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DLC and Microtransactions As Fast As Possible

2015-11-21
it's probably pretty safe to say that most of us have experienced purchasing an anticipated game shortly after its release and then hunkering down to catch up on some serious play time just to be blown to bits by our friends who mastered the game weeks earlier have grown bored of it and only hopped on to punish us for fun well in the old 8-bit days that would be the end of the story since whatever came with the box was what we were eternally left with but today thanks to the sweet sweet Internet and a downloadable content publishers can continue to breathe new life into previously released products much to the delight or sometimes dismay of their fans DLC content such as storyline extensions extra character packs equipment upgrades and skins usually range in price from nothing given freely in the form of things like basic math quest or item expansions to $20 or higher for expensive storyline content or bundles of other DLC commonly called season passes might not seem like much but when added up the sales from aftermarket content have actually created a multi-billion dollar industry with individual companies like EA reporting profits reaching 921 million in the last year alone outstripping all other digital revenue assets including doubling their numbers for full game downloads wow so many DLC transactions for things like the aforementioned stat boosts or in-game accessories are usually cheap and don't necessarily expand to gamers overall experience as much as provide them with an in-game virtual value so they've lovingly come to be known as micro transactions by the gaming community but while many bulk at their mere mention they can provide gamers with several potential benefits for instance some games allow players to circumvent the hours or even weeks sometimes needed to hit certain benchmarks and level up characters so they may unlock stables of munitions vehicles etc by paying a nominal fee to obtain temporary experience boosts or on lock upgraded gear allowing somewhat more casual gamers to have at least something resembling a chance against even the most hyper elite and time thrifty of their frenemies there are also many decent free-to-play games and apps which depends solely on income from micro transactions to support or expand their titles usually by offering players level advantages in the form of exclusive items extra turns or even just exchanging real cash for good old-fashioned in-game tokens that the player can spend to their liking but that is not to imply that detractors don't have anything worth getting upset about as there are lots of valid concerns regarding the current trends in DLC and microtransactions like those who believe that downloadable content is simply a way to piecemeal out what should have been a single complete experience or that micro transactions are really meant to trick players into doling out more moolah than a title is actually worth or or that paying to get ahead should just be considered another form of cheating I mean is it really any different than buying a Diablo 1 trainer but arguing over the merits of DLC and microtransactions is kind of a moot point now I mean if candy crush saga is still making nearly a million dollars a day then the micro transaction model will probably be with us for some time so what can we do about our situation now spend wisely in the end I think most of us would agree that the most important thing is to receive a decent value whether we pay upfront or incrementally over time and be able to rest comfortably knowing that we weren't ripped off as long as we can still dominate all of our friends and family of course so be cognizant of the amount that you're spending on a game and when it feels like too much the only thing I can say is beyond not pre-ordering games don't buy the DLC if it's not worth it speaking of buying things that are worth it fresh books actually it's a free trial so you can try that out in the link in the video description but basically it's an online tool for small businesses that makes invoicing getting paid and tracking your hours and expenses easier all the little details about cash flow are in one place and it shows a full history of each invoice allowing you to check if your client has viewed the invoice and even accept payment through the fresh book system so there's no excuses you can update the fresh books timesheet from your phone from anywhere and they just launched their deposits feature which will allow you to create a new invoice and request a deposit for it at the bottom of that invoice which is great for like if you do major projects like house painting for example yeah baby you just enter the percentage of your invoice you'd like paid up front and bippity Boppity done once the deposits paid the status changes to deposit paid and the client will be able to begin making payments against the remaining invoice balance cool freaking stuff so head over to FreshBooks dot-com slash tech quickie and try it out today it is definitely worth your time if you run a small business oh and don't forget to enter tech quickie in the how did you hear about us section so thanks for watching guys if you enjoyed this video click the like button if you didn't oh yeah I get subscribed as well if you didn't enjoy it hit the dislike button and if whether you enjoyed it or didn't enjoy it leave a comment if you have suggestions for future fast as possible videos just like this one oh and don't forget to check out our other channels we've got some pretty good stuff over on channel super-fun we get lost in a corn maze with challenges it's entertaining trust me thanks for watching guys see you next time
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