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Fallout New Vegas - Full Review + Gameplay

2010-11-01
what's up internet this is kevin from texas lunch and dinner with our full review of fallout new vegas for the xbox 360 ps3 and pc now if you've played fallout 3 then the majority of this game is going to feel very familiar the graphics are no different and all the core gameplay elements are still intact including the special system for character development the VAT system for pause and target aiming and both the lock-picking and hacking minigames so really new Vegas handles a lot more like a very large expansion pack with its own plot line and territory rather than a full sequel which surprisingly doesn't hold back at all in fact despite its similarities to three new Vegas seems to show off a much better execution of these same gameplay elements by having a larger branching storyline and adding just the right new mechanics to improve its playability this installment takes place in the mojave wasteland centered in what is now nevada and places a large emphasis on both the hoover dam and the city of New Vegas one of the few areas that survive nuclear war interacting with the various locals this time around is different from fallout 3 as the reputation system from fallout 2 has made its return morality between good and evil still exists but it takes a backseat to your reputation with a particular faction when dealing with individual people in fact the main plot line relies heavily on this system and the latter half of the game can change based upon which major factions you chose to a liar's ok and which ones you chose to piss off this makes the game a lot more interesting in terms of how different NPCs react to you and really gives it a much better feel since character pains aren't based on good guys versus bad guys but rather on multiple factions that have different goals in fact none of the major factions can be seen as entirely good or evil which makes things much more interesting when you as the player have to decide who you want to help this shift in emphasizing reputation also has odd for the creation of more fleshed out companion characters rather than being simpletons who join you as long as you match their alignment as they were in three companions this time around have their own backstory their own preferences for which factions you choose to help and side quests that help give them a lot more personality not only are the more detailed but n reacting with campaigns is a lot easier thanks to the addition of the companion wheel an interface that makes changing tactics and inventory as well as healing a lot easier one of the smaller yet welcome additions is the weapon modding system in which some weapons have available mods that can be purchased in order to upgrade them it's not the most in-depth mod system especially since all the mods seem to be purely beneficial so as long as you make use of the weapon they relate to there's no good reason to not just add any mods you find still finding mods for your favorite weapons adds just enough excitement to make the addition well worth it last but not least of the additions is the hardcore mode the option to play this mode is separate from the game's normal difficulty settings and it adds a layer of realism not normally seen in the game the player must eat food drink water and sleep on occasion in order to avoid negative status effects and both ammunition and currency have weight which can complicate inventory management one of the most painful changes however is the fact that companions are capable of dying permanently if defeated in combat rather than simply falling in conscious and getting back up after all the fighting is done while these changes do make the game a bit harder it's never really that noticeable with the exception of companion death and even drink water really often unless of course you're playing with all the highest difficulty settings in which case things get really difficult all in all Fallout New Vegas plays and handles almost identically do its predecessor it thanks to a change in setting and better writing the game ends about shining it's older brother and stands in a solid title of its own however it does still have some of the same weaknesses from three including repetitive landscapes and architecture and a number of minor bugs despite these problems however the game strong points and addictive nature keeps players invested for the long haul so basically if you like to follow 3 you'll love new vegas if you didn't like three due to its quad this one might still be worth giving a look that's a review of Fallout New Vegas for the xbox 360 ps3 and pc if you haven't gotten a chance to check out our unboxing of the collector's edition make sure to click the link at the end of this video until next time i'm kevin for tldtoday thanks for watching you
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