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A History of PC Gaming, Part 3 (2000-2010)

2016-06-12
a history of PC gaming part three part three as in if you haven't seen part one and two yet what the heck are you doing on part three go ahead and check out parts one and two in the cards above me now let's get to it I promised you all a great deal of half-life coverage because you grilled me for not including it in part two so here it goes and ok I know it was released on Windows in 1998 which is actually two years outside of our timeline but that's besides the point half-life was a huge success by November 2004 the game had sold over 8 million copies and was making its rounds in early consoles as well its unique gameplay consisted of uninterrupted cutscenes making for a full-fledged first-person experience the overwhelming support for third-party modifications the original game is what eventually led to the creation of counter-strike which I discussed in part 2 in the year 2000 the turn of the millennium The Sims was released for the PC I still have my original copy of the game minimum requirements were a CP with a clock speed of at least 233 mega Hertz I mean come on 32 megabytes of RAM that's megabytes not gigabytes and a video core with at least 2 megabytes of dedicated memory Wow I apologize to anyone this may offend in advance but I cannot go through the year 2001 without mentioning the beta version of runescape which manifested itself into pay to play and free-to-play variants by March 29th its quote-unquote official release date this one I'll admit hits close to home I grew up playing this when the game window was only 40 percent of the total screen real estate it carried a unique medieval esque aura and was role-playing which I mean come on it's role-playing people could level up individual skills roam the world and complete quests and customize their characters to their liking I'm using past tense here because runescape 3 the third implementation of runescape is just old-school is where it's at the Medal of Honor franchise made its PC debut in 2002 with the introduction of allied assault critically acclaimed for its accurate and breathtaking renditions of Omaha Beach and other battle sites in both France and Germany during world war ii the online multiplayer experience was also a great one's game modes such as Deathmatch and capture the flag were among the favorites Serious Sam also peaked in popularity by this time with the first encounter from oh one and the second encounter of o2 resulting in various console ports in later years Serious Sam was a personal favorite of mine because the storyline was just weird and the guns were freakin awesome rollercoaster tycoon 2 the successful offspring of our gt1 was also released in o2 and well i shouldnt have to explain this one it's a great game a great game he builds rollercoasters and tire parks and then you know blow things up I said I'd mention it when the time came so here it is SimCity for making its rounds in 2003 this city-building game featured a 3d engine and endless creative possibilities allowing for the user to scope landscapes zone and develop residential commercial and industrial complexes create massive sometimes thriving cities and end it all with just a few clicks I'm talking volcanoes earthquakes tornadoes Armageddon you get the point 2003 also marked the birth of grand theft auto vice city for the PC and proved to be one of the most successful GTA releases to date the free roam possibilities unique 80s music and riveting and also culturally accurate storyline set by city apart from other games on both the PC and console platforms ok 2004 quite a lot happened during this year we had games like doom 3 half-life 2 Unreal Tournament Need for Speed Underground 2 The Sims 2 counter-strike source and Far Cry all hit the shelves during the same time I'm sure most of you have played most of these at some point so I'm not gonna bother stating the obvious but what I will do is elaborate briefly on World of Warcraft which was released on November 23rd for Australia North America and February 11th the following year for much of Europe like runescape World of Warcraft is an MMORPG or a massive multiplayer online role-playing game I'm sure many of you are offended because I just compared those two games but just bear with me here players could ultimately control the fates of their own characters submerse in a world surrounded by other online players while the game had a defined storyline of sorts it invited players to think outside the box and develop various skills through unique user-defined means that goes without saying wow remains a very popular game even today grand theft auto san andreas was released for Windows in 2005 as was quake 4 which was based on the doom 3 game engine from the previous year Tom Clancy's Rainbow six lockdown hit the shelves in 2006 and marked the first installment of the Rainbow six series typical of Clancy's video games the user can control individual characters apart from their own through each level a cool point here is that much of what was removed from the console version of the game released a year prior was reimplemented into the PC version good game consoles good game Just Cause was also released during this year which would soon lead to the development of Just Cause 2 in 2010 and just cost three by the end of 2015 PC gaming icons The Witcher in BioShock were released into the PC 2007 as was Resident Evil 4 finally ported all three of which were very successful across multiple platforms but can it run in Crysis the term coined after the rigorous Crysis released in the same year marked a significant demand for extra personal computer horsepower at this point game graphics were taking off and hardware at the same time struggled to keep the frame rates above acceptable limits fallout 3 minutes first appearance in 2008 as did left 4 dead watch out for the tank and GTA 4 that game was just great Dead Space was also released during October of this year for the PC in which the player controlling Isaac Clarke battles hordes of Necromorphs this one was quite scary and no doubt about it the year 2009 was all about league of legends the famous battle arena summoner experience still played by many today and minecraft the free world sandbox with endless possibilities in sight while the official release didn't happen until 2011 the classic version struck the interest of many developers leading to the development of mojang by minecraft creator Markus Persson in the same year I should also note that the popular games of the sims 3 and Batman Arkham Asylum were released in 2009 as well while these games attracted entirely different audiences both were critically acclaimed Arkham Asylum for its epic storyline and The Sims 3 for its furniture and stuff no I'm just kidding I played Sims 3 ok we're getting very close to the present time 2010 marked the release of several tubes Just Cause 2 Bioshock 2 Dead Rising 2 and Mass Effect 2 all of which were very successful sequels and I suppose prequels to the 3rd iterations of each of their series series is ooh that ain't that ain't right Fallout New Vegas and Sid Meier's if I were also epic releases therein this year mind you but they didn't end in 2 so you know that just that wouldn't have worked out but I have played both and as a result I am big fans of though we're getting awfully close to modern triple-a titles folks but I'm gonna save those for part 4 because that's a lot to cover in such a short amount of time if you did enjoy part 4 be sure to give the video a thumbs up check outs part 1 & 2 if you haven't already and you just completely ignore by sudden beginning of the video you're still watching this one for whatever reason give the video a thumbs down if you feel the complete opposite or if you hate everything about life and stay tuned for that really old AMD PC video aka the potato that I'll be showing and uploading very soon this is science studio thanks for learning with
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