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Game Engines As Fast As Possible

2015-09-17
if you're at all like me you wear the most sensible Footwear on earth you occasionally get excited about the release of a big-name game title you have at some point in the past heard a friend complain about a for mentioned big-name game using the same worn-out old engine or conversely I've encountered the massive hype train that usually accompanies a shiny new engine but these overly enthusiastic game journalists and downer type friends often neglect to explain what exactly a game engine is so here we go firstly they provide a rendering engine which allows designers to pair their in-house made 2d images with 3d wireframes to create fully actualized models then usually one or several application programming interfaces such as the upcoming DirectX 12 and Vulcan are used to furnish the rendering engine with efficient access to a systems processing and graphics hardware secondly game engines must provide well everything else as well there's the obvious stuff like physics or collision detection engines which account for general movement and the interaction between models like you know characters and the Grouch as well as the stuff that you might not have considered before like realistic lighting effects with realistically bouncing light rays realistic diffusion through different materials and even crazy stuff like the scattering of light beneath the surface of a models skin to give him natural-looking rosy cheeks for example and of course something thirdly has to keep our game subjects marching perpetually along the horizon so AI engines are also pivotal to give our characters the ability to create Skynet inside about no just kidding usually an AI engine is more like a complex arrangement of behavior trees but anyway the point is that a game engine is the sciency programming skeleton that supports the game designers and lets them focus on the flesh you know the story and gameplay elements of their title instead of spending countless hours locked away in a focused on like the sound oh yeah I don't forget sound and physics of like bouncing balls okay so now that we have an idea of what game engines are for the next obvious question is where do they come from well son let me tell you when a man loves a woman and no surgeons just kidding so simply put they come from well a lot of money there are open source game engines out there but for the most part no one is building game engines just to help a brother out and there are a couple of main reasons for a developer to build one number one your company let's say epic makers of Unreal Engine or valve the makers of Source engine decides to focus on licensing this engine technology to smaller developers rather than trying to make every huge blockbuster game from scratch or even the third episode of a blockbuster game number two your company has the resources to absorb the multi-year investment into engine building to avoid paying out a percentage on future game sales Blizzard would be a great example of this or number three your company just can't find the right technology and a prepackaged engine and needs to build their own whether they like it or not so that's it in a nutshell achieving optimal cost efficiency and then in some cases anyway allocating those extra resources to other parts of production like paying these guys to do voice acting something I'm sure we all appreciate and you know what else I appreciate fresh books it is the online accounting tool designed for freelance workers or small businesses so maybe you or someone you know it makes invoicing getting paid and tracking your hours and expenses easier the little details about cash flow are all in one place so you know where you stand and this is great it shows a full history of each invoice allowing you to check if your client well you can send it to the client first you can check if they viewed it and then you can actually have them pay it right through fresh books whoo collecting money just got easier and if you're your own boss well give it a try because fresh books offers a free trial at fresh books calm tech quickie so if you're your own boss use the tools that make you feel like a boss and oh don't forget to enter tech quickie in the how did you hear about us section by the way so thanks for watching guys if you like this video well you know what to do if you disliked it well you know what to do there too if you have a comment with suggestions for future fast as possible that's down below and don't forget to subscribe for more videos like this and also check out our other channels we've got some pretty good stuff coming out on Channel super-fun lately including one where you will see multiple members of linus media group eat bugs yes that will happen was it fun well you'll have to find out
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