NVIDIA SLOWS down Graphics Cards with Drivers?! RE: to Testing Games
NVIDIA SLOWS down Graphics Cards with Drivers?! RE: to Testing Games
2018-10-30
- Is Nvidia slowing down
the performance of their graphics
cards with driver updates?
I was recently notified of
another YouTuber's video
called Testing Games,
who tested out a variety
of different games
side by side as well with
different driver sets,
399.24 versus 416.16 in particular.
And they found that there
was a massive difference.
When they updated the driver to 416.16,
and it was a massive difference
in a negative type of way,
meaning they lost performance
on their GTX 1060.
So, today we've got a GTX 1060
right here on the test
bench, a 6 gigabyte model,
and we're gonna try and
replicate the results
of the testing gains replicator,
in at least a few of the titles,
and see what we can find.
And if there is some
funny buggers going on,
then we'll definitely report
about it, to you guys.
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Welcome back to Tech Yeah City.
From time to time companies
like Nvidia, Intel, and even AMD
have done questionable things in the past
that have raised concerns.
And in regards to Nvidia
directly, over the recent years,
they have had the 3.5 gigabyte
V-Ramp fiasco in the GTX 970,
I reported on that.
They also had telemetry baked
into the G Force experience
which I didn't agree with personally.
These were thing that I didn't like,
and I've raised them to my viewers.
Of course, if there was
a big issue like this
within video Nvidia performance.
There's a few things that come to mind,
and the first thing is,
this is actually highly illegal.
They would not only get
a class action lawsuit,
the government would be on their back
with a thing called plan
of feigned obsolescence,
which again, is illegal.
So basically for Nvidia
there is a lot at stake
if they get caught,
essentially nerfing the cards
via drivers.
But anyway, let's gets
onto the video itself
from Testing Games.
He or she, they either do
some very consistent testing.
Side by side, I must admit,
the work they do looks pretty impressive.
However, in this case,
we decided to install
on the exact same setup,
with the exact same version of Windows,
and I do put an emphasis on that,
the exact same version of Windows
'cause it's gonna lead into something.
When we installed the same
driver set that we're using.
We found absolutely no difference.
At first we started off with
Assassins Creed Origins,
where Testing Games had
the inbuilt bench mark,
they showed the settings.
We used ultra preset settings,
and we found we had 52 FPS versus 52 FPS.
So this is on the same instance.
We then went back on DDU, that's
display drive uninstaller.
Completely ridded the 399.24 driver,
and then we installed the 416.16 driver
and there was no difference.
We then moved on to the Witcher 3.
We noticed virtually no difference,
however there is a inbuilt
bench mark in this game.
So we had to sort of
replicate an apples to apples
comparison here.
And again, there was no
disownable difference.
Nothing worth noting on.
Then we tried to do
Kingdom Come Deliverance
and there was, again no difference
in this particular game.
And then last we decided
to move onto project Cars 2
and do the same test,
And yet again, we notice no difference
going from these drivers.
Now some people will say,
"Okay, but the drivers
in videos going back and
they fix the mistakes
and then rerelease them to the public."
That might be great,
they might be doing that.
I have no idea.
But the drivers that we used here
have been on our NAS since
they've been released.
So we're using the original
drivers that were released
day 1 from a Nvidia and so they
have been stored on our NAS
and they haven't been
tampered with at all,
unless a Nvidia's infiltrated my house
and somehow put the new drivers on.
And then manage to go back
and modify the dates on them,
and do some other crazy stuff.
And some how made performance different.
But point in case here,
when we're going over
Testing Games results,
they're showing some massive differences.
In fact, they're in
the likes of around 10%
in some of the titles
that they are showing
in Assassins Creed Origin, for example,
they've got a big boost in
FPS with the 399.24 driver
versus the 416.16.
And I was sitting here
scratching my head like,
Well there has to be an
explanation for this.
So I started digging a little deeper,
and on Reddit there was a user LockinJP,
and he put it down to an actual specter
and meltdown patch that came
in with a Windows update.
And he tested before and after.
And he noticed quite a
big difference in games
when he applied this update
versus manually disabling it.
So we decide to manually
to disable this patch,
and then retest the game.
And Assassins Creed Origin
then did get a boost
from 52FPS on our end, up to 56.
So this may be the smoking gun
that testing games was trying to refer to,
but the problem here is that
in the title of the video
they put in Nvidia slowest performance,
with a driver update in Nvidia.
And this is the problem,
I think Nvidia has
nothing to do with this.
They have no control
over Intell and Windows
implementing updates of spectrum meltdown.
And this looks like it is the exact reason
for these performance slowdowns.
It just happen to be
maybe he tested the games
in the 399.24 before
the Windows 1809 update,
or before he got the spectrum meltdown
update patch applied.
And then he went back and
tested those games again,
and he noticed a huge
difference just off the top
of his memory.
And he is like, "Damn, I've
got this one. This is it.
Nvidia, you're gonna be exposed."
And he didn't go back to
double check his results,
and then especially test
them on the same scenario.
And that's the problem.
When you do bench marks, a lot of the time
you have to test things
as they are at the moment.
I can't go back and
pull up old bench marks
from two years ago on a GTX 1060,
and now compare them to
an RTX 2070, for example.
That would be stupid,
cause over time a lot
of things have changed.
Not just in the likes of Windows
and Intell micro updates,
but also drivers themselves.
Games actually do improve
with driver updates.
Take for instance like a game like Skum.
When I was testing this
with a GTX 1070 TI,
when I was comparing that
against the LTX 2080,
I initially had the 2017 driver installed.
But when I installed the 2018 driver
that was the latest update driver,
we noticed the boost over 10% in frames.
So driver updates, generally
over time help performance
especially when it comes to certain games.
Some games it can make an
even bigger difference.
But in this case, Nvidia
hasn't done any wrong doing.
And as much as people would like to jump
on the band wagon with their pitch forks,
and have it out for Nvidia.
And I know they've done some stuff,
very questionable in the past.
This time around they're not at fault,
I've never found any
direct evidence that Nvidia
have been nerfing their
cars with driver updates.
And again, it's an illegal practice
if one were to do this kind of thing,
that would simply stop
support all together.
And that seems very weird
the moment where apparently
a massive glot of ten
series cars that were made
and never got sold because the demand for
crypto currency mining faded away.
And so with that,
they now have to sell
these ten series cars.
They would be nerfing the cars
if they want to sell them.
It doesn't make any sense at all.
And on the flip side,
I've heard rumor of Nvidia
deliberately capping
the RTX 2000 series cars
so they can sell the ten series cars,
and when stocks low on
them, they can then up
the performance of the
RTX 2000 series cars.
I mean ultimately who knows,
you would have to get a
driver for the RTX 2000 series
car which is before the day one driver.
Which I can't do.
However, ultimately
back to the case on hand
when it comes to doing
videos and driver updates,
and nerfing performance.
If there is any funny buggers going on,
I'll always let you guys
know as soon as I can.
This time around, Nvidia
has done nothing wrong.
And I'd like to also send an open message
to Testing Games.
To please change his title around,
and go back and reinstall
Windows and check the results
on those two drivers he has.
With a same day install with
all the patches applied,
and then do another before and after.
That would be a really
good follow up video.
Cause I just don't think
his results are right.
And also Steve from __?___
has said in the past,
It's a reason why when we do these test.
When you grab your cars and use CPU's,
we always test at the same time.
So there are no possibilities or at least
the possibility sort of variances of like
Windows specter meltdown updates happening
are put to a minimum.
Also if you want a link for
a program that can disable
and enable meltdown
specter patches easily,
then I'll put the link
in the description below.
I do recommend doing the
Redge Edit method though
that way you defiantly
know that it is enabled
and disabled, and you can
test these things yourself.
See if you notice any differences.
Anyway guys,
I hope you enjoyed today's video.
If you did, be sure to
hit that like button,
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And I'll catch you in
another tech video very soon.
Peace out for now.
Bye.
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