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Call of Duty: Ghosts - GTX 780 Gameplay & First Impressions!

2013-11-05
what's up tech fans Kevin here on tech of tomorrow we're covering all the biggest PC releases to come out this holiday season and today we're taking a day one look at the most recent addition to one of the most profitable franchises ever made we've been seeing regular releases every year for the past half a decade call of duty ghosts now this is coming from the same team that did modern warfare 3 and it's supposed to be the first step in a new direction for the franchise offering a new storyline more dynamic maps and the inclusion of the new extinction mode which is supposed to be infinity ward's answer to triarchs popular Zombies mode so let's go ahead and take a look so first off not all pc games experience what you would call a perfect launch as bugs and different optimization issues can come up and ghost is no exception to this i myself had a ton of problems with screen stuttering at the start as you can see here which does not make for a fun or balanced multiplayer experience and after looking it up online real quick a common fix for now before patching for those you that are also having this problem is to go into the task manager and change ghost process priority to normal rather than high so once you've done that the gameplay actually looks smooth let's go ahead and take a look at some of our first impressions but we've played so far to begin with the campaign starts a new storyline with a heavier emphasis on the main characters being more along the lines of guerilla fighters and being the last few survivors rather than part of a well-organized large army the whole thing has got a really heavy Red Dawn vibe going to it just replace communist era Russia with an alternate history version of South America as the primary bad guy the campaign also places a heavy emphasis on the dog being an important teammate you can direct to attack enemies during combat or even assume direct control of during certain parts of the game this dog by the way is some kind of insane mutant predator hybrid it's practically a better and more efficient killing machine than any of your actual gun wielding squad mates now it's for multiplayer I've only done a few matches so far and not enough to really give you guys a proper full coverage of all the major changes that have happened one of the first things i've really noticed while playing is that kill streaks seem a lot easier to obtain more often character customization has also been changed a bit now players can customize multiple squad mates with their own starting and preferred loadouts part of the reason for this design is that the game now features a new mode called squads which basically has you take yourself and your whole team of characters into a match and face another player with their squad which is controlled via a I ghosts heavily pushes this mode right off the bat even going so far as to repeatedly recommend playing in a while before entering traditional multiplayer and makes for a good option for players new to the series a chance to mess around an experiment with different builds in a more forgiving environment now the last thing i want to touch on is the game's new extinction mode a cooperative multiplayer mode in which players work together destroy key points while fending off hordes of aliens this mode uses a different character creation system than regular multiplayer and allows players to assemble classes that emphasize different aspects of teamwork like reviving teammates are just being tanky and also allows you to choose from a couple different purchasable perks and match summoning a minigun or spotting ammo this is really reminiscent of the zombies mode traditionally in treyarch made call of duty games in which players start off with bare bone supplies and use money the game killing aliens to purchase new guns or use special abilities you can also level up mid-match to improve how some of your class abilities and perks work now what I've played so far has just been a little bit of each mode enough to get a feel for each one but not enough to bring you guys a proper full review just yet so once I've sunk enough time into extinction and multiplayer and have finished the campaign I'll let you guys know my final thoughts and whether or not ghosts as any significant changes to the current call of duty formula now if what you've seen is already enough to convince you to want to grab the game for yourself check out the length and description for pricing and availability and while you're down there make sure to smash that like button to let us know how you've been enjoying all this gaming content on tech of tomorrow and if you're not a subscriber yet make sure you become one because we got a lot of great content on the way including full reviews for a lot of the biggest holiday releases on PC till then you've been watching tech tomorrow I'm Kevin and we'll see you later
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