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Gaming on a Single-Core Processor?!

2016-09-04
let's answer a very simple question playing modern games at a modest resolution with a single core a single powerful core ad that is it possible I put my i7 6700 K through the wringer today disabling three of its four physical cores and hyper-threading to simulate a single core processor cache and frequency remained unchanged for the sake of isolating a single variable here and that's core account this is part 1 of 4 where we simulate single core gaming experience you'll you'll enjoy this one my first up I want to thank my brother Kyle for filming today he is a he's an amateur folk so give him giving a little bit of leeway in the comments but a kind say hi say hello everybody oh what's up everybody its Kyle he sounds like he just woke up even though it's like 3 in the afternoon anyway we're gonna run a few experiments here involving CPU cores so we know that most games out today either take advantage of two cores fully or four cords fully so what I want to do now is disable cores and disable hyper threading manually within my BIOS and I'm running a core i7 5700 K here and we're going to see how games scale per core so you can see here we have one two three and then of course all which is for this but it's for physical cores on this i7 here so we're gonna enable one and of course we have hyper threading disabled this is going to be very interesting I wonder if we're going to see some some just immediate performance cuts just running the operating system up front so one active core no hyper threading or running at a frequency of 4.4 gigahertz so a base clock frequency of 100 megahertz and a multiplier 44 so that's it and we'll double check make sure hyper threading disabled active processor cores one so we're gonna run a single core processor folks and environment with that so you can see cago and zoom in right here clocks core zero and that's it there's only one so this is a single core processor right now running at 4.4 gigahertz and we're about to run some benchmarks see some games might open I don't even know if some of these games will open up running on one core so these are all of our settings this is the same typical Mac settings - NSAA and GTA v everything looks good and we don't have any advanced graphics settings activated so yeah let's go ahead and run the benchmarks um okay so our benchmark is acting super super strange what is good what is going on what is that what is it doing there is this part of the benchmark no no it's not wow I have no clue what's going on right now look at that look there's just like things floating in mid-air the buildings are gone what is he doing what is he doing you guys are seeing this firsthand this is not a you can't just fake this I mean this is the benchmark right obviously then you know the benchmark FPS meter down there oh now things are starting to slowly work their way into the picture here I don't really know if anything's gonna change I'll get you in the time itself out cuz right now there's a jet in the middle of the road but hey we're getting decent frame rates so yeah there's that okay so nothing's changing I think the benchmark is broken on behalf of our single core trying to run this game so we're gonna call this one did not finish I think that's the way take all that's fair did not finish yeah yeah didn't didn't finish okay so next up is city skylines hopefully this one doesn't experience any weird I don't know bleaching out like GTA 5 did now I'm going to bump the resolution up to max I'm gonna keep vsync off you know this is all maxed out just like it always is the only thing I had different was the resolution because of what I was doing this bit now we're going to fullscreen it and yet let me keep that okay so we're going to load the load Santos map in GTA 5 as always for the sake of consistency and let's see let's see what we get I think it should be okay I don't think we're going to get very high frame rates but I don't think we should see artifacting like we did GTA 5 come on now come on keep keep on moving around the server there we go yeah these these spring magic table so now we're going to zoom all the way in which is when the CPU is stressed the most and it's oh look up top there we're getting about seven frames a second six seven frames a second yeah this is it folks look at that much play many frames you're gonna play city skylines on a single core stay is zoomed out as far as possible so I can't even benchmark this game for some reason it's the fraps isn't working and I think that has to do with the fact we're only running a single core here so I can't physically benchmark these so I'm not going to have I don't know they're not gonna be the most accurate framerate graphs that you're about to see but at least you can get an idea what we're roughly getting up there in the top left around 20 frames per second when zoomed far out and then it just goes into the crapper when you zoom in I mean we're talking below 10 FPS okay so Ash's the singularity isn't really doing anything one well zero frames a second you see where every now and then we're switching frames but it quoits 2-0 frames per second which is obviously not playable I would just say that this one isn't even willing to to start you can't even open this game with a single core running it took about 10 to 12 minutes for the Tyrrhenian core loading screen to initialize and you can see we're getting yeah way less than one frame a second it's actually coming out to about well 20 seconds per frame so it's not even FPS it's SPF seconds per frame this is not a yeah this is not not cool and the final result for Ashes 0.1 FPS the board I don't think the FPS counter you lower than this within the game this has got to be some of the worst in-game performance I have ever seen you know what I'm actually pleasantly surprised by total war warhammers performance here so we're achieving according to fraps and the game about 60 to 70 FPS but you can tell it's very glitchy it's very is it's its abruptly stopping and starting again and that's the result of obviously having only one core working but for a game that is very CPU intensive this is actually one of the better games that we've benchmark so let's see final result here average FPS 50 by 0.4 went up to about 83 and then down to around 35 or so now this does look playable playable on paper but as you can see there was a lot of frame stuttering going on and that could get very annoying very quickly so our results were all over the place and to be honest the games that I thought would struggle the most were the ones that you can actually still play well I mean if if 15 frames a second is deemed playable in the case of city skylines GTA 5 in particular acted very strange ground textures weren't being processed quick enough and it seemed as though in-game physics were affected as well no one wants to play GTA 5 with no surface and thus this one was deemed DNF by the way story mode behaved in a similar fashions of consistent artifacts and render delays now on to City skylines this one surprised me in the sense that even though the game relies heavily on CPU horsepower it still managed to generate shoddy yet albeit playable frame rates while playable in a sense that you could actually do stuff and while our minimums were truly pitiful do expect these numbers to rise significantly when we turn on a second core in part 2 ashes of the singularity surprise here also shocked me this game took forever to load and the three minute benchmark literally displayed a whopping 16 frames before ending however I can't label this one DNF because the benchmark did finish just you know by the skin of its teeth lastly and again surprisingly total war Warhammer managed to keep frames above get this 60 FPS on average and above 30 when it came to the minimum stuttering was prevalent but when the CP was able to keep up the game was more playable than any of the other three tested needless to say when we do start venturing into dual and single core gaming terror taury the games themselves do behave in very odd ways did you expect these games to react the way they did and what other games would you like to see tested in part 2 and don't worry the new battlefield beta will be among them the game just wouldn't open with this configuration right here if you enjoyed part 1 of the series be sure to give this thing a thumbs up give it a thumbs down if you could officer or if you hate everything about life be sure to click Subscribe but if you had already stay tuned for more science studio studio stuff here in science studio this is science studio thanks for learning with this
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