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Could Google STADIA be DOOMED Before it Even Launches...?!

2019-04-14
cloud gaming and lag latency that is the delay between performing one action and realizing results this is in my opinion the biggest hurdle that will hold back cloud gaming and cloud gaming has recently made itself in major tech news with Google set to roll out its stadia service later this year in 2019 and subsequently roll it out worldwide by 2021 using a combination of AMD GPUs and Intel CPUs where if you haven't seen that video already then I'll put the link up here it does have the necessary power to deliver smooth gameplay via the cloud furthermore competitors that have already had these services in place like NVIDIA GeForce now for example which has been in beta for six years and is available only in North America and Europe hasn't changed the market really at all steam link was a piece of hardware that steam tried to roll out in 2018 and it flopped quickly entering the discontinued phase however they are trying to reboot the service this time without requiring the hardware though the same issues that face stadia have already faced steamin Nvidia and that is is this what gamers really want I know me personally I am very sensitive to input delay and using something that even has 50 milliseconds of delay on 'add will almost trigger me my whole desktop is built up for low latency from using a Logitech mouse to an overclocked machine to a low latency monitor I just don't like input lag full-stop any second wasted especially wasted in regards to staring at a blank screen is the worst kind of waste possible so in many ways part of me is very curious to trial out this service though as humans I feel like we have a tendency to fall into what I call the upgraders misfortune and by this I mean once we experience something that is faster and better pulling back to the previous item that was slower and inferior that we previously enjoyed no longer has that same level of excitement and joy simply because we experience something better and superior I feel like this in itself will be the biggest phenomena holding Google Stadium back and whether or not they are ready to break this barrier remains to be seen current demonstrations have the input lag with numbers showing that of roughly 90 milliseconds and I'm sure this is Google's best case scenario being at a showcase from Google themselves though interestingly enough demos are now coming out showing the mouse movement in real time followed by the transition of frames and you can clearly see a delay forget accurately measuring it it's obvious if you blatantly see it on a YouTube demonstration video then it's clearly there though on the flip side one advantage is if we look at the current multiplayer scape of gaming you still have to connect to a server and transmit the data back and forth if the server and game streaming locations are at the same location then it could mean multiplayer gaming wouldn't be affected anywhere near as much as single-player could be though on the same token sometimes multiplayer games a client-side based rather than server-side based in other words the input latency feel is heavily mitigated by reacting to actions and input completed on the user's side instantaneously digital foundry however did an amazing video talking about the specs and lanes itself I'll put the link to that video up here if you haven't seen it already so basically they had an opportunity where they got a 240 FPS camera and measured the latency based off the delays they experienced on Google pixels books using Google Stadium and the response times in-game and they found that was roughly and this is of course rough science so it could be quite a bit lower or higher based on real-world rollout that the stadium projected 166 milliseconds of total input latency that's the total input lag altogether with display monitor lag and Wi-Fi included though the Wi-Fi was on a 200 megabits per second connection and it shouldn't be adding much delay at all this stacked up versus project streams estimated 200 milliseconds with input delay a PC running 30 FPS which is horrible my dad at 133 milliseconds verse a hundred milliseconds for 60 FPS on PC versus Xbox 1x at 166 milliseconds counting in roughly and monitor with 21 milliseconds input delay though the figures that do confuse me a little here is that I do my own in-house testing and input lag during csgo testing for exam with mouse actualization on a 1000 FPS camera on the right setup can go as low as 10 milliseconds for total system input delay which for me personally in many tech enthusiasts who play PC games would show a massive difference if they went from this to Google Stadium one that could be quite hard to adopt other issue brought up was of course since it's a streaming technology the quality of the graphics will be compressed since the data will be transmitted by the internet though initial impressions have put it at having only a slight reduction in quality that's barely noticeable on the flipside a big benefit of streaming with Google stadia is that they can utilize what they call multi GPU technology and not in the traditional sense of SLI or crossfire but more in the sense of using additional GPUs when needed 3d mark collaborated with stadia to release a special demonstration that uses one GPU for the classical geometry and traditional rendering and then calls upon another GPU when needed for further complex simulations and rendering of complex particles though actually the biggest thing I took out of this demo was that the fire guy finally won rock on you know the poor guy finally got the W as opposed the fire strike where he lost so that take that Iceman though on a serious note it could be a good catalyst to push PC developers to better utilize multi-gpu setups as we have seen with gaming trends that PC gamers have heavily moved back to single graphics card gaming setups myself included though regardless of the latency issues there are many I openin opportunities that stadia does present the biggest one for me is cracking down on hackers especially in FPS games where people speed hack aimbot & wallhack I even caught some of this footage in apex legends of my teammate literally teleporting around the map and winning the game before I could even confront an enemy a stopping online hacking puts everyone at an even playing field which is what online competitive multiplayer gaming is supposed to be about though all the benefits of course include real-time co-op with your partners point of view interactive and dynamic two-way control in that you can instantly help out your teammate if they allow you to by controlling their character and it does add to the level of immersiveness very quickly and we haven't even looked into VR capabilities yet nor let alone this seamless streaming integration with YouTube live and the ability to join empty slots with your favorite streamers if they allow you to I believe they're also allowing simultaneous streams sooo so you can essentially play the same game and character of two different people at two different locations that would be weird kind of like feeling what it would be like to be an ogre Magi that's the ogre with two heads on one body though anyway lastly I think the best thing to possibly come out of stadia would be the opportunity and ability for those on a low income to be able to actually stream due to poor PC certifications where they otherwise couldn't stream it could essentially unearth the next best pro gamer that could have never been so it seems that Google is going all-in with this service planning to roll it out ultimately to over 200 countries plus with the initial shots of the server rooms showing massive investments in this Hardware though one does have to wonder lastly using that many Vega 56 reference models in one warehouse I don't think it's a matter of if that when will the building take off and start flying around the world perhaps even offering a flight home in stream service Google stadia these possibilities they're endless anyway guys I hope you enjoyed today's video if you did then be sure to hit that like button and let us know in the comments section below what you think about the input delay and the latency is it really going to affect the gaming experience me personally I'm very sort of weary of it I think the first time I try this is gonna be make-or-break I can't wait to try it honestly I think it's so like revolutionary if it does work but if it doesn't work then it could be one of the biggest flops in history who knows love reading your thoughts and opinions as always and I'll catch you in another tech video very soon peace out for now bye
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