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Oculus Rift S - VR is EVOLVING!

2019-06-24
there's a new one what's up guys JH descends here we're gonna be taking a look at the latest improvement to the oculus family this being the oculus rift s so there's two improvements already to the oculus rift s that I'm excited to take a look at and you might notice there are no sensors in this because this uses inside-out tracking or basically the headset is tracking its own movement and communicating that back to the computer but I use virtual reality for the immersion in realism when it comes to simulators being either flying or driving mostly driving but flying is something I've enjoyed doing as well now the original unit was using an OLED pentile which was 1080 by 1200 resolution in a portrait mode per eye this is actually using an RGB LCD and it has a resolution of 1280 by 1400 so we've got a greater resolution and a different display type that coupled with the lens improvements means like I said less godrays and hopefully less screen door effect you've got cameras on the front on the sides and on the top and that is so that why you're wearing this it can track it wherever it goes because again the headset is responsible for all of the tracking now not only of the hmd itself but the hand controls now the oculus rift connected to your computer via HDMI cable and a USB 3.0 this is very very similar although now because of the higher resolution we are using a full-size DisplayPort and USB 3.0 and these are the only connections these are the only connections you don't have to go to in a sort of a breakout box you not to go to any sort of cameras oh and check this out if you don't have a full side or if you don't have a full size DisplayPort adapter on your laptop or your computer or your graphics card they do include a mini DisplayPort adapter so that's kind of nice to see so all the oculus software is downloading for first-time set up I want to talk about how the fitment of this kind of works so you have a single velcro strap on the top which supports the weight obviously and then you have a knob on the back which supports or adjust the inside-out so as you can see you could have a pretty big head so fit this like Phil might even be able to actually wear this but I digress the actual padding on here feels very thick it feels very much like a memory foam the fabric is very soft it's not coarse like some of the you know if you wear an HM B that has kind of a coarse padding on there it starts to feel scratchy and itchy over time so if you're not using headphones with this these are the speakers right here they're right above your ears so they're gonna down fire right to your ear but again like I said you're not isolated from the ambient environment so you if you're playing like some sort of a scary game or some sort of a horror game like let's say chair in a room or something like that which is very ambient based where it's a the ambience is just as scary as the game itself then you would lose some of that effect by being able to hear the ambient sounds around you so I would recommend probably using headphones with this or at least try it and see what you prefer but for today's testing we're just going to be using I think straight up speakers whoa okay whoa hi Phil so I can go here like check out my boat CS my boat that's correct whoo okay get down into there okay the tracking on this is really actually good the sound is a little lacking and as you'd expect given the speaker size so I would certainly recommend your own headphones which at least plug right into the side my hands are on the wrong hands it's extremely obvious that there is a resolution increase okay could you imagine a VR experience where you could like hold and play with like the latest and like deep UTech and all that use big WOW so this is the 20 ATT oh yeah that would be so cool huh does it always do that so I'm gonna say this right now like flying in VR it'll ruin you you'll never go back to a panel again ever because you know what you can't do with a panel you can't do that sure there were there was tracking stuff that you could buy back in the day but what you also don't get with panels is sense of depth you just you don't get depth and so I mean I'm turning right now I can see I can see my relative position to the runway see that I you just you can't do that with panels okay I'm gonna try something I would never try this with a screen what I didn't even touch it to do that so after spending the last couple hours playing around on this I can I can tell you for sure that the resolution is definitely sharper that alone was one of the quickest ways to take yourself out of the immersion effect in VR is trying to read text if you're sitting there flying an aircraft like we were just doing or you're doing assetto corsa iRacing or project cars like I typically do reading the dash and the gauges or driving a gt3 car trying to read any of the digital display was near impossible because it was just too pixelated and the closer you got to it the more pixelated it sort of appeared you made it bigger but of course you could still see all the jagged edges and stuff and the screen door effect was really really bad now although we only stepped up from 1080 by 1200 to 1280 by 1440 we saw a massive difference in terms of sharpness and with text now Phil tried this out for a bit too and he the first thing you said was like oh my god I can read the text that's the first the first thing to tell to tell you that the resolution on this is extremely what's not even extremely higher it's just it's perceived that way yeah it's definitely the lenses the flying around in the and and seeing the Sun of the corner of your eye didn't cause a glare across all of the lenses the headsets definitely lightweight and after about an hour of me wearing it and screwing around as you guys saw and doing the setup and doing the flight sim and playing around I didn't I didn't feel any sort of neck fatigue and I think part of that is because of the angle that have this sitting on your head now I kind of wish that there was a clip on the back as well for the cable one of the things I noticed when I was moving around was that this hanging off to the side of me with the PC being off to my front left was kind of a problem and this is just a little clip doohickey they have sitting right here on the on the strap I feel like they should have added another one back here that way you could just sort of get it out of the way and keep it behind you that's not that's not even something that you couldn't make yourself it just would have been nice to have it included the controllers are nice they they have the same basic functionality as the originals but the first thing I did when I put it on is I had them kind of going the wrong way the hoop is in a completely different location from the original oculus rift so this is about being a more optimal view for the cameras and the tracking of the hmd rather than comfort yeah what else is there to say I mean inside out tracking is is definitely gonna be a step forward because one of the things that made it just cumbersome and kind of a put off to new people when it comes to VR although it's becoming a lot more affordable was the setup and the setup on this was extremely simple plugged in the headset DisplayPort cable plugged in the USB and downloaded the oculus home software and it guides you 100% from start to finish so that's kind of the name of the game here with ease of use but not only ease of use there was obviously an evolutionary upgrade in terms of lens quality the display and although we went from an OLED to an LCD I didn't notice any difference in terms of blotchy blacks or anything like that there was no sort of ghosting when you moved your head the frame rate although we went from 90 down to 80 did it I didn't notice it to be honest as long as you can keep a consistent frame rate then the 80 Hertz is obviously not gonna be a problem another thing I would have loved to have seen though would have been the retention of the actual headset built-in but I think it makes sense as to why they did that I think that oculus knows that a lot of people will prefer to use our own headset so they give you a like I showed out earlier or showed you earlier a plug on the side of the hmd so you can use your own and you have a built-in ambient speaker system which gets the job done if you just want to go in there and kind of mess around to be not to worry about you know plugging in headphones and all that sort of stuff so that's it guys that's our look here at the oculus rift s a definite improvement over the standard oculus rift and one that I I'm gonna have to go now and go home and set this up because I cannot wait to test this out with project cars so are you guys in the VR if so headsets do you guys like to use and what games do you recommend that we try out because vr gaming I guess I'm probably gonna lose this units my daughter my is obsessed with VR she nags me about it every single day constantly wanting to play she likes to play games like I said uh job simulator baby hands and all that sort of stuff so alright guys I'm gonna let you go tell me what you think down the comments below and as always we will see you
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