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Call of Duty: Advanced Warfare | Finally some change?

2014-11-20
love it or hate it it's hard to deny that Call of Duty has been one of the biggest selling titles year in and year out and despite that fact it's felt like complaints have just grown every year since modern warfare 2 mostly because the games have begun to just look more and more like the exact same title getting released back to back at a full price of 140 bucks after Matt packs sure the maps change guns get some rebalances and some abilities might get added or removed and you even get a shiny new six hour campaign about shooting bad guys but at its heart several past games have been basically the same thing whose only big difference has been what third games have you get based on what company made it if you guys saw my first impressions video advanced warfare you'll know that I was actually pretty optimistic about this one because yes there are actually a lot of changes front-loaded most importantly the game finally got a really good visual upgrade and there's some new mobility options and special moves added to the core gameplay that mixes things up and I want to emphasize that these changes while minut are also really awesome and is by far the most work i think i've seen put into a new call of duty game in years but at the same time the experience is still going to boil down to just that call of duty so breaking the whole experience down to its parts the game basically consists of three main forms of gameplay there's the single-player campaign online cooperative and of course the all-time main attraction competitive multiplayer the single player is basically what anyone who's played a call of duty game would expect short railroadee and basically a glorified six hour tutorial to build up your self esteem before going online the story is one of the better ones for the series partially thanks to Kevin Spacey but also because the plot is a little little deeper than just here is the super bad terrorists go to feed them though don't worry that is still the direction it ultimately goes there's a little variety and content pests shooting dudes on foot you can upgrade your character as the plot goes on there's a few faux stealth missions and of course a couple vehicle segments that overall do liven things up a bit but considering the campaign's overall length it's just hard for it to be memorable it's fairly enjoyable Walt last but if you're the kind of person that buys game just for the single-player experience then it alone is definitely not worth justifying a full purchase the co-op mode this time around is EXO survival which is in line with the modern warfare series having a team of players work together to hold off for words of regular enemies all while occasionally getting different side objectives the one thing that does draw this mode slightly apart though is its own use of the so suit which is an upgradeable part of your character alongside buying new guns and restocking ammo you can wear different frame types that affect your mobility and armor as well as equip a special functionality like the deployable shield now while this mode is currently limited to just fighting regular soldiers there is one particular level that does feature a special bonus round involving zombies and has been announced that there will be future DLC adding a full zombies only co-op mode shows you that our fans of the tray are call of duty's for that mode in particular that's in dlc you want to keep your eyes open for now last but not least we have of course the main reason why most of you are even considering buying this game in the first place the competitive multiplayer mode there's a lot of familiar here with a hint of newness mostly in the way the mote emphasizes the game's new mobility options you can customize your avatars appearance by choosing a face falling too many of the campaign's characters outfit yourself with a couple different clothing and exosuit design choices and then of course create custom classes from an expanding list of options as you level up through shooting people and doing low and matches class creation is based on the black ops model of pic 13 basically instead of the game just giving you a few slots to pick options for your given more slots than normally necessary and can emphasize what areas you prefer want to use to exosuit abilities at the expense of a grenade cool want to have one tricked-out primary weapon with elite sidearm and fewer passive perks that works too while it isn't that fundamentally different from what you've been able to do in past games it does allow for a greater degree of specialization which is a distinction I can appreciate now as I said earlier the biggest change in this game comes from core mobility controls players can now perform a double jump thanks to a jetpack as well as perform quick side and back dashes and an air dash to try and get out of danger with a few more special options available as exosuit abilities like a short-term hover on its own the mechanic is a nice change but thankfully it was also taken into account in the game's map design none of them consist of two open or flat-out areas instead relying heavily on multi-tiered levels that reward players for utilizing their new vertical freedom this can make things like flanking enemies or get a jump on those a lot easier though depending on the level it does also run the risk of making you a bit too obvious of the target while this doesn't revolutionize the gameplay by any means it's still the change to make advanced warfare tactics at least a little different from previous games now I also want to take a moment to praise the games variety of match types while certain traditional modes of course offer the most player traffic there's a lot more specialty options to help vary your multiplayer experience beyond just free-for-all or domination offering some of the most modes right from the start out of any call duty game without any DLC expansions just yet the thing about advanced warfare is this it's still pretty much call of duty yes there are some changes that as I said we're mostly for good but the core experience still basically boils down to what many players are familiar with if you're a super hardcore player then there might be some specific rebalances or changes that you love or hate but for most the experience is going to feel very very much the same personally the series has never really been my cup of tea and I'm not a fan of the map packs go lower sales model but while I normally chastise a call of duty doing a lot more for just being a regurgitated product actually kind of like this one at least relative to what the rest of the series has been like in recent years it may just be call of duty at its heart still but it's the most refined one to come out and quite some time there's just a pinch of some nice core changes so if you've never been a fan of Call of Duty this one isn't going to change your mind about that but if you've been a fan of it in the past or you've always had a passing interest off and on this is the best one to come out in years and just might actually be worth picking up well that was my review of Call of Duty advanced warfare if you guys enjoyed the video please make sure to let me know about that thumbs up button as well subscribe so you don't miss on any future videos I do have a link posted down below to grab the game if you're interested as well as a way to follow me on twitter I'll be seeing you guys soon with more content but until then I'm Kevin kenson and I'll see you later
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