Gadgetory


All Cool Mind-blowing Gadgets You Love in One Place

What Can the MacBook Pro 15" Handle?

2016-12-02
what's up guys Andrew Evers here there been a lot of videos assessing the performance of the new MacBook Pro but most them take a look at the top two-year forty three hundred dollar model we wanted to take a more budget-conscious approach and evaluate the baseline 15-inch model it comes in at twenty four hundred dollars on a day to day basis I do most of my editing on the rig so that's a warrant I'm accustomed to let's see what kind of performance we can get out of the MacBook Pro so if you've used premiere Final Cut when it comes down to it both of them do more or less the same thing you're not really gaining any functionality or losing any functionality between the two pieces of software but the one main thing that I wanted to assess was whether or not Final Cut provided a smoother experience in editorial process I've been hearing love about how Final Cut works really well Apple's Hardware they've optimized the software to function well and they're machines I typically edit it in premiere but I thought I'd give Final Cut X a shot and see how the new MacBook Pro handles our 4k workflow and that's where everything plays back very smoothly I'm not running into issues and that's mostly my main concern I don't want the workflow to interfere with the creative process of putting in clips organizing my timeline and cutting together a video at first I noticed that the settings were configured for better performance over quality even adjusting it to better quality I still got smooth playback now I did notice that the fans started kick in and the laptop itself got warmer so I was definitely taxing the hardware but it kept up just fine which was pretty impressive and so I have to say I think apples done a pretty good job of configuring and building final cut around the different hardware components that they incorporate into their machines playback in Premiere it seems a lot more laggy I can't play it at full resolution at least unrendered it looks like playing back at half resolution works a little bit better but I'm still getting some stuttering few drop frames here and there it's not a very smooth experience it looks like adjusting to court resolution so from 4k that would be 1080p that's we're actually getting is the same sort of smooth playback that we were getting in Final Cut so it looks like is you're dropping stuff in your timeline beginning to edit that's gonna be okay but you're gonna have to run a court resolution which is not bad like a lot of times especially on a laptop you kind of expect these compromises to be made and then to actually see a complete representation of your edit and how it's going to look on file export go up to render everything out beforehand not a super technical test I jumped into the software kind of give you a glimpse of the user experience between both ends of the spectrum whether using final cut or premiere definitely can tell that Adobe struggle is a little bit more with the same sort of footage and effects compared to final cut exporting on a Final Cut Pro it took 6 minutes and 55 seconds to render about 6 and a half minute timeline the 4k footage to 1080p h.264 codec this was with background rendering the same h.264 export to 1080 P out of premiere it took nine minutes and 30 seconds the computer got notes to be louder and warmer during the export to for reference the rig premiere export was 4 minutes and 12 seconds alright so this is my favorite part of the video not because we're here getting ramen which is one of my favorites but because we're doing the gaming portion we're gonna try out Diablo one of my favorites first thing I wanted to try was just to see how the game and run and max resolution and it's pretty choppy and this is with a resolution of 3840 by 2160 on high and we're getting about 17 to 18 frames per second pretty laggy I mean you can still play the game but any of the graphical improvements you get it are gonna be negated by the sacrifices you get in gameplay so it doesn't work very well alright so we're gonna switch it down to something a little bit more reasonable mess around at the settings a little bit we found that the best compromise between gameplay and graphic performance it was when we dropped resolution down to about 1920 by 1200 and we're still able to keep all of our settings on high with the exception of shadow we brought those down to medium and that's significantly improved our framerate we got about an extra 20 frames per second out of that got some lutes yeah get my diamond to my insightful ring of Valor all right booting up some Borderlands here running at 1920 by 1200 which is the maximum resolution you can do we got it decent framerate actually have you seen to be averaging kind of in the mid 30s just as a curiosity see like what would happen if we drop down the resolution we dropped that to 1680 by 1050 and we're still getting pretty good framerate Mike still in the mid mid thirties definitely playable stuff right now booting up Tomb Raider it's gonna be the most graphically intense game that we're going to test out right now I said not to go in anything too crazy just because you know you have to understand obviously it's a portable computer I won't try to find something that was gonna be reasonably intensive performance wise for the same time I wasn't gonna die completely break the computer because we didn't want to be able play the game that's like the whole point first time you booted up we went ahead and did the automatic settings that Tomb Raider configured for us which was a resolution of 1650 by 1050 all the settings were kind of like on average and we're getting about an average frame rate of 42 pretty smooth and everything Zilla playback it looks good on the flipside I decided to see what would happen if we expect this thing all the way out we push the resolution and all the settings up to max so today the resolution up to 30 360 by 2100 and all the settings on high and that's where things got pretty bad kind of averaged framerate about 13.8 thing you can barely even run this verdict on gaming computer definitely could handle it but you have to understand the limitations it has you won't be able to have everything completely specked out then again this is not really a gaming computer but definitely works you know it's like if you want a game on your Mac you certainly boot up you know a few games and have a good time had any stress just like I am right so now we have gaming and editing out of the way I wanted to see how much rendering horsepower can get out of the new MacBook Pro we're gonna go ahead and open up Maya which is 3d animation software for animation modeling and rendering so we got the file open let me go ahead and kind of navigate around and I'll change this over from wire to the shaders okay so when most part looks like it's pretty smooth a mole to kind of reorient myself around the scene zoom in here and check stuff out it's not lagging too much so it's still usable it seems to be holding up pretty well let's go ahead and see what it's like when I go ahead and try and render this out so let me position the camera we're gonna go ahead render using Arnold which is a particular rendering software we'll change that the JPEG and I'm gonna go ahead and do this as HD 1920 by 1080 and our quality is 100 so we should get a pretty interesting image out of this so our full render time came out it's about 421 I went and ran the same scene on the rig using Maya and that one came out at a minute and 46 seconds that was using the same setting with Arnold does a decent job at running Maya you could definitely get your work done on here I was really curious just to see I've used Maya decent amount mostly on a desktop computer so the baseline 15-inch MacBook Pro perform decently well but at that price point it's a little underwhelming it works well with an apples ecosystem but the really only intensive application that you would need out of Apple would be Final Cut when it comes to gaming 3d rendering or even premiere isn't functioned very well if you're probably better off getting another computer that's better SPECT at that price point it's gonna perform better because as more computing course power now if you need Final Cut you're gonna be pretty much stuck using one of Apple's computers and the MacBook Pros are gonna work very well for that if you're gonna be using your computer primarily for premiere or 3d work or any gaming then you might wanna look elsewhere you probably get a better value at that price point they're good gaming options out there like a razor blade or even the new surface book computers that are probably a more appealing option what do you guys think any MacBook Pro users out there using their computer for gaming 3d work or any of the stuff that we evaluate in this video what's your performance been like we'd love to hear about it leave a comment down below until next time I'm Andrew from TechnoBuffalo see you next video before I want to tell you guys about the science go app I've been watching a lot of the old Mythbusters content on there and if you guys want to watch along - be sure to download the app you can watch your favorite Sancho shows anytime anywhere click the link below and learn more oh yeah Ron and I feel like I like half of our videos at least all my videos have food in them I'm introducing you guys to do food and tech at the same time gotta have your priorities straight
We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites.