your facial animation your hands opening closing you can actually map those animations to a character in the game so just imagine the possibilities of a you know attacks or just special moments that you can add to your game using the Kinect ok now another question here obviously you're demoing this on 8.1 right now ok you mentioned Xbox one so how do they interact so it's a cross platform game so you can start creating on one device and finish creating on another device or you can create on one device and your friend can play it on the difference of I so i can create on 8.1 my friend can grab my game play it on his xbox one he can also remix it on his xbox one and shared back up and i can pick it up back on my 8.1 device ok so it's all done through the mites it through the marketplace you upload to the marketplace and then you can bring it down to your console sure absolutely yeah well James thank you very much for showing me that guy's you you know I'm gonna give this guy my card I want to get into this closed beta if i can because like i mentioned to you before we did the video i've kind of mentioned gaming as stale and for me anyway i mean i've been gaming for 25 years and i have it really liked a lot of the direction some of the games are going so this is the kind of thing where you know maybe it'd be fun to see what i could come up with because it's really putting your money where your mouth is gaming stay let's see what you can come up with guys it's been js2 since James thank you very much project spark here from Microsoft Studios giving you the ability to create your own games first-person shooters RPGs and and and multiplayer as well yeah so there will be multiplayer we haven't talked too much about it just yet but we're excited to talk more about it but all the information you want is a joint project spark calm love to have people sign up for our beta get in there make some cool stuff and if everything goes well you should be seeing it in 2014 guys make sure you're following on Twitter for all of our CES 2014 coverage and as always I'll see you in my next video
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