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Adaptive Shading Adds Performance To Wolfenstein II

2018-11-29
hey what's up Tech versus glad to see you here once again so first off a couple of clarifications before we move further into the video so check it out a little while back we made a video and we were showing you guys battlefield 5 when we were showing you how RT X and this thing's we had a dad pretty much like really took a lot of frame rights off the game now a lot of people and even Nvidia have told me that you know all the high settings are broke and you need to run the game on low settings so I you know pretty much proposed the question we locate well on low settings are we still losing frame rate so there was like yes so whether we ran the game on the ultra or the low the frame rates being cut would pretty much be the same although I guess that I did misunderstand understand something when I was speaking with these guys and you know I was sick at the time I pretty much thought that they had told me that RT X was going to be you know like I said my video is going to be able to run all these games without a massive hit well they said but that's not what they told me and I misunderstood the minutes possible so if that's true hey my apologies to anybody out there obviously great racing in the beginning right now is definitely going to be taking a lot of frame rates off you know of your games that's just how it is it's new and when technologies new that's just how it is mainly I guess the Nvidia really just wants to press that they could have just made a card that did more frames per second like they always do but why do that let's do something different so they introduced this rate racing stuff and yes even though the world and all the games out there really aren't quite ready for it yet I mean I guess you know the card is there it has the stuff on it we've seen you know AMD do the same type of thing they had you know chips back in the day that were already supporting stuff that wasn't even out they had 64-bit support for windows before 64-bit windows was even there so I mean sometimes I think the tech does get ahead of the product that's out there and hence this thing so one other clarification we made a video and we talked to you guys about Final Fantasy 15 and we said that Arctic scans located I guess it was never supposed to have RT X it's just DL SS so and they're saying that this is still going to happen on the game it's underworks they've just like transferred a lot of the development I think and so that particular thing is being done so we're going to be able to see that in the game and today's video we can trend real quick before we jump in today's video let's here just a quick word from today's sponsor Corsair the Corsair k70 mark 2 is lightweight durable and built to last forever featuring German made Cherry MX key switches you'll get the reliability and accuracy you demand in your game you get maximum grip and feel as well with textured and contoured key caps it's also compatible with Corsairs IQ software so you can customize the RGB any way you want and if bright white just happens to be your color the special edition is available as well so if you're looking for a kick-ass gaming keyboard and check out the corsair k70 mark 2 today alright so there you have it looking for a killer keyboard will then check that baby out we'll have a link down below so today we're going to be talking about the new Colossus the latest in the line of Wolfenstein games whether you're getting chased around by bad guys and you're killing them and blowing them up and today we're gonna be testing the latest thing on the brand new artix cards this is the adaptive shading and in this particular video you will see that this particular aspect is really nice it actually is things look better you're not getting any kind of really performance you know Nicks at all in fact I'll just make a spoiler you're actually getting better performance yep so check that out better performance with it on than using anything from before so that's an improvement ok and there's a lot of different ways that you can use this adaptive shading you get controls for motion influence now what this is is the shading rate sensitivity to motion you get quality which is a distribution between coarser and finer shading you get colored different sensitivity which is the shading rate sensitivity to color differences between neighboring pixels hopefully everybody loved neighbor and last but not least the brightness sensitivity which is shading rate sensitivity to dark regions which means different areas that are dark you can adjust them to your satisfaction and what you like to see the customer controls are really really cool and I'm sure people are out there gonna be playing around them and come up with all kinds of different custom settings that make their PC run the absolute best that it can but for today's testing we just ran the three different presets now these three different presets offer three different types of a gaming experience you get balanced performance and quality and we tested all of these presets at all the resolutions 1080 1440 and glorious 4k for the test system shown in today's video we used in our TX 2080 card we used in a Zeus maximus hero motherboard and i7 8700 K 32 gigabytes of ddr4 memory for boot drive we're using a corsair 500 gigabyte SSD and we have to fire cuda Seagate drives that we're storing all of our games on so with that said let's rock out to the new benchmark song and let's check out those scores okay you're back so you guys can see that even with the new adaptive shading on you're getting really good numbers on balance we see eight frames per second more on performance we see 10 to 15 frames per second more and on quality we see 1 to 7 frames per second more so all in all no matter which one of the presets you use you're getting better performance and I'm sure with custom settings depending on your system you can go in there and play around that and probably even fine-tune it to get even better scoring for your particular system so Final Fantasy 15 is the only game so far where you can run a benchmark and CDL SS but I'm really waiting for an actual game to come out so we can see its performance and bring it to you guys so so far in my book it's been this ok you know we have all the ray-tracing yes it does take a performance it makes stuff look pretty good some people say it's not what they like but it does make things look more realistic more shining a lot more reflections and all that kind of cool stuff and we see with this brand new adaptive shading and that they've done something cool and you can turn it on and get a better looking game and still get better performance so at the end of the day I have to say that this is a definite win out of all the stuff I've seen so far this to me has a lot of potential because it's probably pretty easy to implement a lot of games so hopefully we'll see this type of stuff coming in all the new games and hopefully some of the older ones as well I milk you guys been watching Tekken tomorrow like usual we'll have a link down below to the card in the parts that we use so if you want to get a system like ours you can do it and we'll see you guys back here on our new protector tomorrow for more videos so be sad if you're not sug you know what to do and hey make sure you have notifications on it you just won't get notified you won't be one of the cool kids you'll be left out you
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