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Tobii Eye Tracking by Steelseries - CES 2014

2014-01-13
Linus tech tips coverage of CES 2014 is brought to you by NCI XCOM your source for great technology selection and service along with Corsair memory and Western Digital hey guys we're here at the Toby and SteelSeries booth checking out the SteelSeries eye tracker with technology by Toby so we've talked about this on the win show I track and all that kind of stuff but now they're actually at the booth what can you tell me about this device so this is an eye tracker and leaders have decided to to launch on gaming eye tracker this year in the middle of 2014 so there's gonna come in gaming peripheral to the to the gaming market in the middle of 2014 and what we're doing now is basically we're open up to the dev community to really make it possible for developers to start developing based on this device so this is a dev kit the people can order now or on our website and they can start developing right now and make amazing new games that sounds good and and just so that people can play around with it to begin with you guys said developed for 50 to 100 games or is that coming later or how's that going no so we can make from our side we're gonna make when when the device is launched we're going to make integration from the outside to round about 50 to 100 games but right now we're reaching out to developers to make source integration in their own game so then then they can get this dev kit with an SDK and they can they can Scout to start developing this is one of those things where developers need to get behind it because direct interaction with the game is while they can make some of it it will always usually be better if it's purely integrated by the game developer so I think that's what you guys are going for they have a few demos here one of them is World of Warcraft which I'm sure you guys will see you soon but it's cool seeing him target things and run around with pressing very minimal amounts of buttons what's your favorite part about this and what's your favorite part about the window side as well so the key thing the key concept there is basically that a gamer sit with one hand on the Mars 100 keyboard and what it suddenly gets with an eye tracker is in an X extra way to communicate with the game because the computer knows where you're looking so basically get another pointer so that increases the communication bandwidth with the gamer in the game so then you can target things or you can imagine a thief or a football game you would just like look at the player who to pass the ball to press a button then they go the other huge thing I think is gonna be immersion so when I look at you you know the look at that person in old so maybe smiles who get pissed I don't know but but you know if you walk into a say bar in a game the characters are live a dead today but now you can really look at the character and they come to instant life so they will just walk up to you start talking to you or you look at somebody's money person they get pissed so you can really create fantastic new immersion concepts without racking because the real world really reacts to your eyes I could really see this for RPG and horror games so like an RPG game like you were saying staring at someone's money purse they're not gonna like that because they're gonna wonder what you're up to in a horror game if you start looking at something too closely then it could jump out at you and freak you out just stuff like that is actually really interesting because it adds a whole nother layer to games something could be developed purely around this so someone who's trying to look for an idea for a game you could make it completely around the the eye tracker because like I said with the the horror game thing I don't know how else you could integrate that without eye tracking so for it to really work properly instead of just like okay your character is standing generally in front of it so we're gonna make a jump at you now so then you get the concept of this and that in the games you can kind of do something with this or I'm interested there and you're what do we look is a very good prediction what you think about and that's obviously a fantastic thing to have it in game so what are some of the ideas that you guys have come up with I know we just saw targeting and Wow like I know there's something to do with the mini-map and Starcraft 2 you can you describe that in StarCraft we do well it's pretty tedious to go down to the mini-map up and down all the time but what you do is basically you just press a button you get the minima blown up or your screen you look at what you want to take take the take the view and you release so it's a much faster way of integrating mini-map and not to mention that you don't have to lose control your army now I'm not necessarily a dev but I purchased into the oculus dev kit so if someone out there just wanted to kind of play with this and fool around with it in the meantime could they pick this up and how much would that cost them it can go into our web websites or Toby CEO bwi /i and then an X on the end they can go in there and they can purchase it for $95 I'm gonna get the hardware device plugging me the USB and a dev kit and their forum and documentation etc right and they they could start playing around certain games immediately or yeah we're gonna have a certain examples with it but there's not gonna be games immediately when you order right now but it's going to be at the at the launch of the real product basically cool so you could still show it off and play with it and all that kind of stuff which sounds extremely fun thank you for showing us the Toby if you want to see all of our CES 2014 content be sure to subscribe to Linus tech tips and as always thank you to all of our sponsors NCI xwd and Corsair
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