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RTX 2080 and RTX 2080 Ti Benchmarks are FINALLY HERE!!

2018-09-19
the master case each 500 M by coolermaster sports dual tortor millimeter addressable RGB fans a USB 3.1 gen2 type-c port and 4 tempered glass side panels both sides top and front and the front can swap out for a mesh panel if you want maximum airflow it has a plethora of cable routing covers to keep things tidy too so click the sponsor link in the description to learn more hello everyone and welcome at last to my GeForce r-tx series review video where I can finally share benchmarks and testing results for the r-tx 2080 and 2080 TI my focus today is gonna be on the founders editions versions of both GPUs with comparisons to the GTX 1080 TI the GTX 1080 and the AMD Radeon Vegas 64 I tested in 4k 1440 and 1080 so if you're impatient you can jump to the benchmarks at that time code in this video for now though let's briefly talk about the new technology in these Touring based GPUs and why I'm mostly ignoring it in this review so the GTX 10 series was based on the Pascal architecture and this launched in 2016 but then in 2017 and video developed new GPUs and was based on the follow up Volta architecture but they didn't actually launch any consumer-focused volta products like GPUs because there was nothing from Radeon to compete with after Vegas lackluster launch in 2017 so now in 2018 we have the touring architecture which like volta features tensor cores for hardware based AI acceleration and also now rate racing or RT cores for hardware accelerated real-time rate racing the question is how it is AI or rate racing affect your gaming experience or the performance of Turing based GPUs so for AI the practical application that NVIDIA has demonstrated is DL SS or deep learning super sampling per Nvidia DL SS leverages a deep neural network to extract multi-dimensional features of the rendered scene and intelligently combined details from multiple frames to construct the high quality final image simply put this allows the GPU to render half of the pixels in any given frame and then halve the tensor cores work out how to intelligently fill in the rest of the pixels based on what the AI has learned over time resulting in reduced GPU overhead and better performance unfortunately outside of a Final Fantasy 15 demo that was distributed we can't really test this in any real-world games implementation is promised in about 25 existing or upcoming games so this will be something to return to once the software catches up now as for those RT cores that were specially built for ray-tracing we're kind of in the same situation with the software and that we really don't have any games available that we can effectively test with battlefield 5 is the game that Nvidia demoed at the events creating a whole archie X on our TX off meme in the process but even that title won't implement rate racing until a patch sometime after launch and video is currently listing ten games that are promising real-time rate racing support in the future and DirectX ray-tracing for Windows itself is coming as part of the Windows 10 October 2018 update so we still have some time before ray-tracing is a thing personally I do think ray-tracing is good generally speaking it's the next step in realistic lighting for gaming and other applications but the real question is does this bring value to the consumer that justifies the exorbitant cost of these graphics cards and for now the answer to that is definitely no and video needed to get the hardware out there though to support ray-tracing so hopefully now that the hardware is out there for some people software development will start to implement support in a meaningful and measurable way for future titles so other than the tensor cores for AI and the RT cores for ray tracing what else is actually new with touring there is some good news Nvidia says that Turing sports a dramatic 1.5 X boost in shading efficiency per kuduk or compared to Pascal that's enabled by two key architectural changes a new independent integer data path allowing integer and floating-point operations to run concurrently which should boost asynchronous compute performance remember when talking about async compute performance was all the rage with GPUs as well as a new memory path for each SM unit to unify shared memory texture caching and memory load caching into one unit also we've now upgraded to GPU boost 4.0 which features a second temperature inflection point to provide an easing off of clock speeds in case of overheating versus a more significant drop to the GPUs base frequency which is how it worked before so now let's move on to benchmarks and for these benchmarks I'm attempting to be practical by focusing on existing software and games that you can play right now if you buy these graphics cards with a mix of DirectX 11 and DirectX 12 titles and I'm pretty much ignoring the attend sir cores in the RT cores and the RT x ops things because they're not practical for home users right now my test system though is going to be an intel core i7 87 k64 12th red processor running at 4.6 gigahertz on all cores and then 4.8 gigahertz turbo on one or two cores the motherboard is an asus rog Strix z 370 - i yes its mini ITX it was supposed to be portable and then the memory is a g-scale flare x16 gig kits that's 2 by 8 gigs and dual channel mode ddr4 3200 speed cast latency 14 for cooler have the Noctua NHL 12s low-profile cooler within Noctua NF a 12 X 25 PWM 120 millimeter fan on top and then for a main operating system drive the Samsung 960 pro nvme m2 512 gig SSD now for comparison I have chosen manufacturer overclocked graphics cards this is for a couple reasons first of all it's been a couple years since the 10 series launched if you're gonna buy one of these cards chances are you're gonna buy a third-party adding board vendors version of the cards and there's also a decent chance that those cards are going to be overclocked some even if you're buying a reference design or a stock clocked version of a 1080 or 1080 TI overclocking them is very simple and these are only going to be running at about 1900 to 2000 megahertz which is a very reasonable manufacturer overclocked for just about anyone who buys one of these cards so to that end of the asus RG Strix gtx 10 80 TI 11 gig right here this is the OC version and then I have the EVGA GeForce GTX 280 for the win - also a manufacturer overclocked version eight gigs of memory on that one and then for AMD I am comparing their fastest currently available graphics cards the Radeon Vegas 64 and this is also the asus rog Strix version of that which comes with a manufacturer overclock of 1590 megahertz on the GPU so my first slide here is actually the frequencies that all the cards are running at which is a good way to start before we look at benchmark result numbers each card has a boost clock as well as a base clock then there's the max frequency that it hit and then the average frequency that it was running at under load the r-tx 2080 founders Edition has a base clock of 1515 a boost of 1800 it was actually boosting up to as high as 1980 but while under load over time is running at around 1905 the 20 atti founders Edition has a base of 1350 a boost of 1635 was boosting up to about 1950 but only briefly as it was running at around 1740 megahertz under load and our first test 3dmark fire strike this is ultra mode in 4k and here we can see the dominance of the 28 and this is going to continue a spoiler alert the 28th ETI wins everything so I'm gonna use that kind of as my zero points that's hundred-percent performance right there and if you compare the other cards here and I'm really just looking at the graphics score twenty eighty founders Edition is about twenty percent slower coming in with the score of 60 for 52 whereas the 1080 TI was about 90 percent slower scoring 7403 Vegas 64 unfortunately coming in last with a score of $53.99 that's about 33% slower than the 2080 ti next up is 3d mark times pi this is a direct x12 test again the 2080 ti founders edition coming in with a massive thirteen thousand two hundred and eighty six the highest score i've ever achieved with a single GPU 2080 founders edition still performing quite well with two score of ten thousand seven hundred ninety nine here it does outperform the Strix gtx 980ti which might be an indication of the asynchronous compute improved performance and then finally for synthetics is VR mark blue room a bit of a virtual reality focused test here it actually wants a score over a hundred frames per second and I still haven't achieved that with any GPU although the twenty atti came very close with a score of ninety eight point nine frames per second and this is actually just about double the score of the GTX 1080 and the Vegas 64 next here is ashes of the singularity escalation DirectX 12 test and this is running on crazy presets at 4k here we have a score of seventy seven point four frames per second all the way down the line to the Vegas 64 coming in with forty four point six frames per second forty two percent behind the score of the twenty atti now moving over to 2560 by 1440 we can see a similar breakdown when it comes to the overall performance with the 2080 ti winning again and since the 2080 Ti is really running away with it here I think the comparison is gonna be between your art GX 2080 founders Edition which is 800 bucks and the GT x 1080 TI which you can usually get for around 650 to 700 dollars I'm marking this one as 700 bucks so keep an eye on those two as we switch over to 1920 by 1080 101 point seven frames per second for the 2080 ti but the 1080 TI is beating the 2080 founders Edition here with a score of 90 point nine frames per second and now here's rise of the Tomb Raider in 4k this is also DirectX 12 I did not test shout of the tomb raider for these benchmarks but I will be testing that in the future 20 atti with a score of 71 point 8 frames per second and here the 2080 and the 1080 TI are pretty much neck and neck with a little over 57 fps here at 2560 by 1440 the 2080 ti runs away with it once again with a hundred and thirty two point four frames per second on average and then the 2080 and 1080 TI are also battling out at about a hundred and seven fps both of these are 19% behind the 2080 TI and that 1080 even with its overclock is just half of the performance of the 2080 ti so that's a pretty impressive number there as well finally for 1920 by 1080 hundred and seventy FPS for that 2080 TI and here we did get some additional performance out of the 1080 Ti so it was able to beat the 2080 with a score of hundred and sixty-four point 2 frames per second and now here's GTA 5 I will continue to run this benchmark as long as it continues to be a popular game the people are playing which will probably last until GTA 6 comes out that said at 4k 97 frames per second this is again the best single GPU performance I've seen in this game especially at 4k although the 1080 Ti is showing an impressive followup with 80 frames per second moving over to 2560 by 1440 157 overall fps for the 2080 Ti and then finally with the 1920 by 1080 squares we can see that we're pretty much CPU limited entirely with the 2080 ti 2080 and 1080 Ti scoring 864 fps and then just a little bit of fall off for the 1080 while the biggest 64 comes in with a respectable 128 FPS but still 22 percent behind the performance of the 2080 I founders Edition here is total war Warhammer - or running the campaign benchmark in the ultra presets and at 3840 by 2160 again 20 ATI wins was 69 frames per second 1080 TI and 2080 are pretty much neck and neck here as well although if we move over to 2560 by 1440 the 2080 founders Edition gains a little bit of a lead with a 92 frames per second score versus 84 FPS from the 1080 TI finally for a 1920 by 1080 were once again hitting a some CPU limitations so we're scoring about a hundred and 20 frames per second for the highest end cards although we do still have a drop for the 1080 and the poor Vegas 64 coming in with a 40% lower score than they 2080 TI in this test but that's okay because it does a little bit better in battlefield one this is battlefield 1 at 4k DirectX 11 mode 20 80 80 TI comes in with over 100 frames per second the Vegas 64 is at least able to beat the GTX 1080 in this test with a score of 60 one FPS versus 56 at 2560 by 1440 we have a very impressive 171 fps by the 28th epi so for those of you looking at 1440 high refresh rate monitors I think this might be a good choice for you if you have the money of course and even that's 2080 founders Edition coming in with 138 FPS here but if we move over to 1920 by 1080 we're again a little bit CPU limited scoring around 190 frames per second for the 1080i and 20 atti drops off a little bit with the 2080 and then the for the win to 1080 coming in 144 frames per second and finally here's overwatch for running with epic settings so at 4k that actually is pretty challenging for a lot of GPUs we could see the Vegas 64 only managing 71 frames per second here that is 43% behind the 2080 TI which comes in at 125 frames per second and here again the 1080 TI is pulling its weight with a score 111 frames per second handily beating out the 2080 founders edition if we moved to 2560 by 1440 we can see some very impressive high frame rates so again for those of you guys who are looking at higher frustrate monitors that is part of the reason why I included these lower resolution and benchmarks including 1920 by 1080 but 231 frames per second for the 2080 ti again best single GP performance that I have seen in this test and finally here's your in 1920 by 1080 results we are hitting the actual frame limit for the game itself 300 fps with the 2080 Ti and the 1080 Ti we're actually bumping into the game this frame limit which is 300 FPS for this so with a 2080 eye and the 1080i we're pretty much right up against that drop back a little bit for the 2080 founders edition with 262 fps and the 1080 come in with in with 224 and finally here are some power draw numbers for you was measured at peak as well as on average during the 3d mark firestrike ultra combined test I'd say the most impressive thing here is that the 20 atti founders Edition has a lower average power draw than the 1080 TI while also sporting that much improved performance as you've seen with the tests we've just gone over 20 80 founders a day is drawing a bit more than the 1084 the wind - so maybe a little bit of a drop-off in efficiency there but still definitely not bad at all especially when you compare it to the Vegas 64 which was drawing 470 on average with a peak of over 550 watts as for temperatures these are just the peak temperatures I saw during my standard testing 2080 founders Edition peaked at 78 Celsius the 28th ETI founders Edition peaked at 80 I'm gonna do a little bit more expansive temperature testing with overclocking taken into account as well when I do my overclocking video which is gonna be coming up very soon so don't forget to subscribe if you haven't already for that one but that's pretty much it for the numbers I have gathered for you guys actually I take that back I have a few more numbers for you guys because I wanted to sort of gather all this stuff up into a ball and sculpt it into some form of addressable easily digestible information for you guys so so I took all the scores from every single test that I ran and I gathered them together to create some averages so we can compare the performance as well as the price to performance let's look just a performance first of all if you consider the 1080 to be your baseline so that's like your 100% performance mark across all of my tests the Vegas 64 was 10% slower which is kind of sad so we're looking forward to AMD's new stuff which hopefully be coming will be coming in q4 1080 TI is 31% faster than the 1080 the 2080 founders Edition is 25% faster so it did come in a little bit slower overall than the 1080 TI and then the 2080 ti founders Edition was 50% faster so going from 1080 to 2080 about a 25% performance increase that's not too bad that's actually what we would expect maybe a little bit more than you'd expect going from generation to generation or maybe a little bit less than you'd expect if you're considering that it's been two years since the last generation if we use the 1080 Ti though as our baseline that's your 100% mark for performance the Vega 64 is 69% of that the 1080 is 76% of that the 2080 founders Edition is 95% of that so 5% slower and the 20 80 TI founders Edition is 114 percent as fast so 14 percent improvement going from 10 80 TI to 20 80 TI but we can't just look at the performance numbers in a vacuum we have to compare them to the price that they are charging for these cards so for the three comparison cards I looked right now to and good prices for what they're charging right now for the cards Vegas 64 you can get for about five hundred and eighty bucks the ten eighty you can get for about five hundred bucks but if you're going for a higher-end overclocked manufacturer designed versions about five hundred fifty bucks is the price I'm using for that seven hundred bucks for the Strix gtx 980ti i was actually harder to find right now but since you can get him for his cheapest 650 I thought 700 bucks was a good price for a manufacturer overclocked one and then the twenty eighty founders Edition costs $800 and the twenty atti founders Edition costs $1,200 there are potentially going to be lower prices for the twenty eighty and twenty eighty I but I'm not going to take those prices into account unless they're actually selling for those prices I'm not going to be fooled like I was with the 1070 which supposedly was gonna be three hundred and seventy bucks when it launched and never actually was so here again if we take the 1080 as the baseline price the Vegas 64 is about 5% more the 1080i is about 27% more the 2080 founders edition of it's about forty five percent more and the twenty atti founders edition is a hundred and eighteen percent more so line that up with the performance and for the twenty eighty you're paying forty five percent more for about twenty five percent more performance on this scale sticking with the ten eighty as the baseline for the twenty eight ETI you're paying one hundred and eighteen percent more for 50 percent more performance but that's not quite as fair if we switch over and use the ten eighty TI price as the baseline then you're paying fourteen percent more for a twenty eighty four five percent less performance or you're paying seventy one percent more for a twenty eighty TI for fourteen percent more performance and that I think really is the story of it when it comes down to these GPUs and what NVIDIA has done with the pricing my actual thought process as I was going through these numbers and especially comparing the price to performance is that Nvidia shouldn't have called these twenty eighty and twenty atti they should have made a new Titan class differentiate Titan with a few different versions I mean they already have the Titan X and the XP and all those call these that and then people might be like okay a $1200 Titan we've seen that before and it's somewhat within the range of reason but I have critiqued Nvidia before for their titan class cards and how they've used those as sort of halo products to sort of gradually increase the cost of the mainstream consumer focus graphics cards and now we've jumped from the most expensive consumer focused graphics card being say 700 ish dollars outside of the special edition versions to $1200 that's a pretty significant bump and for anyone who's looking at price to performance or is on a budget at all it's just very difficult to recommend these cards the 2080 maybe is a little bit more of a reasonable offer but unless you just got money falling out of your but then the 2080 TI is really not gonna be the way to go that said all the pre-orders have sold out everywhere so obviously lots of people must have money falling out of their butts but that's pretty much all I have for this video you guys I hope all of these numbers and analysis and everything have helped you guys I am still just digesting them as myself so I do have a follow up video with some overclocking plans and I'm of course gonna be doing further coverage on these cards as well as special third-party adding board versions of these cards like this Asus Strix version of the 2080 ti which has a 2.7 slot cooler and the new fan design and its manufacturer overclocked to but more on that in a future video if you guys enjoyed this one definitely hit the thumbs up button and subscribe of course and let me know in the comments section how many of these 28 ET eyes you're planning to buy probably three or four each I'm guessing at this point thanks you know for watching this video guys and we'll see you next time
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