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$50,000 vs $50 Atari Classic Video Games

2018-10-24
today's video is sponsored by LastPass we're living in a time right now where a lot of amazing retro classics are getting a second chance to be made easily accessible for lots of people to experience whether it's people wanting to play old school favorites of theirs that they've just al-jabbar or for younger gamers to get a first-time experience with now Sunday's games are being made available digitally across a number different platforms but another really popular method right now is releasing games on singular consoles that usually have kind of a best of list now a popular example this is of course the Nintendo classic edition but if you want to go even further back there's a collection even for the Atari 2600 for 50 bucks you get a cool little system that looks like the old-school one that comes with Wireless sticks that lets you play 120 different Atari classics now that may sound like a good deal but there's one way to go just a little more fancy a little more extravagant and play a whopping four games for $50,000 the Tesla Thanks your recent update test learners can now access a really simple Atari emulator through the Easter Egg drawer which allows them to play for different Atari classics specifically the arcade versions which in all LC 10 times out of 10 the arcade versions are better than the 2600 at home ports now if you want to play these you do have to be parked in the car you cannot play and drive at the same time for reasons I personally cannot comprehend but once you're set up you're able to play these games either using a touchscreen interface where there's actually like a little picture of an arcade cabinet you're playing on or you can even go fullscreen on the tablet and control using the little knobs on the steering wheel before moving on I want to take a second to think LastPass for sponsoring today's video LastPass is a super easy way to manage access and protect all of your passwords something that personally I have always really needed help with I cannot tell you how many times I have forgotten passwords for things that I've used for different sides because I used different ones different laces I've had to reset them I've lost notes and LastPass completely removes all that worried especially in today's rules how many different accounts everyone needs to juggle it's really important that you don't use a single password across multiple accounts because as soon as one of those is compromised they're all compromised and that's a really easy mistake to make for people they don't want to have to memorize a hundred different passwords at all the same time LastPass removes that burden it makes it really easy to manage so you can make sure you have a unique password for every single one of your accounts and with multi-factor authentication you can rest easy that all that information is going to be safe and sound it even makes using passwords on mobile a lot easier by Auto filling your information on mobile websites or on any apps that you're using make sure to check out the link down below to learn more about LastPass so what are these games what doesn't actually play them on a Tesla well let's break it down game by game based on when they were originally released starting all the way back in 1979 with lunar lander lunar lander is significant and that it is the first game Atari made that used vector graphics it wasn't the first game to use that graphic technology but it was Ataris first foray into it it's based on this entire genre that's actually named the same thing lunar landers based on the entire idea of landing a lunar module safely on the moon and this is actually one of the first ones to use a graphic interface versus being a text-based adventure or any other kind of simple form of gameplay it was also an excellent way to get people to spend a lot of quarters on a single game because instead of using quarters just as a way to start a new playthrough or gain for life you actually able to spend quarters directly in a single playthrough to add more fuel to your lunar module hopefully giving you a better chance of safely securing a landing a que great way to make a lot of money also one of the first games to actually make use of multiple perspectives in which you have a large landscape shot of the moon when you're first trying to land your lunar module and once you get close to the ground it zooms in significantly next up also from 1979 is asteroids Ataris much more successful vector graphics based game and honestly one of the most significant games in gaming history asteroids took a familiar formula of flying a ship to shoot down different objects but changed it instead of being something like space invaders you're just shooting at things descending on you you actually a free roam of the map and can wrap around it while using physics based controls that are honestly a nightmare to play nowadays this game benefited big-time from the decision to go with vector-based graphics instead of pixel ones because it gave players a lot more minut control and fine aim versus the limitations they would have with something that used pixels especially for back then during its time and this is very easily provable by just playing the arcade version and then comparing it to the atari port which is a lot more rough yeah this definitely does have the same kind of satisfaction that the vector one gives you because you have such more control over like where you can shoot exactly where's this one you just kind of see every frame you turn this almost doesn't even feel like the same game with the way the asteroids move around they're all a lot faster and they're just kind of going in a much more predictable straight pattern I mean I guess they were in the other one too but there was more sense of momentum with everything it'd be really great we got another Atari classic system like this but one that actually focused all in the arcade versions of ones because there's really no reason that you couldn't emulate those at this point I mean sure vector graphics were awesome for their time but you can basically simulate that same experience with how many more pixels you can support on an image then we get to Missile Command from the 1980s a game that honestly I have always been terrible at no matter how many times I've tried to play it across my entire life now if you're not familiar with the game the entire object is you have these three missile batteries we can shoot down various missiles that are slowly falling from the sky you have a limited ammunition and you're doing your best to protect these six different cities as well as your missile batteries from getting blown up and fun notes something that I didn't really realize until replaying it most recently now it is a very dark game when you think about it considering the fact that there's not really a way to ever win you just get as far as you can and when you lose the game doesn't use the traditional interface of just saying hey game over you lost it says the end as in this was inevitable everything gets destroyed perfectly fitting that theme this was by far the most annoying game to play on the Tesla so with the touchscreen interfaces if you're using the full screen it had you actually hitting the basis you want to have fire at the same time as trying to aim using another finger on this trip ad which got really confusing sometimes figuring out which one I want to fire when and just quickly moving around the entire screen using the arcade cabinet controls still not great honestly if you have a Tesla and you're able to play these games just just you're clear that one that's that's good call and then we come to my personal favorite game on this list one of my all-time favorites that I used to play in arcades way back when centipede centipede is very reminiscent of some other classic shooter games from arcades like space invaders but it's much much much more hectic where you're constantly trying to shoot down these bugs when you killed them to create more mushrooms blockage they change paths there's all kinds of other insects you'd be wary of as you get further in the game it's really hectic and later levels and so much fun that being said once again not the smoothest experience on the Tesla still better than Missile Command but a little rough going the full-screen command controls actually worked pretty well it's just trying to get the rapid fire to go as well as you can the touchscreen controls bring you actually using the Atari cabinet design it was actually I could play it I placed pretty far better than I did in some of the other games but still little rough historically significant fact for this game centipede was actually one of the few games from Atari that was co-developed by one of the few women that worked in the games industry at the time Donna Bailey so is a Tesla the most cost effective way to experience some awesome arcade classics not really but it's really cool to see the impact of these games had that to this day when they're almost 40 years old they're still showing up this way it really makes you think you know I mean how many games today are gonna have that kind of lasting influence where 40 50 100 years from now they're still gonna be referenced in this kind of way I mean are we gonna have awesome far future space cars let you play bubsy the woolie strike back I hope so
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