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Galak-Z by 17Bit - Pew Pew Space Lasers! PAX 2013

2013-09-04
Linus tech tips coverage of pax 2013 is brought to you by western digital Intel and steel series hey guys we're here at Galaxy at the Indy mega booth just checking out their game and I had to stop by because it looks so much fun this looks like asteroids but way later with all the advancements that it should have had what can you tell me about this game so this is a culmination of years of dumb shooter kind of experience and shooter inspiration I guess put together so I mean it obviously looks like a classic 16-bit shooter game but it's actually under the hood it's much more like a modern shooter it's much more like something like far cry 3 where you've got you know very dedicated AI very dedicated physics the explosions and stuff all have actually physics bombs will send guys off flying the AI we've teamed up with a company called sentian there are new hardware or a new software company they're making middleware for AI for really high-end AI and so we've got that plugged into the game where this is more like it really is something similar to like far cry 3 in 2d these guys have vision cones they can hear you they're out on random patrols looking for you if they hear something fishy they'll go into an investigation mode if they locate you they'll call for backup I'm very good at like pinning their fire down on you getting you in a trial position and like taking you down the weaker guys will stay out they let the the bigger guys come in after you it's not a shooting game where you just pop them a couple times and they go down I mean some of the bigger guys it's like a real drawn-out heavy duty combat so I love modern combat stuff like I love halo I love far cry 3 and we really wanted to get that feeling of just like ass intense combat experience perfect outer space dog fighting into this game it looks like you're looking through the lens of a classic 16-bit you know space computer but it's very much not a shmup it's not a twin-stick shooter it's an action-adventure game it's very combat focused and that's great in dropping names for AI like far cry 3 is big but if I had and if I hadn't seen the gameplay so far I would kind of look at you in an interesting way but I've seen it I've seen what you're talking about you're definitely completely right some interesting things that I just saw a few seconds ago was actually he was hiding behind a rock and the AI was not able to find him because he wasn't shooting for one so I couldn't track down his shots and he wasn't using his his boost so they couldn't hear his boost that's really interesting you don't usually see AI elements like that in a game like this what's it's awesome that you called that out what other mechanics core mechanics do you find in this game um it's we kind of compared a lots of ice hockey where you're you know you're very aggressively moving around but you need to be as good moving backwards as you are forwards so they've got forward thrusters side thrusters back brusters you know you've got a very finite level of control over the ship so you're like boosting around shooting backwards is a big thing like you fly up on a guy laying into him you can jump over in for a second out of the gameplay plane land on the other side still facing him and lay into him as you're boosting backwards and then you like LA County with your missiles and let them have it you know the combat is just very intense it's super engaging and it's it's organic and it's evolving all the time so every combat experience is different and it's always engaging one thing that I've noticed about the indie mega movie so far is a lot of the games here just make you feel like a badass while you're playing them and being able to flip over people and jump all over the place and lock on missiles and dance around and dodge around a boss and hide behind rocks and all those kinda stuff is just so cool because you're very active into the game it's it's a game that has a story but while you're really really action based the entire time anyways and talking about a game that has a story what is the setting for this game so setting is deep space you're part of the kind of the Human Alliance you know here Earth Federation I gotta come up the cool name which I haven't done yet but you're you're in deep space and there's a terrible ambushed by the enemy Imperials and the fleet is basically devastated and you are like one of the last fighters you're kind of a green pilot you don't have much experience the guy who owned the ship that you're in was actually killed on the deck when they got hit so he jumped into one the last remaining fighters got out you can see the beginning of the at the intro he sort of has a big battle there he kind of barely gets his way out of it and gets knocked out and goes flying off at the deep space he's picked up later by one of the last remaining sort of mega craft and he's the last fighter so she's like get back here you know and so he did you get back to the ship and you have to kind of start you know exploring the galaxy mining for resources powering back up your mother ship and being able to jump further and further as you're repairing your ship you know you're very outgunned you're very out man so it's this sort of you know going out on these missions doing some recon finding supplies bringing it back to the ship powering it up and then being able to move on to further levels yeah like you're talking you money for resources finding all these supplies all this kind of stuff another thing I notices you can blow up the rocks and you can blow up shipwrecks to loot things what kind of stuff is someone expecting to find in these objects well these ships are the wreckage of Geno giant star fighters that have been destroyed in these battles there's all kinds of supplies on board there's health packs there's a you know fuel upgrades there's missile upgrades there's all kinds of stuff to upgrade your ship and move on you're looking for the warp crystals which are really powerful for your engines to get back online so you guys can warp further and further trying to get home through deeply occupied in my enemy space it's you know thinking something like borderlands 2 where you're upgrading your weapons you're upgrading your abilities you know metroid is a huge inspiration for this obviously so that's sort of you know just this genuine long ramp up of just getting better and getting new abilities and powering up and feeling like a badass the whole time a great a great reference i just made borderlands 2 the loot hungry person in so many gamers I've noticed will enjoy this game because while you're dodging around while you're actively fighting while you're trying to lock on missiles while you're doing all that stuff you're always blowing up rocks and blowing up shipwrecks and I was going stuff and also getting all these little objects like you're talking about the warp the warp core thing that you're just talking about that's that's great now as we can see in the background that there's giant enemies and earlier we saw one of the reviewers playing and there was what seemed like a boss chasing him around and that took a long time but once he got stuck in a corner and was like okay this is it everyone saw him lock on missiles just blow everything away is there is there more like boss style enemies in this game yes there's gonna be some very large enemies to take down here you know you may need to take on with a friend where you're going to be working on sort of the network multiplayer like what that looks like yet we haven't really done any testing but we got some big ideas you know we're still like I said we're about a year out still so we've got a lot of work to do but we intend to have the you know tiny enemies all the way up to massive scale stuff like really dynamic epic space drama that's great I'd like to see that you're almost a year out and I know it's a kind of not the biggest demo ever but it's very polished as far as I've seen so that's great i'm really excited to see where you guys can take this in a year I know you guys are all about innovation so I'm expecting fully to see a few extra things I know you said you haven't even named part of the game yet which is great because in a year from now that'll be named and there'll be other stuff in the game very excited so anything else you want to add on I mean I just hope people can come by the booth this weekend and check it out if not you know we'll be launching on ps4 and on steam we have high hopes for the game we think I mean the response has been phenomenal this weekend everyone loves it and we're just having a fantastic time this has been a great weekend so thanks for coming down and thank you for showing me the game if you want to see any of our content from the indie mega booth or any of our content from pax be sure to subscribe to Linus tech tips
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