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Oculus HD with Head Tracking was on Display in the Intel Booth... AWESOME - CES 2014

2014-01-12
Linus tech tips coverage of CES 2014 is brought to you by NCI XCOM your source for great technology selection and service along with corsair memory and western digital so we got some special treatment and we're going to be both me and edzel are going to be jumping into the oculus HD prototype demo here at the intel booth I think someone just tripped over our tripod but we're not fazed by that because we don't even have to be in this world anymore we're going into a virtual world with like spaceships and stuff you know what I've only used I've only used the rift before once and it was not the HD model so it was a bit of a different experience um actually the last time I tried it it was on the virtuix Omni of all things oh okay I'll get the controls figured out a little bit here at some point there we go it's a little bit surreal looking down it's a little actually creepy is looking down and seeing the arm of some dude like here in like the legs that could just as easily be yours as anyone elses okay so the whole Wow for racing or 44 flight sim this is absolutely amazing i only play the first person shooter last time around but this is a whole I mean the holy grail of racing or flight sim used to be like surround monitors around you and there was kind of this contrived thing where you could you know you could check your rear-view mirror okay it's a little disappointing at first where you could check your rear-view mirror by looking behind you at a different monitor but this is a lot more natural it actually it weirded me out i went to adjust my glasses without sort of realizing that it's a whole huge thing in front of me i gotta say you know hearing John Carmack talk about the future of oculus at invidious events um a couple months ago where he was saying that the true Holy Grail is going to be low persistence and 4k I see what he means but compared to the early dev kits which were running at a much lower resolution 1080p is oh that's that's really weird looking down at your chest like I I could be touching my groin right now except I'm not but that's my like digital character some kind of alert going on there's a bit of a problem evidently by the holy crap and the whole but the helmet thing is it's not it's not that uncomfortable it's not perfect yet like I can feel a little bit of a pressure point on my nose but when you consider sort of the type of gamer playing which is a flight sim it doesn't feel that unnatural tap outside I can't I'm like oh it's like space out there right no actually that's mark um I mean when you've got sort of your headphones on and your and your helmet on you actually just feel like you're wearing a flight helmet it's a lot more immersive oh I died alrighty then they're launching me again maybe we'll do what maybe we'll do a trade off here I can trade off with Miami my camera operator edzel I don't looks kind of weird like I don't know where to go I feel like if I if I got up I should just get up out of the chair but but then then I don't move but then I do some people have been talking about headaches with it almost you know almost kind of kind of like normal 3d and even though it's running in 3d from 3d vision unless it's a very little persistence display I'll usually get a headache within about 30 seconds and I don't have any headache whatsoever up till now so being able to just track people just spits perfect I think the conclusion for the oculus HD prototype video is actually fairly straightforward I think we're both buying one that's all
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