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Splinter Cell Blacklist: First Hour Gameplay & Impressions (Ultimate Game Capture PC)

2013-08-20
what is up internet Kevin here take up tomorrow's resident gaming guru talking to you from my base of operations aka my house now as many of you are aware a couple of games came out this morning signaling the start of what will eventually be the madness that is the holiday season and one of those games in particular is splinter cell blacklist so I grabbed that this morning off of steam got to play the always fun little game of will Ubisoft let me play something in my PC got to play it for about an hour and now bring you guys my first our impressions so sit back grab a snack and enjoy today's dose of gaming goodness so here we are with our first impressions now to begin with I want to give you guys a little idea about the style of videos will be doing with these first our impressions and full reviews and we're going to have a much bigger emphasis on the content of the game itself and not so much pure performance now those you that are fans of our more spec related in benchmark videos we're still going to have that content on the channel it's just that my reviews will be focused much more in terms of gameplay mechanics storytelling music and art style and presentation now of course we still realize that what we're running game on is really important information to you guys so you can check out the links in the description to see what I'm playing on and if you haven't seen it yet you can check out part one of our ultimate game capture pc build project right here so getting back to what this particular video is about my first our impressions of splinter cell blacklist now right off the bat that game shows that definitely has a much heavier emphasis on combat than just pure stealth players are given the option between suits that specialize in gadgets and increasing enemy AI is ability to notice you and those that focus on increasing your toughness or web and handling instead in other words traditional stealth man's still have the option to play the way they're used to but those you lacking skills for subtlety can build up Sam for running and gunning if you wish now several the mechanics introduced in conviction have made their return including the ability to mark and quickly take down multiple targets and the seeing of a ghostly outline of your last known position two enemies allowing you to strategize your escape overall the stealth gameplay is smooth with my only complaint so far being that the game literally throws ammo and gadget resupplies at you at every other hallway though of course I've only played a bit over an hour so this could just be a symptom of early levels one particular feature I really like is that this game rewards you based on three separate XP tracks for different playstyles ghosts for those of you that like using non-lethal takedown just completely avoiding combat panther for those still rely on stealth but also make use of more lethal means of removing threats and lastly assault for those you that want to treat this like a third-person shooter or just have a bad habit of getting caught every five seconds while I'm happy with the games overall approach to combat I do have a few issues with this presentation so far specifically the change of and in all honesty completely out of place voice acting for Sam Fisher and the strangest stealth mechanic in which hiding in shadows causes your gear to light up as though that were some kind of useful feature for keeping you hidden I get that it's meant to be a signal for players to know when they're in cover and have darkness but it's just counterintuitive and kind of movie when you think about it in setting this game is also taking a much more specified mission approach where you actually have a home base of operations or you can talk to all your people upgrade your gear get a little more character of lament out of each person talk to and then go to each mission separately as well as engaging co-op missions and online ones giving a little more of an episodic feel rather than just one continuous story line now of course all of this is just from my first hour of gameplay really only played like the opening bit of the campaign I've done one mission after the tutorial so there's still a lot left for me to experience I've yet to do any of the multiplayer where there's the co-op side missions or the online mercenaries vs spy mode and once I get chance to play those more as well as finish the campaign I can bring you guys the full review so this was our first of a series of brand new gaming vids we're going to be bringing you guys for tech of tomorrow if you guys enjoyed the content or looking forward to more of it make sure to let us know if I going to town on the like button as we really appreciate it and if you have yet to do so also make sure to subscribe to so you can stay up stay and all the other stuff will be doing including my floor reviews splinter cell and all the other games will be getting during the holiday season and if what little bit you already saw today makes you really want to get the game already you can go ahead and check the link in description to grab it for yourselves till next time I'm Kevin you guys been watching tech of tomorrow and we'll catch you guys later can be he with me
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