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NVIDIA Geforce GTX 590 Review Part 2/3 3D Vision Performance Linus Tech Tips

2011-03-23
so to test a bit of a different usage scenario for the gtx 590 I wanted to have a look at its performance and 3d vision in a couple of 3d vision ready games one of the ones that i picked was batman arkham asylum i'm running at 1920 x 1080 so that is 1080p 4x anti-aliasing and all of the details are maxed out completely now what I did discover about batman arkham asylum as well as one of the other games that i was running in 3d hawx 2 is that it can pretty well run the game completely maxed out with absolutely no slowdowns whatsoever at 60fps you can see the fraps counter up in the top corner and pretty much no matter what I do in terms of gameplay it just stays tagged at 60 frames per second so I haven't actually tested any of the other solutions yet but once I have a chance i'll hopefully i'll be able to show some kind of a difference in the performance now i wish as much as the next guy that 3d vision would support higher Reza's but right now the biggest limiting factor is the displays or rather the display interfaces because deedie i only supports up to 1920 x 1200 at 120 hertz which is required for 3d vision or it supports 2560 by 1600 at 60 hertz so we're pretty much stuck with 1080p as a maximum resolution so I just wanted to discuss the requirements for 3d vision before I get into my results so first of all you'll need the 3d vision glasses either with the ir emitter or the wired version that is just about to come out or is already out depending on when you're watching this video you'll need a 3d vision ready graphics card so pretty much any geforce 8800 series and up gaming great graphics card is going to be ok for that and then you'll also need a 3d vision ready display in this case i'm using Anasuya g23 VG 236 but you can also even use that projectors so if you actually sort of look over here you know what I could turn my light on here and then we'd probably be getting better quality video but you can also use a 3d vision projector so here I've got an acer 3d vision projector that I've been tinkering around with in the last little bit so yeah I'll be bringing some results to you I'm only going to be comparing it against high end solutions so I'm going to be comparing it against a single gtx 580 as well as gtx 460 s in sli to see how they stack up you so hopefully you guys enjoyed the charts and graphs segment of our video today so this is I'm going to try to help you guys interpret the results as much as I can here because some of them might be a little bit confusing like batman arkham asylum and hawks to both show our gtx 590 performing pretty much identically to gtx580 sli but also pretty much identically to do if i can find it gtx 560 SL I so why is that well the reason is that in 3d vision your capped add a number of different frame rates so what it does is the driver takes the closest lowest frame rate bet ate that beta takes the closest fixed frame rate and it takes the highest possible one and then it stops it there so basically if you're in a game like batman arkham asylum or hawks to wear it always can run higher than 60 FPS it'll run at 60fps in your negate if you're in a game like battlefield bad company 2 where you saw two of our results for around that 40 FPS mark what that means is the game is probably running somewhere between 45 to 55 FPS but the nearest fixed frame rate is 40 so they 60 and 40 or two of the ones that we do encounter so that's why those results are so clustered so hawks to in batman arkham asylum basically what we learned is that those games are not limited in any way by these graphics card configurations at 1080p fully maxed out running 3d vision now battlefield bad company 2 on the other hand has kind of confusing results because you see that those are my hot cross buns okay you can clearly see that the gtx 580 sli destroys the 590 by a margin that shouldn't be possible because gtx 580 sli is faster than a 590 but not by that much so the reason for that is again the same thing so the gtx 580 sli score is almost d frames per second which means that it was probably running above 60 frames per second but then capped at 60 frames per second for most of the the the the segment of the game that I played through whereas the gtx 590 was just under that threshold where it couldn't run at 60fps most of the time so I had to drop itself all the way down to 40 which means that you get much leggy or performance in that particular title now I mean I had everything pretty much maxed out you can back off a couple details don't get me wrong you'll get a very very enjoyable 3d vision gaming experience on the 590 in bad company 2 but that is why we saw the results that we did and that's once again why the 590 was so close to our 560 result Metro 2033 is the one probably the only one where we actually see sensible scaling so this game at very high quality with everything completely maxed out in game is probably too much for any of these solutions so really I find Metro 2033 doesn't look much different on high the only reason I benchmark on very high it so that I can just say all maxed out because that's a little bit easier for people to to try on their own rigs to compare against my results so I guess that's pretty much it that's all I wanted to say about it thank you for checking out this little video on the 3d vision performance of the gtx 590 from nvidia don't forget to subscribe for more unboxings reviews and other computer videos
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