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How hard are Ultrawide 21:9 Monitors to game on?

2018-02-23
I do like that new electronic smell you know I'm talking about new electronics and they've to get warm they're like what's up everyone Jay's two cents here and I've been asked an awful lot lately about ultra wide panels and whether or not they're worth it and how much graphics card you actually need to power a thirty four forty by fourteen forty four point nine million pixel behemoths like this this is actually the vast monitor if the mass drop right now you guys can find the link to the drop down below we will be doing a standalone review of this monitor after we spend some time with it but one of the things I want to do to kind of get you know acquainted with it is we're gonna see exactly how much graphics power you really need to run nearly five million pixels today's video sponsor is dashlane and you should definitely take your online security serious especially in 2018 everyone is out to get you now usually you would just make a very complex password but then trying to remember it 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dashlane for free using the link in the description below but if you also start your free account today you get a free month of - Lane premium no it's no joke that graphics card prices still suck and they're gonna suck for a while unfortunately but you know what pricing has improved on panels you can actually get a panel like this now a 35 inch 34 40 by 1440p panel 100 Hertz for 599 bucks but we'll do a standalone video on this like I mentioned later on so stay tuned for that but you want to learn more about it link is in the description below but I'm kind of curious I get a lot of messages from people asking me if ultra-right it.white is worth it it's hard to say all all twelve wide it's like Elmer Fudd but is it worth it how much graphics power do you really need I mean after all this has over twenty five point five percent more pixels than a standard 16 by 9 aspect ratio when you stretch it out to 21 by 9 but you know there are some gaming advantages to this you get more real estate in terms of view more view angle when it comes to game shooters have not been the same for me since going to ultra why they it is amazing to have that extra peripheral periphery old views I can't say that word per if a real peripheral you can see more so I got me thinking I've never actually tested an ultra wide panel with lower end entry level GPUs simply because you usually with this much pixel power or this many pixels you need more power so we're gonna do today we're gonna start at like the lowly 1050 and we'll see at like high settings we'll go with high not the highest not the low so we'll high like right in the middle and we'll see exactly where the sweet spot is where do you actually get the 60 FPS average so the benchmark I'm gonna be using for this is Metro last light I think it's a very well rounded title it's still somewhat demanding and I think it represents pretty well the middle ground and all the benchmarks have ever done I leave last light in there simply because it seems to be tough to run but realistic where you get these benchmarks built into games and the benchmark looks great then you get into the game and it's trash I found that Redax or Metro last light is pretty middle ground on a very consistent benchmark when it comes to realistic performance so we're just gonna we're gonna go through all these tests put together some charts and we're gonna find out exactly where the sweet spot is okay so we ran ten different graphics cards on the Metro last light benchmark like I said now before you guys start yelling at me that I should have done more tests but we're kind of expecting as we do other games it's gonna slide up and down just like this so what I'm more or less interested in is what the gap is between cards when running a resolution like this rather than what's the actual number you're getting when running a specific game with this resolution with specific settings because then there's an endless amount of combos that we could do to try and mix and match those results so that's why we're running the high preset not the very high preset no super sampling because this resolution doesn't necessarily need super sampling although MSA 2x or MSA a 2x would give you a little bit sharper image once you go high resolutions like this MSA is a little bit less of a factor but it doesn't hit you as hard when you can get away with turning it off so that's why we didn't run it in this and then of course motion blur and tessellation at normal just because we want to add some load to the cards to see what happens now the sweet spot right around 60fps kind of surprised at 1066 G was an average of 64 0.98 fps so 65 fps our 970 superclocked are super super clocked from EVGA gave us an average of sixty point seven two and then on the AMD side it looks like right around an rx 580 at 59 FPS average is kind of where the sweet spot is no no surprise something older but still a beast like a 980 TI was able to give us a you know nearly 90 FPS obviously 1080 TI 142 FPS it should smash a benchmark like this but the results were were pretty linear I mean as the card scaled up you saw a pretty significant jump in performance and that's pretty much what was expected now you could obviously based on various titles if you if you run another title that's more demanding like maybe rise of the Tomb Raider is still somewhat demanding and optimization is questionable but you can obviously play with your settings to try and see you know how much more FPS you can get out of it I mean obviously that 60 FPS number is what we strive for as gamers but the nice thing about this resolution is it obviously gives you a massive viewing angle in your game shooters you have more of a peripheral like I said actually said it right that time but even MOBAs and games like World of Warcraft you have so much viewable play area so it's obviously gonna be a subjective thing though whether or not you want that extra width or if you just want more of a hyper focused you know regular-sized screen because I will admit as you go up to like the thirty four thirty five inch ultra whites what I kind of noticed happening in especially games like World of Warcraft is things that are off to the side of the monitor you kind of have to turn your head a bit to see it and it takes some getting used to and you might find yourself when you switch to like an FPS finding yourself getting killed from the sides more than you did before simply because you're distracted by sort of what's going on so you kind of focus off to the right side of the screen the left side goes way out of focus and suddenly you're missing enemies there we're on a standard sixteen by nine or even a smaller like 24 or 27 inch panel you are have you have a more you know focus tunnel vision on the entire screen so that's why ultra wide czar still one of those things it's kind of like I love it or hate it obviously if you're using professional workflow or editing timelines like we are or lots of documents and and professional workspace then having the extra screen real estate is amazing that's why I run to ultra wide on my editing rig but anyway guys that's kind of a quick video i-i've been asked this all the time about what is the resolution like in ultra wide how much power does it really take to run a screen like that or drive a screen like that and this was just kind of a scratching the surface of what's possible with this but I think you guys can see you don't need necessarily a super high-end card to run it the higher the better obviously but you can get away with some pretty frugal cards on a screen like this if you drop some of the settings anyway I'm willing to revisit this test with more titles if you guys give me some suggestions the problem is that a lot of titles I don't have built-in benchmarks are hard to get consistent tests with but then again built-in benchmarks are oftentimes a little misleading because they're less demanding than the actual game itself like the Assassin's Creed benchmark is not as hard to run as the actual game it's unfortunate so I'm reaching out to you guys on titles that you think would be relevant on testing stuff like this made me moving forward like fortnight or something like that but I'm gonna go thanks for watching and as always guys I will see you in the next one you
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